몬스터 밸런스 수정

- 이동속도, 체력, 공격력 스펙 조절
This commit is contained in:
BoyongHwang
2026-02-12 16:28:10 +09:00
parent e2381d6f5a
commit 31e8adcb06
11 changed files with 56 additions and 56 deletions

View File

@@ -1294,7 +1294,7 @@ MonoBehaviour:
AlwaysReplicateAsRoot: 0
SynchronizeTransform: 1
ActiveSceneSynchronization: 0
SceneMigrationSynchronization: 0
SceneMigrationSynchronization: 1
SpawnWithObservers: 1
DontDestroyWithOwner: 0
AutoObjectParentSync: 1
@@ -1314,7 +1314,7 @@ MonoBehaviour:
m_EditorClassIdentifier: Assembly-CSharp::Northbound.EnemyUnit
ShowTopMostFoldoutHeaderGroup: 1
enemyTeam: 3
maxHealth: 50
maxHealth: 75
damageEffectPrefab: {fileID: 0}
destroyEffectPrefab: {fileID: 0}
--- !u!195 &3634736894319727576
@@ -1327,7 +1327,7 @@ NavMeshAgent:
m_Enabled: 1
m_AgentTypeID: 0
m_Radius: 0.5
m_Speed: 10
m_Speed: 6.7
m_Acceleration: 8
avoidancePriority: 50
m_AngularSpeed: 120
@@ -1366,7 +1366,7 @@ MonoBehaviour:
attackRange: 1
attackInterval: 1.2
attackDamage: 3
moveSpeed: 10
moveSpeed: 6.7
chaseSpeedMultiplier: 1.5
showDebugInfo: 1
--- !u!114 &2482720153194779286

View File

@@ -1718,7 +1718,7 @@ MonoBehaviour:
AlwaysReplicateAsRoot: 0
SynchronizeTransform: 1
ActiveSceneSynchronization: 0
SceneMigrationSynchronization: 0
SceneMigrationSynchronization: 1
SpawnWithObservers: 1
DontDestroyWithOwner: 0
AutoObjectParentSync: 1
@@ -1738,7 +1738,7 @@ MonoBehaviour:
m_EditorClassIdentifier: Assembly-CSharp::Northbound.EnemyUnit
ShowTopMostFoldoutHeaderGroup: 1
enemyTeam: 3
maxHealth: 30
maxHealth: 125
damageEffectPrefab: {fileID: 0}
destroyEffectPrefab: {fileID: 0}
--- !u!195 &2580823509700602203
@@ -1751,7 +1751,7 @@ NavMeshAgent:
m_Enabled: 1
m_AgentTypeID: 0
m_Radius: 0.5
m_Speed: 11
m_Speed: 3.3
m_Acceleration: 8
avoidancePriority: 50
m_AngularSpeed: 120
@@ -1788,9 +1788,9 @@ MonoBehaviour:
maxChaseDistance: 30
chaseGiveUpDistance: 25
attackRange: 1
attackInterval: 1
attackDamage: 2
moveSpeed: 11
attackInterval: 1.5
attackDamage: 4
moveSpeed: 3.3
chaseSpeedMultiplier: 1.5
showDebugInfo: 1
--- !u!114 &6540479212111277442

