260225 플레이 테스트 이후 밸런스 수정
- 타워 비용 증가 - 유닛 속도 감소 - 플레이어 캐퍼시티 감소
This commit is contained in:
@@ -14,7 +14,7 @@ MonoBehaviour:
|
|||||||
m_EditorClassIdentifier: Assembly-CSharp::Northbound.Data.CreepData
|
m_EditorClassIdentifier: Assembly-CSharp::Northbound.Data.CreepData
|
||||||
id: 1
|
id: 1
|
||||||
memo: "\uAE30\uBCF81"
|
memo: "\uAE30\uBCF81"
|
||||||
moveSpeed: 5
|
moveSpeed: 4
|
||||||
maxHp: 75
|
maxHp: 75
|
||||||
sight: 6
|
sight: 6
|
||||||
atkRange: 1
|
atkRange: 1
|
||||||
|
|||||||
@@ -14,8 +14,8 @@ MonoBehaviour:
|
|||||||
m_EditorClassIdentifier: Assembly-CSharp::Northbound.Data.CreepData
|
m_EditorClassIdentifier: Assembly-CSharp::Northbound.Data.CreepData
|
||||||
id: 2
|
id: 2
|
||||||
memo: "\uAE30\uBCF82"
|
memo: "\uAE30\uBCF82"
|
||||||
moveSpeed: 4.5
|
moveSpeed: 3.5
|
||||||
maxHp: 100
|
maxHp: 50
|
||||||
sight: 6
|
sight: 6
|
||||||
atkRange: 4
|
atkRange: 4
|
||||||
atkDamage: 15
|
atkDamage: 15
|
||||||
|
|||||||
@@ -14,7 +14,7 @@ MonoBehaviour:
|
|||||||
m_EditorClassIdentifier: Assembly-CSharp::Northbound.Data.MonsterData
|
m_EditorClassIdentifier: Assembly-CSharp::Northbound.Data.MonsterData
|
||||||
id: 101
|
id: 101
|
||||||
memo: "Grunt(\uAE30\uBCF8)"
|
memo: "Grunt(\uAE30\uBCF8)"
|
||||||
moveSpeed: 6.7
|
moveSpeed: 4.5
|
||||||
maxHp: 75
|
maxHp: 75
|
||||||
sight: 6
|
sight: 6
|
||||||
atkRange: 1
|
atkRange: 1
|
||||||
|
|||||||
@@ -14,7 +14,7 @@ MonoBehaviour:
|
|||||||
m_EditorClassIdentifier: Assembly-CSharp::Northbound.Data.MonsterData
|
m_EditorClassIdentifier: Assembly-CSharp::Northbound.Data.MonsterData
|
||||||
id: 102
|
id: 102
|
||||||
memo: "Tank(\uB290\uB9BC/\uB2E8\uB2E8)"
|
memo: "Tank(\uB290\uB9BC/\uB2E8\uB2E8)"
|
||||||
moveSpeed: 3.3
|
moveSpeed: 2.5
|
||||||
maxHp: 125
|
maxHp: 125
|
||||||
sight: 6
|
sight: 6
|
||||||
atkRange: 1
|
atkRange: 1
|
||||||
|
|||||||
@@ -14,7 +14,7 @@ MonoBehaviour:
|
|||||||
m_EditorClassIdentifier: Assembly-CSharp::Northbound.Data.MonsterData
|
m_EditorClassIdentifier: Assembly-CSharp::Northbound.Data.MonsterData
|
||||||
id: 103
|
id: 103
|
||||||
memo: "Ranged(\uC6D0\uAC70\uB9AC/\uC57D\uD568)"
|
memo: "Ranged(\uC6D0\uAC70\uB9AC/\uC57D\uD568)"
|
||||||
moveSpeed: 5.3
|
moveSpeed: 3.5
|
||||||
maxHp: 65
|
maxHp: 65
|
||||||
sight: 6
|
sight: 6
|
||||||
atkRange: 5
|
atkRange: 5
|
||||||
|
|||||||
@@ -14,7 +14,7 @@ MonoBehaviour:
|
|||||||
m_EditorClassIdentifier: Assembly-CSharp::Northbound.Data.MonsterData
|
m_EditorClassIdentifier: Assembly-CSharp::Northbound.Data.MonsterData
|
||||||
id: 104
|
id: 104
|
||||||
memo: "Fast(\uBE60\uB984/\uC57D\uD568)"
|
memo: "Fast(\uBE60\uB984/\uC57D\uD568)"
|
||||||
moveSpeed: 8.6
|
moveSpeed: 6
|
||||||
maxHp: 45
|
maxHp: 45
|
||||||
sight: 6
|
sight: 6
|
||||||
atkRange: 1
|
atkRange: 1
|
||||||
|
|||||||
@@ -14,7 +14,7 @@ MonoBehaviour:
|
|||||||
