Files
Northbound/Assets/Data/ScriptableObjects/Monster/Monster102.asset
BoyongHwang b86e087d03 게임 데이터 수정
- Player, Tower, Monster, Creep에 Sight 컬럼 추가 (player는 visionRadius 대응 필요)
- Tower 레벨 컬럼 및 더미 데이터 추가
- 시야 전용 건물 Torch fbx 추가
2026-02-22 15:28:00 +09:00

29 lines
758 B
Plaintext

%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &11400000
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 71f75742bf2af604ba55221e30379f4a, type: 3}
m_Name: Monster102
m_EditorClassIdentifier: Assembly-CSharp::Northbound.Data.MonsterData
id: 102
memo: "Tank(\uB290\uB9BC/\uB2E8\uB2E8)"
moveSpeed: 3.3
maxHp: 125
sight: 6
atkRange: 1
atkDamage: 4
atkIntervalSec: 1.5
cost: 5
weight: 0.5
modelPath: Assets/Models/Druid.fbx
animationControllerPath: Assets/Animations/MonsterAnimationController.controller
waveMin: 3
waveMax: 15