건설 인터랙션 관련 버그 수정 및 건설 데이터 구조 개선

건설 인터랙션 시 움직이지 못하는 문제 수정
2개로 분리되어 있던 타워 데이터를 하나로 통합
 - 대신 타워가 아닌 건물도 공격력 등을 정의할 수 있음
This commit is contained in:
2026-02-01 16:09:57 +09:00
parent 7927dab72f
commit 4200288fae
24 changed files with 235 additions and 337 deletions

View File

@@ -72,8 +72,6 @@
<Compile Include="Assets\Data\Scripts\DataClasses\PlayerData.cs" />
<Compile Include="Assets\Scripts\TeamManager.cs" />
<Compile Include="Assets\Scripts\TeamGate.cs" />
<Compile Include="Assets\Scripts\BuildingData.cs" />
<Compile Include="Assets\Scripts\TowerDataComponent.cs" />
<Compile Include="Assets\Scripts\Resource.cs" />
<Compile Include="Assets\Scripts\AutoTargetSystem.cs" />
<Compile Include="Assets\Scripts\BuildingSlotButton.cs" />
@@ -87,7 +85,6 @@
<Compile Include="Assets\InputSystem_Actions.cs" />
<Compile Include="Assets\FlatKit\Demos\[Demo] Desert\Scripts\BillboardLineRendererCircle.cs" />
<Compile Include="Assets\Scripts\BuildingHealthBar.cs" />
<Compile Include="Assets\Scripts\CameraZFollow.cs" />
<Compile Include="Assets\Scripts\PlayerSpawnPoint.cs" />
<Compile Include="Assets\FlatKit\Demos\Common\Scripts\AutoLoadPipelineAsset.cs" />
<Compile Include="Assets\Scripts\AutoHost.cs" />