건설 인터랙션 관련 버그 수정 및 건설 데이터 구조 개선
건설 인터랙션 시 움직이지 못하는 문제 수정 2개로 분리되어 있던 타워 데이터를 하나로 통합 - 대신 타워가 아닌 건물도 공격력 등을 정의할 수 있음
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@@ -72,8 +72,6 @@
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<Compile Include="Assets\Data\Scripts\DataClasses\PlayerData.cs" />
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<Compile Include="Assets\Scripts\TeamManager.cs" />
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<Compile Include="Assets\Scripts\TeamGate.cs" />
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<Compile Include="Assets\Scripts\BuildingData.cs" />
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<Compile Include="Assets\Scripts\TowerDataComponent.cs" />
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<Compile Include="Assets\Scripts\Resource.cs" />
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<Compile Include="Assets\Scripts\AutoTargetSystem.cs" />
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<Compile Include="Assets\Scripts\BuildingSlotButton.cs" />
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@@ -87,7 +85,6 @@
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<Compile Include="Assets\InputSystem_Actions.cs" />
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<Compile Include="Assets\FlatKit\Demos\[Demo] Desert\Scripts\BillboardLineRendererCircle.cs" />
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<Compile Include="Assets\Scripts\BuildingHealthBar.cs" />
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<Compile Include="Assets\Scripts\CameraZFollow.cs" />
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<Compile Include="Assets\Scripts\PlayerSpawnPoint.cs" />
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<Compile Include="Assets\FlatKit\Demos\Common\Scripts\AutoLoadPipelineAsset.cs" />
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<Compile Include="Assets\Scripts\AutoHost.cs" />
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