260225 플레이 테스트 이후 밸런스 수정

- 타워 비용 증가
- 유닛 속도 감소
- 플레이어 캐퍼시티 감소
This commit is contained in:
BoyongHwang
2026-02-25 23:28:03 +09:00
parent b3a9823f49
commit a979013b73
32 changed files with 116 additions and 67 deletions

View File

@@ -995,7 +995,7 @@ NavMeshAgent:
m_Enabled: 1
m_AgentTypeID: 0
m_Radius: 0.5
m_Speed: 5
m_Speed: 4
m_Acceleration: 8
avoidancePriority: 50
m_AngularSpeed: 120
@@ -1034,9 +1034,16 @@ MonoBehaviour:
attackRange: 1
attackInterval: 2
attackDamage: 10
moveSpeed: 5
moveSpeed: 4
chaseSpeedMultiplier: 1
showDebugInfo: 1
creepCamp: {fileID: 0}
enableAggroSystem: 1
damageAggroMultiplier: 2
aggroDecayRate: 5
aggroSwitchThreshold: 20
targetReevaluateInterval: 1
distanceSwitchThreshold: 5
--- !u!95 &7284672060047320725
Animator:
serializedVersion: 7

View File

@@ -1642,7 +1642,7 @@ MonoBehaviour:
m_EditorClassIdentifier: Assembly-CSharp::Northbound.EnemyUnit
ShowTopMostFoldoutHeaderGroup: 1
enemyTeam: 2
maxHealth: 100
maxHealth: 50
damageEffectPrefab: {fileID: 4021103657954561961, guid: 5c755f9bc5253ea418e919994537dcc7, type: 3}
destroyEffectPrefab: {fileID: 141433446842962269, guid: 9fe8f8b3288e45a44af36ff8aa04486e, type: 3}
showHealthBar: 1
@@ -1657,7 +1657,7 @@ NavMeshAgent:
m_Enabled: 1
m_AgentTypeID: 0
m_Radius: 0.5
m_Speed: 4.5
m_Speed: 3.5
m_Acceleration: 8
avoidancePriority: 50
m_AngularSpeed: 120
@@ -1696,9 +1696,16 @@ MonoBehaviour:
attackRange: 4
attackInterval: 4
attackDamage: 15
moveSpeed: 4.5
moveSpeed: 3.5
chaseSpeedMultiplier: 1
showDebugInfo: 1
creepCamp: {fileID: 0}
enableAggroSystem: 1
damageAggroMultiplier: 2
aggroDecayRate: 5
aggroSwitchThreshold: 20
targetReevaluateInterval: 1
distanceSwitchThreshold: 5
--- !u!95 &367892292455292432
Animator:
serializedVersion: 7