Unity 6.5 업그레이드와 신규 프로토타입 기반 구축

This commit is contained in:
2026-08-31 20:31:37 +09:00
parent 7fc457a384
commit 2f6e80fd57
233 changed files with 15070 additions and 6481 deletions
+2 -2
View File
@@ -54,7 +54,7 @@ namespace Northbound
public IInteractable CurrentUnavailableInteractable => _unavailableInteractable;
// 로컬 플레이어인지 확인
private bool IsLocalPlayer => _networkPlayerController != null && _networkPlayerController.IsLocalPlayer;
private new bool IsLocalPlayer => _networkPlayerController != null && _networkPlayerController.IsLocalPlayer;
private ulong LocalPlayerId => _networkPlayerController != null ? _networkPlayerController.OwnerPlayerId : OwnerClientId;
private void Awake()
@@ -412,4 +412,4 @@ namespace Northbound
// 입력 정리는 NetworkPlayerController에서 담당
}
}
}
}