m_EditorClassIdentifier: Assembly-CSharp::Northbound.Data.MonsterData
|
m_EditorClassIdentifier: Assembly-CSharp::Northbound.Data.MonsterData
|
||||||
id: 105
|
id: 105
|
||||||
memo: "Elite(\uC18C\uC218 \uC815\uC608)"
|
memo: "Elite(\uC18C\uC218 \uC815\uC608)"
|
||||||
moveSpeed: 6.6
|
moveSpeed: 4.5
|
||||||
maxHp: 100
|
maxHp: 100
|
||||||
sight: 6
|
sight: 6
|
||||||
atkRange: 1
|
atkRange: 1
|
||||||
|
|||||||
@@ -18,8 +18,8 @@ MonoBehaviour:
|
|||||||
level: 1
|
level: 1
|
||||||
upgradeTo: 2
|
upgradeTo: 2
|
||||||
towerType: attack
|
towerType: attack
|
||||||
mana: 100
|
mana: 150
|
||||||
manpower: 10
|
manpower: 50
|
||||||
sizeX: 4
|
sizeX: 4
|
||||||
sizeY: 10
|
sizeY: 10
|
||||||
sizeZ: 4
|
sizeZ: 4
|
||||||
|
|||||||
@@ -19,11 +19,11 @@ MonoBehaviour:
|
|||||||
upgradeTo: 0
|
upgradeTo: 0
|
||||||
towerType: defense
|
towerType: defense
|
||||||
mana: 150
|
mana: 150
|
||||||
manpower: 20
|
manpower: 50
|
||||||
sizeX: 8
|
sizeX: 8
|
||||||
sizeY: 4
|
sizeY: 4
|
||||||
sizeZ: 3
|
sizeZ: 3
|
||||||
maxHp: 30
|
maxHp: 110
|
||||||
sight: 1
|
sight: 1
|
||||||
atkRange: 0
|
atkRange: 0
|
||||||
atkDamage: 0
|
atkDamage: 0
|
||||||
|
|||||||
@@ -18,8 +18,8 @@ MonoBehaviour:
|
|||||||
level: 2
|
level: 2
|
||||||
upgradeTo: 3
|
upgradeTo: 3
|
||||||
towerType: attack
|
towerType: attack
|
||||||
mana: 200
|
mana: 300
|
||||||
manpower: 20
|
manpower: 60
|
||||||
sizeX: 4
|
sizeX: 4
|
||||||
sizeY: 10
|
sizeY: 10
|
||||||
sizeZ: 4
|
sizeZ: 4
|
||||||
|
|||||||
@@ -18,8 +18,8 @@ MonoBehaviour:
|
|||||||
level: 3
|
level: 3
|
||||||
upgradeTo: 4
|
upgradeTo: 4
|
||||||
towerType: attack
|
towerType: attack
|
||||||
mana: 300
|
mana: 450
|
||||||
manpower: 30
|
manpower: 70
|
||||||
sizeX: 4
|
sizeX: 4
|
||||||
sizeY: 10
|
sizeY: 10
|
||||||
sizeZ: 4
|
sizeZ: 4
|
||||||
|
|||||||
@@ -18,8 +18,8 @@ MonoBehaviour:
|
|||||||
level: 4
|
level: 4
|
||||||
upgradeTo: 5
|
upgradeTo: 5
|
||||||
towerType: attack
|
towerType: attack
|
||||||
mana: 400
|
mana: 600
|
||||||
manpower: 40
|
manpower: 80
|
||||||
sizeX: 4
|
sizeX: 4
|
||||||
sizeY: 10
|
sizeY: 10
|
||||||
sizeZ: 4
|
sizeZ: 4
|
||||||
|
|||||||
@@ -18,8 +18,8 @@ MonoBehaviour:
|
|||||||
level: 5
|
level: 5
|
||||||
upgradeTo: 0
|
upgradeTo: 0
|
||||||
towerType: attack
|
towerType: attack
|
||||||
mana: 600
|
mana: 750
|
||||||
manpower: 50
|
manpower: 100
|
||||||
sizeX: 4
|
sizeX: 4
|
||||||
sizeY: 10
|
sizeY: 10
|
||||||
sizeZ: 4
|
sizeZ: 4
|
||||||
|
|||||||
@@ -19,11 +19,11 @@ MonoBehaviour:
|
|||||||
upgradeTo: 8
|
upgradeTo: 8
|
||||||
towerType: defense
|
towerType: defense
|
||||||
mana: 30
|
mana: 30
|
||||||
manpower: 10
|
manpower: 20
|
||||||
sizeX: 8
|
sizeX: 8
|
||||||
sizeY: 4
|
sizeY: 4
|
||||||
sizeZ: 3
|
sizeZ: 3
|
||||||
maxHp: 30
|
maxHp: 50
|
||||||
sight: 1
|
sight: 1
|
||||||
atkRange: 0
