diff --git a/Assets/Data/ScriptableObjects/Creep/Creep1.asset b/Assets/Data/ScriptableObjects/Creep/Creep1.asset index 765a7d1..5704acc 100644 --- a/Assets/Data/ScriptableObjects/Creep/Creep1.asset +++ b/Assets/Data/ScriptableObjects/Creep/Creep1.asset @@ -15,7 +15,7 @@ MonoBehaviour: id: 1 memo: "\uAE30\uBCF81" moveSpeed: 5 - maxHp: 20 + maxHp: 100 sight: 6 atkRange: 3 atkDamage: 15 diff --git a/Assets/Prefabs/Creep/Creep1.prefab b/Assets/Prefabs/Creep/Creep1.prefab index c617959..2c7c6c7 100644 --- a/Assets/Prefabs/Creep/Creep1.prefab +++ b/Assets/Prefabs/Creep/Creep1.prefab @@ -980,7 +980,7 @@ MonoBehaviour: m_EditorClassIdentifier: Assembly-CSharp::Northbound.EnemyUnit ShowTopMostFoldoutHeaderGroup: 1 enemyTeam: 2 - maxHealth: 20 + maxHealth: 100 damageEffectPrefab: {fileID: 4021103657954561961, guid: 5c755f9bc5253ea418e919994537dcc7, type: 3} destroyEffectPrefab: {fileID: 141433446842962269, guid: 9fe8f8b3288e45a44af36ff8aa04486e, type: 3} showHealthBar: 1 diff --git a/GameData/Creep.csv b/GameData/Creep.csv index 7392f51..4bfc6af 100644 --- a/GameData/Creep.csv +++ b/GameData/Creep.csv @@ -1,2 +1,2 @@ id,memo,move_speed,max_hp,sight,atk_range,atk_damage,atk_interval_sec,cost,weight,model_path,animation_controller_path -1,기본1,5,20,6,3,15,1.5,1,1,Assets/Models/PlantWarrior.fbx,Assets/Animations/MonsterAnimationController.controller +1,기본1,5,100,6,3,15,1.5,1,1,Assets/Models/PlantWarrior.fbx,Assets/Animations/MonsterAnimationController.controller