Files
BoyongHwang a979013b73 260225 플레이 테스트 이후 밸런스 수정
- 타워 비용 증가
- 유닛 속도 감소
- 플레이어 캐퍼시티 감소
2026-02-25 23:28:03 +09:00

28 lines
701 B
Plaintext

%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &11400000
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 4f134815569ad014e9ccc81ddc443c4c, type: 3}
m_Name: Upgrade15
m_EditorClassIdentifier: Assembly-CSharp::Northbound.Data.UpgradeData
id: 15
memo: "\uC774\uB3D9\uC18D\uB3C4 \uC99D\uAC00 Lv.3"
upgradeCategory: scout
upgradeTarget: person
mana: 400
requireUpgradeId: 0e000000
effectStatList:
- player_move_speed
effectOpList:
- mul
effectValueList:
- 2.5
sortOrder: 15