크립 체력 20=>100 수정

This commit is contained in:
BoyongHwang
2026-02-25 16:05:13 +09:00
parent 0d06c6a2d3
commit 8ff1ba1a22
3 changed files with 3 additions and 3 deletions

View File

@@ -15,7 +15,7 @@ MonoBehaviour:
id: 1 id: 1
memo: "\uAE30\uBCF81" memo: "\uAE30\uBCF81"
moveSpeed: 5 moveSpeed: 5
maxHp: 20 maxHp: 100
sight: 6 sight: 6
atkRange: 3 atkRange: 3
atkDamage: 15 atkDamage: 15

View File

@@ -980,7 +980,7 @@ MonoBehaviour:
m_EditorClassIdentifier: Assembly-CSharp::Northbound.EnemyUnit m_EditorClassIdentifier: Assembly-CSharp::Northbound.EnemyUnit
ShowTopMostFoldoutHeaderGroup: 1 ShowTopMostFoldoutHeaderGroup: 1
enemyTeam: 2 enemyTeam: 2
maxHealth: 20 maxHealth: 100
damageEffectPrefab: {fileID: 4021103657954561961, guid: 5c755f9bc5253ea418e919994537dcc7, type: 3} damageEffectPrefab: {fileID: 4021103657954561961, guid: 5c755f9bc5253ea418e919994537dcc7, type: 3}
destroyEffectPrefab: {fileID: 141433446842962269, guid: 9fe8f8b3288e45a44af36ff8aa04486e, type: 3} destroyEffectPrefab: {fileID: 141433446842962269, guid: 9fe8f8b3288e45a44af36ff8aa04486e, type: 3}
showHealthBar: 1 showHealthBar: 1

View File

@@ -1,2 +1,2 @@
id,memo,move_speed,max_hp,sight,atk_range,atk_damage,atk_interval_sec,cost,weight,model_path,animation_controller_path id,memo,move_speed,max_hp,sight,atk_range,atk_damage,atk_interval_sec,cost,weight,model_path,animation_controller_path
1,기본1,5,20,6,3,15,1.5,1,1,Assets/Models/PlantWarrior.fbx,Assets/Animations/MonsterAnimationController.controller 1,기본1,5,100,6,3,15,1.5,1,1,Assets/Models/PlantWarrior.fbx,Assets/Animations/MonsterAnimationController.controller
1 id memo move_speed max_hp sight atk_range atk_damage atk_interval_sec cost weight model_path animation_controller_path
2 1 기본1 5 20 100 6 3 15 1.5 1 1 Assets/Models/PlantWarrior.fbx Assets/Animations/MonsterAnimationController.controller