|
atkRange: 0
|
||||||
atkDamage: 0
|
atkDamage: 0
|
||||||
|
|||||||
@@ -19,11 +19,11 @@ MonoBehaviour:
|
|||||||
upgradeTo: 9
|
upgradeTo: 9
|
||||||
towerType: defense
|
towerType: defense
|
||||||
mana: 50
|
mana: 50
|
||||||
manpower: 20
|
manpower: 30
|
||||||
sizeX: 8
|
sizeX: 8
|
||||||
sizeY: 4
|
sizeY: 4
|
||||||
sizeZ: 3
|
sizeZ: 3
|
||||||
maxHp: 30
|
maxHp: 60
|
||||||
sight: 1
|
sight: 1
|
||||||
atkRange: 0
|
atkRange: 0
|
||||||
atkDamage: 0
|
atkDamage: 0
|
||||||
|
|||||||
@@ -19,11 +19,11 @@ MonoBehaviour:
|
|||||||
upgradeTo: 10
|
upgradeTo: 10
|
||||||
towerType: defense
|
towerType: defense
|
||||||
mana: 100
|
mana: 100
|
||||||
manpower: 20
|
manpower: 40
|
||||||
sizeX: 8
|
sizeX: 8
|
||||||
sizeY: 4
|
sizeY: 4
|
||||||
sizeZ: 3
|
sizeZ: 3
|
||||||
maxHp: 30
|
maxHp: 80
|
||||||
sight: 1
|
sight: 1
|
||||||
atkRange: 0
|
atkRange: 0
|
||||||
atkDamage: 0
|
atkDamage: 0
|
||||||
|
|||||||
@@ -995,7 +995,7 @@ NavMeshAgent:
|
|||||||
m_Enabled: 1
|
m_Enabled: 1
|
||||||
m_AgentTypeID: 0
|
m_AgentTypeID: 0
|
||||||
m_Radius: 0.5
|
m_Radius: 0.5
|
||||||
m_Speed: 5
|
m_Speed: 4
|
||||||
m_Acceleration: 8
|
m_Acceleration: 8
|
||||||
avoidancePriority: 50
|
avoidancePriority: 50
|
||||||
m_AngularSpeed: 120
|
m_AngularSpeed: 120
|
||||||
@@ -1034,9 +1034,16 @@ MonoBehaviour:
|
|||||||
attackRange: 1
|
attackRange: 1
|
||||||
attackInterval: 2
|
attackInterval: 2
|
||||||
attackDamage: 10
|
attackDamage: 10
|
||||||
moveSpeed: 5
|
moveSpeed: 4
|
||||||
chaseSpeedMultiplier: 1
|
chaseSpeedMultiplier: 1
|
||||||
showDebugInfo: 1
|
showDebugInfo: 1
|
||||||
|
creepCamp: {fileID: 0}
|
||||||
|
enableAggroSystem: 1
|
||||||
|
damageAggroMultiplier: 2
|
||||||
|
aggroDecayRate: 5
|
||||||
|
aggroSwitchThreshold: 20
|
||||||
|
targetReevaluateInterval: 1
|
||||||
|
distanceSwitchThreshold: 5
|
||||||
--- !u!95 &7284672060047320725
|
--- !u!95 &7284672060047320725
|
||||||
Animator:
|
Animator:
|
||||||
serializedVersion: 7
|
serializedVersion: 7
|
||||||
|
|||||||
@@ -1642,7 +1642,7 @@ MonoBehaviour:
|
|||||||
m_EditorClassIdentifier: Assembly-CSharp::Northbound.EnemyUnit
|
m_EditorClassIdentifier: Assembly-CSharp::Northbound.EnemyUnit
|
||||||
ShowTopMostFoldoutHeaderGroup: 1
|
ShowTopMostFoldoutHeaderGroup: 1
|
||||||
enemyTeam: 2
|
enemyTeam: 2
|
||||||
maxHealth: 100
|
maxHealth: 50
|
||||||
damageEffectPrefab: {fileID: 4021103657954561961, guid: 5c755f9bc5253ea418e919994537dcc7, type: 3}
|
damageEffectPrefab: {fileID: 4021103657954561961, guid: 5c755f9bc5253ea418e919994537dcc7, type: 3}
|
||||||
destroyEffectPrefab: {fileID: 141433446842962269, guid: 9fe8f8b3288e45a44af36ff8aa04486e, type: 3}
|
destroyEffectPrefab: {fileID: 141433446842962269, guid: 9fe8f8b3288e45a44af36ff8aa04486e, type: 3}
|
||||||
showHealthBar: 1
|
showHealthBar: 1
|
||||||
