Files
Northbound/Assets/Data/ScriptableObjects/Monster/Monster101.asset
BoyongHwang 31e8adcb06 몬스터 밸런스 수정
- 이동속도, 체력, 공격력 스펙 조절
2026-02-12 16:28:10 +09:00

26 lines
715 B
Plaintext

%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &11400000
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 71f75742bf2af604ba55221e30379f4a, type: 3}
m_Name: Monster101
m_EditorClassIdentifier: Assembly-CSharp::Northbound.Data.MonsterData
id: 101
memo: "Grunt(\uAE30\uBCF8)"
moveSpeed: 6.7
maxHp: 75
atkRange: 1
atkDamage: 3
atkIntervalSec: 1.2
cost: 3
weight: 1
modelPath: Assets/Models/Skeleton_Minion.fbx
animationControllerPath: Assets/Animations/MonsterAnimationController.controller