몬스터 밸런스 수정
- 이동속도, 체력, 공격력 스펙 조절
This commit is contained in:
@@ -1294,7 +1294,7 @@ MonoBehaviour:
|
||||
AlwaysReplicateAsRoot: 0
|
||||
SynchronizeTransform: 1
|
||||
ActiveSceneSynchronization: 0
|
||||
SceneMigrationSynchronization: 0
|
||||
SceneMigrationSynchronization: 1
|
||||
SpawnWithObservers: 1
|
||||
DontDestroyWithOwner: 0
|
||||
AutoObjectParentSync: 1
|
||||
@@ -1314,7 +1314,7 @@ MonoBehaviour:
|
||||
m_EditorClassIdentifier: Assembly-CSharp::Northbound.EnemyUnit
|
||||
ShowTopMostFoldoutHeaderGroup: 1
|
||||
enemyTeam: 3
|
||||
maxHealth: 50
|
||||
maxHealth: 75
|
||||
damageEffectPrefab: {fileID: 0}
|
||||
destroyEffectPrefab: {fileID: 0}
|
||||
--- !u!195 &3634736894319727576
|
||||
@@ -1327,7 +1327,7 @@ NavMeshAgent:
|
||||
m_Enabled: 1
|
||||
m_AgentTypeID: 0
|
||||
m_Radius: 0.5
|
||||
m_Speed: 10
|
||||
m_Speed: 6.7
|
||||
m_Acceleration: 8
|
||||
avoidancePriority: 50
|
||||
m_AngularSpeed: 120
|
||||
@@ -1366,7 +1366,7 @@ MonoBehaviour:
|
||||
attackRange: 1
|
||||
attackInterval: 1.2
|
||||
attackDamage: 3
|
||||
moveSpeed: 10
|
||||
moveSpeed: 6.7
|
||||
chaseSpeedMultiplier: 1.5
|
||||
showDebugInfo: 1
|
||||
--- !u!114 &2482720153194779286
|
||||
|
||||
@@ -1718,7 +1718,7 @@ MonoBehaviour:
|
||||
AlwaysReplicateAsRoot: 0
|
||||
SynchronizeTransform: 1
|
||||
ActiveSceneSynchronization: 0
|
||||
SceneMigrationSynchronization: 0
|
||||
SceneMigrationSynchronization: 1
|
||||
SpawnWithObservers: 1
|
||||
DontDestroyWithOwner: 0
|
||||
AutoObjectParentSync: 1
|
||||
@@ -1738,7 +1738,7 @@ MonoBehaviour:
|
||||
m_EditorClassIdentifier: Assembly-CSharp::Northbound.EnemyUnit
|
||||
ShowTopMostFoldoutHeaderGroup: 1
|
||||
enemyTeam: 3
|
||||
maxHealth: 30
|
||||
maxHealth: 125
|
||||
damageEffectPrefab: {fileID: 0}
|
||||
destroyEffectPrefab: {fileID: 0}
|
||||
--- !u!195 &2580823509700602203
|
||||
@@ -1751,7 +1751,7 @@ NavMeshAgent:
|
||||
m_Enabled: 1
|
||||
m_AgentTypeID: 0
|
||||
m_Radius: 0.5
|
||||
m_Speed: 11
|
||||
m_Speed: 3.3
|
||||
m_Acceleration: 8
|
||||
avoidancePriority: 50
|
||||
m_AngularSpeed: 120
|
||||
@@ -1788,9 +1788,9 @@ MonoBehaviour:
|
||||
maxChaseDistance: 30
|
||||
chaseGiveUpDistance: 25
|
||||
attackRange: 1
|
||||
attackInterval: 1
|
||||
attackDamage: 2
|
||||
moveSpeed: 11
|
||||
attackInterval: 1.5
|
||||
attackDamage: 4
|
||||
moveSpeed: 3.3
|
||||
chaseSpeedMultiplier: 1.5
|
||||
showDebugInfo: 1
|
||||
--- !u!114 &6540479212111277442
|
||||
|
||||
@@ -640,7 +640,7 @@ MonoBehaviour:
|
||||
AlwaysReplicateAsRoot: 0
|
||||
SynchronizeTransform: 1
|
||||
ActiveSceneSynchronization: 0
|
||||
SceneMigrationSynchronization: 0
|
||||
SceneMigrationSynchronization: 1
|
||||
SpawnWithObservers: 1
|
||||
DontDestroyWithOwner: 0
|
||||
AutoObjectParentSync: 1
|
||||
@@ -660,7 +660,7 @@ MonoBehaviour:
|
||||
m_EditorClassIdentifier: Assembly-CSharp::Northbound.EnemyUnit
|
||||
ShowTopMostFoldoutHeaderGroup: 1
|
||||
enemyTeam: 3
|
||||
maxHealth: 100
|
||||
maxHealth: 65
|
||||
damageEffectPrefab: {fileID: 0}
|
||||
destroyEffectPrefab: {fileID: 0}
|
||||
--- !u!195 &7475699343328683952