@@ -1657,7 +1657,7 @@ NavMeshAgent:
|
|||||||
m_Enabled: 1
|
m_Enabled: 1
|
||||||
m_AgentTypeID: 0
|
m_AgentTypeID: 0
|
||||||
m_Radius: 0.5
|
m_Radius: 0.5
|
||||||
m_Speed: 4.5
|
m_Speed: 3.5
|
||||||
m_Acceleration: 8
|
m_Acceleration: 8
|
||||||
avoidancePriority: 50
|
avoidancePriority: 50
|
||||||
m_AngularSpeed: 120
|
m_AngularSpeed: 120
|
||||||
@@ -1696,9 +1696,16 @@ MonoBehaviour:
|
|||||||
attackRange: 4
|
attackRange: 4
|
||||||
attackInterval: 4
|
attackInterval: 4
|
||||||
attackDamage: 15
|
attackDamage: 15
|
||||||
moveSpeed: 4.5
|
moveSpeed: 3.5
|
||||||
chaseSpeedMultiplier: 1
|
chaseSpeedMultiplier: 1
|
||||||
showDebugInfo: 1
|
showDebugInfo: 1
|
||||||
|
creepCamp: {fileID: 0}
|
||||||
|
enableAggroSystem: 1
|
||||||
|
damageAggroMultiplier: 2
|
||||||
|
aggroDecayRate: 5
|
||||||
|
aggroSwitchThreshold: 20
|
||||||
|
targetReevaluateInterval: 1
|
||||||
|
distanceSwitchThreshold: 5
|
||||||
--- !u!95 &367892292455292432
|
--- !u!95 &367892292455292432
|
||||||
Animator:
|
Animator:
|
||||||
serializedVersion: 7
|
serializedVersion: 7
|
||||||
|
|||||||
@@ -1329,7 +1329,7 @@ NavMeshAgent:
|
|||||||
m_Enabled: 1
|
m_Enabled: 1
|
||||||
m_AgentTypeID: 0
|
m_AgentTypeID: 0
|
||||||
m_Radius: 0.5
|
m_Radius: 0.5
|
||||||
m_Speed: 6.7
|
m_Speed: 4.5
|
||||||
m_Acceleration: 8
|
m_Acceleration: 8
|
||||||
avoidancePriority: 50
|
avoidancePriority: 50
|
||||||
m_AngularSpeed: 120
|
m_AngularSpeed: 120
|
||||||
@@ -1368,9 +1368,16 @@ MonoBehaviour:
|
|||||||
attackRange: 1
|
attackRange: 1
|
||||||
attackInterval: 1.2
|
attackInterval: 1.2
|
||||||
attackDamage: 3
|
attackDamage: 3
|
||||||
moveSpeed: 6.7
|
moveSpeed: 4.5
|
||||||
chaseSpeedMultiplier: 1
|
chaseSpeedMultiplier: 1
|
||||||
showDebugInfo: 1
|
showDebugInfo: 1
|
||||||
|
creepCamp: {fileID: 0}
|
||||||
|
enableAggroSystem: 1
|
||||||
|
damageAggroMultiplier: 2
|
||||||
|
aggroDecayRate: 5
|
||||||
|
aggroSwitchThreshold: 20
|
||||||
|
targetReevaluateInterval: 1
|
||||||
|
distanceSwitchThreshold: 5
|
||||||
--- !u!114 &2482720153194779286
|
--- !u!114 &2482720153194779286
|
||||||
MonoBehaviour:
|
MonoBehaviour:
|
||||||
m_ObjectHideFlags: 0
|
m_ObjectHideFlags: 0
|
||||||
|
|||||||
@@ -1753,7 +1753,7 @@ NavMeshAgent:
|
|||||||
m_Enabled: 1
|
m_Enabled: 1
|
||||||
m_AgentTypeID: 0
|
m_AgentTypeID: 0
|
||||||
m_Radius: 0.5
|
m_Radius: 0.5
|
||||||
m_Speed: 3.3
|
m_Speed: 2.5
|
||||||
m_Acceleration: 8
|
m_Acceleration: 8
|
||||||
avoidancePriority: 50
|
avoidancePriority: 50
|
||||||
m_AngularSpeed: 120
|
m_AngularSpeed: 120
|
||||||
@@ -1792,9 +1792,16 @@ MonoBehaviour:
|
|||||||
attackRange: 1
|
attackRange: 1
|
||||||
attackInterval: 1.5
|
attackInterval: 1.5
|
||||||
attackDamage: 4
|
attackDamage: 4
|
||||||
moveSpeed: 3.3
|
moveSpeed: 2.5
|
||||||
chaseSpeedMultiplier: 1
|
chaseSpeedMultiplier: 1
