몬스터 밸런스 수정
- 이동속도, 체력, 공격력 스펙 조절
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@@ -640,7 +640,7 @@ MonoBehaviour:
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AlwaysReplicateAsRoot: 0
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SynchronizeTransform: 1
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ActiveSceneSynchronization: 0
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SceneMigrationSynchronization: 0
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SceneMigrationSynchronization: 1
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SpawnWithObservers: 1
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DontDestroyWithOwner: 0
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AutoObjectParentSync: 1
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@@ -660,7 +660,7 @@ MonoBehaviour:
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m_EditorClassIdentifier: Assembly-CSharp::Northbound.EnemyUnit
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ShowTopMostFoldoutHeaderGroup: 1
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enemyTeam: 3
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maxHealth: 100
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maxHealth: 65
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damageEffectPrefab: {fileID: 0}
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destroyEffectPrefab: {fileID: 0}
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--- !u!195 &7475699343328683952
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@@ -673,7 +673,7 @@ NavMeshAgent:
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m_Enabled: 1
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m_AgentTypeID: 0
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m_Radius: 0.5
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m_Speed: 8
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m_Speed: 5.3
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m_Acceleration: 8
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avoidancePriority: 50
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m_AngularSpeed: 120
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@@ -709,10 +709,10 @@ MonoBehaviour:
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m_Bits: 1152
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maxChaseDistance: 30
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chaseGiveUpDistance: 25
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attackRange: 1
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attackInterval: 1.5
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attackDamage: 4
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moveSpeed: 8
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attackRange: 5
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attackInterval: 1.4
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attackDamage: 2
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moveSpeed: 5.3
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chaseSpeedMultiplier: 1.5
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showDebugInfo: 1
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--- !u!114 &8817410469440881478
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