260225 플레이 테스트 이후 밸런스 수정

- 타워 비용 증가
- 유닛 속도 감소
- 플레이어 캐퍼시티 감소
This commit is contained in:
BoyongHwang
2026-02-25 23:28:03 +09:00
parent b3a9823f49
commit a979013b73
32 changed files with 116 additions and 67 deletions

View File

@@ -1753,7 +1753,7 @@ NavMeshAgent:
m_Enabled: 1
m_AgentTypeID: 0
m_Radius: 0.5
m_Speed: 3.3
m_Speed: 2.5
m_Acceleration: 8
avoidancePriority: 50
m_AngularSpeed: 120
@@ -1792,9 +1792,16 @@ MonoBehaviour:
attackRange: 1
attackInterval: 1.5
attackDamage: 4
moveSpeed: 3.3
moveSpeed: 2.5
chaseSpeedMultiplier: 1
showDebugInfo: 1
creepCamp: {fileID: 0}
enableAggroSystem: 1
damageAggroMultiplier: 2
aggroDecayRate: 5
aggroSwitchThreshold: 20
targetReevaluateInterval: 1
distanceSwitchThreshold: 5
--- !u!114 &6540479212111277442
MonoBehaviour:
m_ObjectHideFlags: 0