|
||||||
showDebugInfo: 1
|
showDebugInfo: 1
|
||||||
|
creepCamp: {fileID: 0}
|
||||||
|
enableAggroSystem: 1
|
||||||
|
damageAggroMultiplier: 2
|
||||||
|
aggroDecayRate: 5
|
||||||
|
aggroSwitchThreshold: 20
|
||||||
|
targetReevaluateInterval: 1
|
||||||
|
distanceSwitchThreshold: 5
|
||||||
--- !u!114 &6540479212111277442
|
--- !u!114 &6540479212111277442
|
||||||
MonoBehaviour:
|
MonoBehaviour:
|
||||||
m_ObjectHideFlags: 0
|
m_ObjectHideFlags: 0
|
||||||
|
|||||||
@@ -675,7 +675,7 @@ NavMeshAgent:
|
|||||||
m_Enabled: 1
|
m_Enabled: 1
|
||||||
m_AgentTypeID: 0
|
m_AgentTypeID: 0
|
||||||
m_Radius: 0.5
|
m_Radius: 0.5
|
||||||
m_Speed: 5.3
|
m_Speed: 3.5
|
||||||
m_Acceleration: 8
|
m_Acceleration: 8
|
||||||
avoidancePriority: 50
|
avoidancePriority: 50
|
||||||
m_AngularSpeed: 120
|
m_AngularSpeed: 120
|
||||||
@@ -714,9 +714,16 @@ MonoBehaviour:
|
|||||||
attackRange: 5
|
attackRange: 5
|
||||||
attackInterval: 1.4
|
attackInterval: 1.4
|
||||||
attackDamage: 2
|
attackDamage: 2
|
||||||
moveSpeed: 5.3
|
moveSpeed: 3.5
|
||||||
chaseSpeedMultiplier: 1
|
chaseSpeedMultiplier: 1
|
||||||
showDebugInfo: 1
|
showDebugInfo: 1
|
||||||
|
creepCamp: {fileID: 0}
|
||||||
|
enableAggroSystem: 1
|
||||||
|
damageAggroMultiplier: 2
|
||||||
|
aggroDecayRate: 5
|
||||||
|
aggroSwitchThreshold: 20
|
||||||
|
targetReevaluateInterval: 1
|
||||||
|
distanceSwitchThreshold: 5
|
||||||
--- !u!114 &8817410469440881478
|
--- !u!114 &8817410469440881478
|
||||||
MonoBehaviour:
|
MonoBehaviour:
|
||||||
m_ObjectHideFlags: 0
|
m_ObjectHideFlags: 0
|
||||||
|
|||||||
@@ -1108,7 +1108,7 @@ NavMeshAgent:
|
|||||||
m_Enabled: 1
|
m_Enabled: 1
|
||||||
m_AgentTypeID: 0
|
m_AgentTypeID: 0
|
||||||
m_Radius: 0.5
|
m_Radius: 0.5
|
||||||
m_Speed: 8.6
|
m_Speed: 6
|
||||||
m_Acceleration: 8
|
m_Acceleration: 8
|
||||||
avoidancePriority: 50
|
avoidancePriority: 50
|
||||||
m_AngularSpeed: 120
|
m_AngularSpeed: 120
|
||||||
@@ -1147,9 +1147,16 @@ MonoBehaviour:
|
|||||||
attackRange: 1
|
attackRange: 1
|
||||||
attackInterval: 1
|
attackInterval: 1
|
||||||
attackDamage: 2
|
attackDamage: 2
|
||||||
moveSpeed: 8.6
|
moveSpeed: 6
|
||||||
chaseSpeedMultiplier: 1
|
chaseSpeedMultiplier: 1
|
||||||
showDebugInfo: 1
|
showDebugInfo: 1
|
||||||
|
creepCamp: {fileID: 0}
|
||||||
|
enableAggroSystem: 1
|
||||||
|
damageAggroMultiplier: 2
|
||||||
|
aggroDecayRate: 5
|
||||||
|
aggroSwitchThreshold: 20
|
||||||
|
targetReevaluateInterval: 1
|
||||||
|
distanceSwitchThreshold: 5
|
||||||
--- !u!114 &177302896207380593
|
--- !u!114 &177302896207380593
|
||||||
MonoBehaviour:
|
MonoBehaviour:
|
||||||
m_ObjectHideFlags: 0
|
m_ObjectHideFlags: 0
|
||||||
|
|||||||
@@ -1353,7 +1353,7 @@ NavMeshAgent:
|
|||||||
m_Enabled: 1
|
m_Enabled: 1
|
||||||
m_AgentTypeID: 0
|
m_AgentTypeID: 0
|
||||||
m_Radius: 0.5