|
||||
@@ -673,7 +673,7 @@ NavMeshAgent:
|
||||
m_Enabled: 1
|
||||
m_AgentTypeID: 0
|
||||
m_Radius: 0.5
|
||||
m_Speed: 8
|
||||
m_Speed: 5.3
|
||||
m_Acceleration: 8
|
||||
avoidancePriority: 50
|
||||
m_AngularSpeed: 120
|
||||
@@ -709,10 +709,10 @@ MonoBehaviour:
|
||||
m_Bits: 1152
|
||||
maxChaseDistance: 30
|
||||
chaseGiveUpDistance: 25
|
||||
attackRange: 1
|
||||
attackInterval: 1.5
|
||||
attackDamage: 4
|
||||
moveSpeed: 8
|
||||
attackRange: 5
|
||||
attackInterval: 1.4
|
||||
attackDamage: 2
|
||||
moveSpeed: 5.3
|
||||
chaseSpeedMultiplier: 1.5
|
||||
showDebugInfo: 1
|
||||
--- !u!114 &8817410469440881478
|
||||
|
||||
@@ -1073,7 +1073,7 @@ MonoBehaviour:
|
||||
AlwaysReplicateAsRoot: 0
|
||||
SynchronizeTransform: 1
|
||||
ActiveSceneSynchronization: 0
|
||||
SceneMigrationSynchronization: 0
|
||||
SceneMigrationSynchronization: 1
|
||||
SpawnWithObservers: 1
|
||||
DontDestroyWithOwner: 0
|
||||
AutoObjectParentSync: 1
|
||||
@@ -1093,7 +1093,7 @@ MonoBehaviour:
|
||||
m_EditorClassIdentifier: Assembly-CSharp::Northbound.EnemyUnit
|
||||
ShowTopMostFoldoutHeaderGroup: 1
|
||||
enemyTeam: 3
|
||||
maxHealth: 40
|
||||
maxHealth: 45
|
||||
damageEffectPrefab: {fileID: 0}
|
||||
destroyEffectPrefab: {fileID: 0}
|
||||
--- !u!195 &5366269420367463183
|
||||
@@ -1106,7 +1106,7 @@ NavMeshAgent:
|
||||
m_Enabled: 1
|
||||
m_AgentTypeID: 0
|
||||
m_Radius: 0.5
|
||||
m_Speed: 9
|
||||
m_Speed: 8.6
|
||||
m_Acceleration: 8
|
||||
avoidancePriority: 50
|
||||
m_AngularSpeed: 120
|
||||
@@ -1142,10 +1142,10 @@ MonoBehaviour:
|
||||
m_Bits: 1152
|
||||
maxChaseDistance: 30
|
||||
chaseGiveUpDistance: 25
|
||||
attackRange: 5
|
||||
attackInterval: 1.4
|
||||
attackRange: 1
|
||||
attackInterval: 1
|
||||
attackDamage: 2
|
||||
moveSpeed: 9
|
||||
moveSpeed: 8.6
|
||||
chaseSpeedMultiplier: 1.5
|
||||
showDebugInfo: 1
|
||||
--- !u!114 &177302896207380593
|
||||
|
||||
@@ -1318,7 +1318,7 @@ MonoBehaviour:
|
||||
AlwaysReplicateAsRoot: 0
|
||||
SynchronizeTransform: 1
|
||||
ActiveSceneSynchronization: 0
|
||||
SceneMigrationSynchronization: 0
|
||||
SceneMigrationSynchronization: 1
|
||||
SpawnWithObservers: 1
|
||||
DontDestroyWithOwner: 0
|
||||
AutoObjectParentSync: 1
|
||||
@@ -1338,7 +1338,7 @@ MonoBehaviour:
|
||||
m_EditorClassIdentifier: Assembly-CSharp::Northbound.EnemyUnit
|
||||
ShowTopMostFoldoutHeaderGroup: 1
|
||||
enemyTeam: 3
|
||||
maxHealth: 90
|
||||
maxHealth: 100
|
||||
damageEffectPrefab: {fileID: 0}
|
||||
destroyEffectPrefab: {fileID: 0}
|
||||
--- !u!195 &1255224548206942124
|
||||
@@ -1351,7 +1351,7 @@ NavMeshAgent:
|
||||
m_Enabled: 1
|
||||
m_AgentTypeID: 0
|
||||
m_Radius: 0.5
|
||||
m_Speed: 10
|
||||
m_Speed: 6.6
|
||||
m_Acceleration: 8
|
||||
avoidancePriority: 50
|
||||
m_AngularSpeed: 120
|
||||
@@ -1390,7 +1390,7 @@ MonoBehaviour:
|
||||
attackRange: 1
|
||||
attackInterval: 1.3
|
||||
attackDamage: 7
|
||||
moveSpeed: 10
|
||||
moveSpeed: 6.6
|
||||
chaseSpeedMultiplier: 1.5
|
||||
showDebugInfo: 1
|
||||
--- !u!114 &324484408599232274
|
||||
|
||||
Reference in New Issue
Block a user