몬스터 밸런스 수정
- 이동속도, 체력, 공격력 스펙 조절
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@@ -14,12 +14,12 @@ MonoBehaviour:
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m_EditorClassIdentifier: Assembly-CSharp::Northbound.Data.MonsterData
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id: 101
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memo: "Grunt(\uAE30\uBCF8)"
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moveSpeed: 10
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maxHp: 50
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moveSpeed: 6.7
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maxHp: 75
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atkRange: 1
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atkDamage: 3
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atkIntervalSec: 1.2
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cost: 1
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cost: 3
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weight: 1
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modelPath: Assets/Models/Skeleton_Minion.fbx
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animationControllerPath: Assets/Animations/MonsterAnimationController.controller
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@@ -13,13 +13,13 @@ MonoBehaviour:
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m_Name: Monster102
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m_EditorClassIdentifier: Assembly-CSharp::Northbound.Data.MonsterData
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id: 102
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memo: "Fast(\uBE60\uB984/\uC57D\uD568)"
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moveSpeed: 11
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maxHp: 30
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memo: "Tank(\uB290\uB9BC/\uB2E8\uB2E8)"
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moveSpeed: 3.3
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maxHp: 125
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atkRange: 1
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atkDamage: 2
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atkIntervalSec: 1
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cost: 2
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atkDamage: 4
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atkIntervalSec: 1.5
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cost: 5
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weight: 0.5
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modelPath: Assets/Models/Druid.fbx
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animationControllerPath: Assets/Animations/MonsterAnimationController.controller
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@@ -13,13 +13,13 @@ MonoBehaviour:
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m_Name: Monster103
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m_EditorClassIdentifier: Assembly-CSharp::Northbound.Data.MonsterData
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id: 103
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memo: "Tank(\uB290\uB9BC/\uB2E8\uB2E8)"
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moveSpeed: 8
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maxHp: 100
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atkRange: 1
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atkDamage: 4
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atkIntervalSec: 1.5
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cost: 5
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memo: "Ranged(\uC6D0\uAC70\uB9AC/\uC57D\uD568)"
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moveSpeed: 5.3
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maxHp: 65
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atkRange: 5
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atkDamage: 2
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atkIntervalSec: 1.4
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cost: 3
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weight: 0.2
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modelPath: Assets/Models/Skeleton_Warrior.fbx
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animationControllerPath: Assets/Animations/MonsterAnimationController.controller
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@@ -13,12 +13,12 @@ MonoBehaviour:
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m_Name: Monster104
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m_EditorClassIdentifier: Assembly-CSharp::Northbound.Data.MonsterData
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id: 104
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memo: "Ranged(\uC6D0\uAC70\uB9AC/\uC57D\uD568)"
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moveSpeed: 9
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maxHp: 40
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atkRange: 5
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memo: "Fast(\uBE60\uB984/\uC57D\uD568)"
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moveSpeed: 8.6
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maxHp: 45
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atkRange: 1
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atkDamage: 2
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atkIntervalSec: 1.4
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atkIntervalSec: 1
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cost: 3
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weight: 0.333
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modelPath: Assets/Models/Skeleton_Rogue.fbx
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@@ -14,12 +14,12 @@ MonoBehaviour:
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m_EditorClassIdentifier: Assembly-CSharp::Northbound.Data.MonsterData
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id: 105
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memo: "Elite(\uC18C\uC218 \uC815\uC608)"
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moveSpeed: 10
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maxHp: 90
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moveSpeed: 6.6
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maxHp: 100
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atkRange: 1
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atkDamage: 7
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atkIntervalSec: 1.3
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cost: 10
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cost: 6
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weight: 0.1
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modelPath: Assets/Models/Barbarian_Large.fbx
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animationControllerPath: Assets/Animations/MonsterAnimationController.controller
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