|
m_Radius: 0.5
|
||||||
m_Speed: 6.6
|
m_Speed: 4.5
|
||||||
m_Acceleration: 8
|
m_Acceleration: 8
|
||||||
avoidancePriority: 50
|
avoidancePriority: 50
|
||||||
m_AngularSpeed: 120
|
m_AngularSpeed: 120
|
||||||
@@ -1392,9 +1392,16 @@ MonoBehaviour:
|
|||||||
attackRange: 1
|
attackRange: 1
|
||||||
attackInterval: 1.3
|
attackInterval: 1.3
|
||||||
attackDamage: 7
|
attackDamage: 7
|
||||||
moveSpeed: 6.6
|
moveSpeed: 4.5
|
||||||
chaseSpeedMultiplier: 1
|
chaseSpeedMultiplier: 1
|
||||||
showDebugInfo: 1
|
showDebugInfo: 1
|
||||||
|
creepCamp: {fileID: 0}
|
||||||
|
enableAggroSystem: 1
|
||||||
|
damageAggroMultiplier: 2
|
||||||
|
aggroDecayRate: 5
|
||||||
|
aggroSwitchThreshold: 20
|
||||||
|
targetReevaluateInterval: 1
|
||||||
|
distanceSwitchThreshold: 5
|
||||||
--- !u!114 &324484408599232274
|
--- !u!114 &324484408599232274
|
||||||
MonoBehaviour:
|
MonoBehaviour:
|
||||||
m_ObjectHideFlags: 0
|
m_ObjectHideFlags: 0
|
||||||
|
|||||||
@@ -417,11 +417,11 @@ MonoBehaviour:
|
|||||||
m_EditorClassIdentifier: Assembly-CSharp::Northbound.PlayerStats
|
m_EditorClassIdentifier: Assembly-CSharp::Northbound.PlayerStats
|
||||||
baseMaxHp: 100
|
baseMaxHp: 100
|
||||||
baseDamage: 10
|
baseDamage: 10
|
||||||
baseCapacity: 100
|
baseCapacity: 50
|
||||||
baseManpower: 10
|
baseManpower: 10
|
||||||
baseMoveSpeed: 5
|
baseMoveSpeed: 4
|
||||||
baseSight: 10
|
baseSight: 10
|
||||||
baseAttackRange: 2
|
baseAttackRange: 3
|
||||||
baseHpRegen: 1
|
baseHpRegen: 1
|
||||||
baseHpRegenDelay: 5
|
baseHpRegenDelay: 5
|
||||||
--- !u!1 &1862223349553492570
|
--- !u!1 &1862223349553492570
|
||||||
|
|||||||
@@ -23,5 +23,5 @@ MonoBehaviour:
|
|||||||
effectOpList:
|
effectOpList:
|
||||||
- mul
|
- mul
|
||||||
effectValueList:
|
effectValueList:
|
||||||
- 1.2
|
- 1.5
|
||||||
sortOrder: 13
|
sortOrder: 13
|
||||||
|
|||||||
@@ -23,5 +23,5 @@ MonoBehaviour:
|
|||||||
effectOpList:
|
effectOpList:
|
||||||
- mul
|
- mul
|
||||||
effectValueList:
|
effectValueList:
|
||||||
- 1.6
|
- 2
|
||||||
sortOrder: 14
|
sortOrder: 14
|
||||||
|
|||||||
@@ -23,5 +23,5 @@ MonoBehaviour:
|
|||||||
effectOpList:
|
effectOpList:
|
||||||
- mul
|
- mul
|
||||||
effectValueList:
|
effectValueList:
|
||||||
- 2
|
- 2.5
|
||||||
sortOrder: 15
|
sortOrder: 15
|
||||||
|
|||||||
@@ -1,3 +1,3 @@
|
|||||||
id,memo,move_speed,max_hp,sight,atk_range,atk_damage,atk_interval_sec,cost,weight,model_path,animation_controller_path
|
id,memo,move_speed,max_hp,sight,atk_range,atk_damage,atk_interval_sec,cost,weight,model_path,animation_controller_path
|
||||||
1,기본1,5,75,6,1,10,2,2,1,Assets/Models/PlantWarrior.fbx,Assets/Animations/MonsterAnimationController.controller
|
1,기본1,4,75,6,1,10,2,2,1,Assets/Models/PlantWarrior.fbx,Assets/Animations/MonsterAnimationController.controller
|
||||||
