Unity 6.5 업그레이드와 신규 프로토타입 기반 구축
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@@ -13,7 +13,7 @@ namespace Northbound
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private NetworkPlayerController _networkPlayerController;
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private PlayerStats _playerStats;
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private bool IsLocalPlayer => _networkPlayerController != null && _networkPlayerController.IsLocalPlayer;
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private new bool IsLocalPlayer => _networkPlayerController != null && _networkPlayerController.IsLocalPlayer;
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private ulong LocalPlayerId => _networkPlayerController != null ? _networkPlayerController.OwnerPlayerId : OwnerClientId;
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private void Awake()
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