View File

@@ -640,7 +640,7 @@ MonoBehaviour:
AlwaysReplicateAsRoot: 0
SynchronizeTransform: 1
ActiveSceneSynchronization: 0
SceneMigrationSynchronization: 0
SceneMigrationSynchronization: 1
SpawnWithObservers: 1
DontDestroyWithOwner: 0
AutoObjectParentSync: 1
@@ -660,7 +660,7 @@ MonoBehaviour:
m_EditorClassIdentifier: Assembly-CSharp::Northbound.EnemyUnit
ShowTopMostFoldoutHeaderGroup: 1
enemyTeam: 3
maxHealth: 100
maxHealth: 65
damageEffectPrefab: {fileID: 0}
destroyEffectPrefab: {fileID: 0}
--- !u!195 &7475699343328683952
@@ -673,7 +673,7 @@ NavMeshAgent:
m_Enabled: 1
m_AgentTypeID: 0
m_Radius: 0.5
m_Speed: 8
m_Speed: 5.3
m_Acceleration: 8
avoidancePriority: 50
m_AngularSpeed: 120
@@ -709,10 +709,10 @@ MonoBehaviour:
m_Bits: 1152
maxChaseDistance: 30
chaseGiveUpDistance: 25
attackRange: 1
attackInterval: 1.5
attackDamage: 4
moveSpeed: 8
attackRange: 5
attackInterval: 1.4
attackDamage: 2
moveSpeed: 5.3
chaseSpeedMultiplier: 1.5
showDebugInfo: 1
--- !u!114 &8817410469440881478

View File

@@ -1073,7 +1073,7 @@ MonoBehaviour:
AlwaysReplicateAsRoot: 0
SynchronizeTransform: 1
ActiveSceneSynchronization: 0
SceneMigrationSynchronization: 0
SceneMigrationSynchronization: 1
SpawnWithObservers: 1
DontDestroyWithOwner: 0
AutoObjectParentSync: 1
@@ -1093,7 +1093,7 @@ MonoBehaviour:
m_EditorClassIdentifier: Assembly-CSharp::Northbound.EnemyUnit
ShowTopMostFoldoutHeaderGroup: 1
enemyTeam: 3
maxHealth: 40
maxHealth: 45
damageEffectPrefab: {fileID: 0}
destroyEffectPrefab: {fileID: 0}
--- !u!195 &5366269420367463183
@@ -1106,7 +1106,7 @@ NavMeshAgent:
m_Enabled: 1
m_AgentTypeID: 0
m_Radius: 0.5
m_Speed: 9
m_Speed: 8.6
m_Acceleration: 8
avoidancePriority: 50
m_AngularSpeed: 120
@@ -1142,10 +1142,10 @@ MonoBehaviour:
m_Bits: 1152
maxChaseDistance: 30
chaseGiveUpDistance: 25
attackRange: 5
attackInterval: 1.4
attackRange: 1
attackInterval: 1
attackDamage: 2
moveSpeed: 9
moveSpeed: 8.6
chaseSpeedMultiplier: 1.5
showDebugInfo: 1
--- !u!114 &177302896207380593

View File

@@ -1318,7 +1318,7 @@ MonoBehaviour:
AlwaysReplicateAsRoot: 0
SynchronizeTransform: 1
ActiveSceneSynchronization: 0
SceneMigrationSynchronization: 0
SceneMigrationSynchronization: 1
SpawnWithObservers: 1
DontDestroyWithOwner: 0
AutoObjectParentSync: 1
@@ -1338,7 +1338,7 @@ MonoBehaviour:
m_EditorClassIdentifier: Assembly-CSharp::Northbound.EnemyUnit
ShowTopMostFoldoutHeaderGroup: 1
enemyTeam: 3
maxHealth: 90
maxHealth: 100
damageEffectPrefab: {fileID: 0}
destroyEffectPrefab: {fileID: 0}
--- !u!195 &1255224548206942124
@@ -1351,7 +1351,7 @@ NavMeshAgent:
m_Enabled: 1
m_AgentTypeID: 0
m_Radius: 0.5
m_Speed: 10
m_Speed: 6.6
m_Acceleration: 8
avoidancePriority: 50
m_AngularSpeed: 120
@@ -1390,7 +1390,7 @@ MonoBehaviour:
attackRange: 1
attackInterval: 1.3
attackDamage: 7
moveSpeed: 10
moveSpeed: 6.6
chaseSpeedMultiplier: 1.5
showDebugInfo: 1
--- !u!114 &324484408599232274