2,기본2,4.5,100,6,4,15,4,5,0.5,Assets/Models/Rogue.fbx,Assets/Animations/MonsterAnimationController.controller
|
2,기본2,3.5,50,6,4,15,4,5,0.5,Assets/Models/Rogue.fbx,Assets/Animations/MonsterAnimationController.controller
|
||||||
|
|||||||
|
@@ -1,6 +1,6 @@
|
|||||||
id,memo,move_speed,max_hp,sight,atk_range,atk_damage,atk_interval_sec,cost,weight,model_path,animation_controller_path,wave_min,wave_max
|
id,memo,move_speed,max_hp,sight,atk_range,atk_damage,atk_interval_sec,cost,weight,model_path,animation_controller_path,wave_min,wave_max
|
||||||
101,Grunt(기본),6.7,75,6,1,3,1.2,3,1.0,Assets/Models/Skeleton_Minion.fbx,Assets/Animations/MonsterAnimationController.controller,1,10
|
101,Grunt(기본),4.5,75,6,1,3,1.2,3,1,Assets/Models/Skeleton_Minion.fbx,Assets/Animations/MonsterAnimationController.controller,1,10
|
||||||
102,Tank(느림/단단),3.3,125,6,1,4,1.5,5,0.5,Assets/Models/Druid.fbx,Assets/Animations/MonsterAnimationController.controller,3,15
|
102,Tank(느림/단단),2.5,125,6,1,4,1.5,5,0.5,Assets/Models/Druid.fbx,Assets/Animations/MonsterAnimationController.controller,3,15
|
||||||
103,Ranged(원거리/약함),5.3,65,6,5,2,1.4,3,0.2,Assets/Models/Skeleton_Warrior.fbx,Assets/Animations/MonsterAnimationController.controller,3,20
|
103,Ranged(원거리/약함),3.5,65,6,5,2,1.4,3,0.2,Assets/Models/Skeleton_Warrior.fbx,Assets/Animations/MonsterAnimationController.controller,3,20
|
||||||
104,Fast(빠름/약함),8.6,45,6,1,2,1.0,3,0.333,Assets/Models/Skeleton_Rogue.fbx,Assets/Animations/MonsterAnimationController.controller,3,20
|
104,Fast(빠름/약함),6,45,6,1,2,1,3,0.333,Assets/Models/Skeleton_Rogue.fbx,Assets/Animations/MonsterAnimationController.controller,3,20
|
||||||
105,Elite(소수 정예),6.6,100,6,1,7,1.3,6,0.1,Assets/Models/Barbarian_Large.fbx,Assets/Animations/MonsterAnimationController.controller,5,20
|
105,Elite(소수 정예),4.5,100,6,1,7,1.3,6,0.1,Assets/Models/Barbarian_Large.fbx,Assets/Animations/MonsterAnimationController.controller,5,20
|
||||||
|
|||||||
|
@@ -1,2 +1,2 @@
|
|||||||
id,memo,move_speed,capacity,manpower,max_hp,sight,atk_range,atk_damage,atk_interval_sec,prefab_path
|
id,memo,move_speed,capacity,manpower,max_hp,sight,atk_range,atk_damage,atk_interval_sec,prefab_path
|
||||||
1,,5,50,10,100,10,3,10,1,Assets/Prefabs/Player/Player
|
1,,4,50,10,100,10,3,10,1,Assets/Prefabs/Player/Player
|
||||||
|
|||||||
|
@@ -1,12 +1,12 @@
|
|||||||
id,memo,building_name,level,upgrade_to,tower_type,mana,manpower,size_x,size_y,size_z,max_hp,sight,atk_range,atk_damage,atk_interval_sec,model_path
|
id,memo,building_name,level,upgrade_to,tower_type,mana,manpower,size_x,size_y,size_z,max_hp,sight,atk_range,atk_damage,atk_interval_sec,model_path
|
||||||
1,타워,Arrow Tower Lv.1,1,2,attack,100,10,4,10,4,100,15,10,15,2,Assets/Models/building_tower_B_blue.fbx
|
1,타워,Arrow Tower Lv.1,1,2,attack,150,50,4,10,4,100,15,10,15,2,Assets/Models/building_tower_B_blue.fbx
