Files
Northbound/Assets/Data/ScriptableObjects/Monster/Monster104.asset
BoyongHwang 1152093521 웨이브, 몬스터 데이터 스키마 변경
- waveMaster, monsterMaster 테이블 관련 파일 제거
- monster 테이블 추가
- 데이터 작업 가이드 txt 파일 추가
2026-01-30 18:17:15 +09:00

25 lines
647 B
Plaintext

%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &11400000
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 71f75742bf2af604ba55221e30379f4a, type: 3}
m_Name: Monster104
m_EditorClassIdentifier: Assembly-CSharp::Northbound.Data.MonsterData
id: 104
memo: "Ranged(\uC6D0\uAC70\uB9AC/\uC57D\uD568)"
moveSpeed: 2.4
maxHp: 22
atkRange: 5
atkDamage: 2
atkIntervalSec: 1.4
prefabPath: Assets/Prefabs/Resource
cost: 3
weight: 0.333