Files
Northbound/Assets/Data/ScriptableObjects/Monster/Monster105.asset
BoyongHwang b4c22edcbd 몬스터 종류별 fbx 추가
kaykit에서 아래 fbx들 가져와 적용
- 일반 : 미니언
- 속도 : 드루이드
- 탱크 : 워리어
- 원거리 : 로그
- 엘리트 : 바바리안 라지
2026-02-02 20:19:04 +09:00

26 lines
732 B
Plaintext

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MonoBehaviour:
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m_PrefabInstance: {fileID: 0}
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m_Enabled: 1
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m_Script: {fileID: 11500000, guid: 71f75742bf2af604ba55221e30379f4a, type: 3}
m_Name: Monster105
m_EditorClassIdentifier: Assembly-CSharp::Northbound.Data.MonsterData
id: 105
memo: "Elite(\uC18C\uC218 \uC815\uC608)"
moveSpeed: 2.8
maxHp: 120
atkRange: 1
atkDamage: 7
atkIntervalSec: 1.3
cost: 10
weight: 0.1
modelPath: Assets/Models/Barbarian_Large.fbx
animationControllerPath: Assets/Animations/MonsterAnimationController.controller