|
||||||
2,타워,Arrow Tower Lv.2,2,3,attack,200,20,4,10,4,150,15,15,20,2,Assets/Models/building_tower_B_blue.fbx
|
2,타워,Arrow Tower Lv.2,2,3,attack,300,60,4,10,4,150,15,15,20,2,Assets/Models/building_tower_B_blue.fbx
|
||||||
3,타워,Arrow Tower Lv.3,3,4,attack,300,30,4,10,4,200,20,15,30,2,Assets/Models/building_tower_B_blue.fbx
|
3,타워,Arrow Tower Lv.3,3,4,attack,450,70,4,10,4,200,20,15,30,2,Assets/Models/building_tower_B_blue.fbx
|
||||||
4,타워,Arrow Tower Lv.4,4,5,attack,400,40,4,10,4,250,25,20,40,2,Assets/Models/building_tower_B_blue.fbx
|
4,타워,Arrow Tower Lv.4,4,5,attack,600,80,4,10,4,250,25,20,40,2,Assets/Models/building_tower_B_blue.fbx
|
||||||
5,타워,Arrow Tower Lv.5,5,,attack,600,50,4,10,4,400,25,25,50,2,Assets/Models/building_tower_B_blue.fbx
|
5,타워,Arrow Tower Lv.5,5,,attack,750,100,4,10,4,400,25,25,50,2,Assets/Models/building_tower_B_blue.fbx
|
||||||
6,벽,Wall Lv.1,1,7,defense,10,10,8,4,3,30,1,0,0,0,Assets/Models/wall_straight.fbx
|
6,벽,Wall Lv.1,1,7,defense,10,10,8,4,3,30,1,0,0,0,Assets/Models/wall_straight.fbx
|
||||||
7,벽,Wall Lv.2,2,8,defense,30,10,8,4,3,30,1,0,0,0,Assets/Models/wall_straight.fbx
|
7,벽,Wall Lv.2,2,8,defense,30,20,8,4,3,50,1,0,0,0,Assets/Models/wall_straight.fbx
|
||||||
8,벽,Wall Lv.3,3,9,defense,50,20,8,4,3,30,1,0,0,0,Assets/Models/wall_straight.fbx
|
8,벽,Wall Lv.3,3,9,defense,50,30,8,4,3,60,1,0,0,0,Assets/Models/wall_straight.fbx
|
||||||
9,벽,Wall Lv.4,4,10,defense,100,20,8,4,3,30,1,0,0,0,Assets/Models/wall_straight.fbx
|
9,벽,Wall Lv.4,4,10,defense,100,40,8,4,3,80,1,0,0,0,Assets/Models/wall_straight.fbx
|
||||||
10,벽,Wall Lv.5,5,,defense,150,20,8,4,3,30,1,0,0,0,Assets/Models/wall_straight.fbx
|
10,벽,Wall Lv.5,5,,defense,150,50,8,4,3,110,1,0,0,0,Assets/Models/wall_straight.fbx
|
||||||
11,와드,Ward Lv.1,1,,sight,10,10,1,1,1,10,5,0,0,0,Assets/Models/torch.fbx
|
11,와드,Ward Lv.1,1,,sight,10,10,1,1,1,10,5,0,0,0,Assets/Models/torch.fbx
|
||||||
|
|||||||
|
@@ -11,6 +11,6 @@
|
|||||||
10,노동력 증가 Lv.1,harvest,person,200,,player_manpower,add,5,10
|
10,노동력 증가 Lv.1,harvest,person,200,,player_manpower,add,5,10
|
||||||
11,노동력 증가 Lv.2,harvest,person,300,10,player_manpower,add,10,11
|
11,노동력 증가 Lv.2,harvest,person,300,10,player_manpower,add,10,11
|
||||||
12,노동력 증가 Lv.3,harvest,person,400,7; 10,player_manpower,add,20,12
|
12,노동력 증가 Lv.3,harvest,person,400,7; 10,player_manpower,add,20,12
|
||||||
13,이동속도 증가 Lv.1,scout,person,200,,player_move_speed,mul,1.2,13
|
13,이동속도 증가 Lv.1,scout,person,200,,player_move_speed,mul,1.5,13
|
||||||
14,이동속도 증가 Lv.2,scout,person,300,13,player_move_speed,mul,1.6,14
|
14,이동속도 증가 Lv.2,scout,person,300,13,player_move_speed,mul,2,14
|
||||||
15,이동속도 증가 Lv.3,scout,person,400,14,player_move_speed,mul,2,15
|
15,이동속도 증가 Lv.3,scout,person,400,14,player_move_speed,mul,2.5,15
|
||||||
|
|||||||
|
Reference in New Issue
Block a user