Unity 6.5 업그레이드와 신규 프로토타입 기반 구축
This commit is contained in:
@@ -1,7 +1,7 @@
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//------------------------------------------------------------------------------
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// <auto-generated>
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// This code was auto-generated by com.unity.inputsystem:InputActionCodeGenerator
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// version 1.17.0
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// version 1.20.0
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// from Assets/InputSystem_Actions.inputactions
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//
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// Changes to this file may cause incorrect behavior and will be lost if
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@@ -99,7 +99,8 @@ public partial class @PlayerInputActions: IInputActionCollection2, IDisposable
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""expectedControlType"": ""Vector2"",
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""processors"": """",
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""interactions"": """",
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""initialStateCheck"": true
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""initialStateCheck"": true,
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""priority"": 0
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},
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{
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""name"": ""Look"",
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@@ -108,7 +109,8 @@ public partial class @PlayerInputActions: IInputActionCollection2, IDisposable
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""expectedControlType"": ""Vector2"",
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""processors"": """",
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""interactions"": """",
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""initialStateCheck"": true
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""initialStateCheck"": true,
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""priority"": 0
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},
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{
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""name"": ""Attack"",
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@@ -117,7 +119,8 @@ public partial class @PlayerInputActions: IInputActionCollection2, IDisposable
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""expectedControlType"": """",
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""processors"": """",
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""interactions"": """",
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""initialStateCheck"": false
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""initialStateCheck"": false,
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""priority"": 0
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},
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{
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""name"": ""Interact"",
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@@ -126,7 +129,8 @@ public partial class @PlayerInputActions: IInputActionCollection2, IDisposable
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""expectedControlType"": """",
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""processors"": """",
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""interactions"": """",
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""initialStateCheck"": false
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""initialStateCheck"": false,
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""priority"": 0
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},
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{
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""name"": ""Crouch"",
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@@ -135,7 +139,8 @@ public partial class @PlayerInputActions: IInputActionCollection2, IDisposable
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""expectedControlType"": ""Button"",
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""processors"": """",
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""interactions"": """",
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""initialStateCheck"": false
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""initialStateCheck"": false,
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""priority"": 0
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},
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{
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""name"": ""Jump"",
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@@ -144,7 +149,8 @@ public partial class @PlayerInputActions: IInputActionCollection2, IDisposable
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""expectedControlType"": ""Button"",
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""processors"": """",
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""interactions"": """",
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""initialStateCheck"": false
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""initialStateCheck"": false,
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""priority"": 0
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},
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{
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""name"": ""Previous"",
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@@ -153,7 +159,8 @@ public partial class @PlayerInputActions: IInputActionCollection2, IDisposable
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""expectedControlType"": ""Button"",
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""processors"": """",
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""interactions"": """",
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""initialStateCheck"": false
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""initialStateCheck"": false,
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""priority"": 0
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},
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{
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""name"": ""Next"",
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@@ -162,7 +169,8 @@ public partial class @PlayerInputActions: IInputActionCollection2, IDisposable
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""expectedControlType"": ""Button"",
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""processors"": """",
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""interactions"": """",
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""initialStateCheck"": false
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""initialStateCheck"": false,
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""priority"": 0
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},
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{
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""name"": ""Sprint"",
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@@ -171,7 +179,8 @@ public partial class @PlayerInputActions: IInputActionCollection2, IDisposable
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""expectedControlType"": ""Button"",
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""processors"": """",
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""interactions"": """",
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""initialStateCheck"": false
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""initialStateCheck"": false,
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""priority"": 0
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},
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{
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""name"": ""Toggle Build Mode"",
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@@ -180,7 +189,8 @@ public partial class @PlayerInputActions: IInputActionCollection2, IDisposable
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""expectedControlType"": """",
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""processors"": """",
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""interactions"": """",
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""initialStateCheck"": false
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""initialStateCheck"": false,
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""priority"": 0
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},
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{
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""name"": ""Rotate"",
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@@ -189,7 +199,8 @@ public partial class @PlayerInputActions: IInputActionCollection2, IDisposable
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""expectedControlType"": """",
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""processors"": """",
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""interactions"": """",
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""initialStateCheck"": false
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""initialStateCheck"": false,
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""priority"": 0
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},
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{
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""name"": ""Build"",
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@@ -198,7 +209,8 @@ public partial class @PlayerInputActions: IInputActionCollection2, IDisposable
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""expectedControlType"": """",
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""processors"": """",
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""interactions"": """",
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""initialStateCheck"": false
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""initialStateCheck"": false,
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""priority"": 0
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},
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{
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""name"": ""QuickSlot1"",
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@@ -207,7 +219,8 @@ public partial class @PlayerInputActions: IInputActionCollection2, IDisposable
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""expectedControlType"": """",
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""processors"": """",
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""interactions"": """",
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""initialStateCheck"": false
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""initialStateCheck"": false,
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""priority"": 0
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},
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{
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""name"": ""QuickSlot2"",
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@@ -216,7 +229,8 @@ public partial class @PlayerInputActions: IInputActionCollection2, IDisposable
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""expectedControlType"": """",
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""processors"": """",
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""interactions"": """",
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""initialStateCheck"": false
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""initialStateCheck"": false,
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""priority"": 0
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},
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{
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""name"": ""QuickSlot3"",
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@@ -225,7 +239,8 @@ public partial class @PlayerInputActions: IInputActionCollection2, IDisposable
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""expectedControlType"": """",
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""processors"": """",
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""interactions"": """",
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""initialStateCheck"": false
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""initialStateCheck"": false,
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""priority"": 0
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},
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{
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""name"": ""QuickSlot4"",
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@@ -234,7 +249,8 @@ public partial class @PlayerInputActions: IInputActionCollection2, IDisposable
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""expectedControlType"": """",
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""processors"": """",
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""interactions"": """",
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""initialStateCheck"": false
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""initialStateCheck"": false,
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""priority"": 0
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},
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{
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""name"": ""QuickSlot5"",
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@@ -243,7 +259,8 @@ public partial class @PlayerInputActions: IInputActionCollection2, IDisposable
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""expectedControlType"": """",
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""processors"": """",
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""interactions"": """",
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""initialStateCheck"": false
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""initialStateCheck"": false,
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""priority"": 0
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},
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{
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""name"": ""QuickSlot6"",
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@@ -252,7 +269,8 @@ public partial class @PlayerInputActions: IInputActionCollection2, IDisposable
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""expectedControlType"": """",
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""processors"": """",
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""interactions"": """",
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""initialStateCheck"": false
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""initialStateCheck"": false,
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""priority"": 0
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},
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{
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""name"": ""QuickSlot7"",
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@@ -261,7 +279,8 @@ public partial class @PlayerInputActions: IInputActionCollection2, IDisposable
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""expectedControlType"": """",
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""processors"": """",
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""interactions"": """",
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""initialStateCheck"": false
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""initialStateCheck"": false,
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""priority"": 0
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},
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{
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""name"": ""QuickSlot8"",
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@@ -270,7 +289,8 @@ public partial class @PlayerInputActions: IInputActionCollection2, IDisposable
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""expectedControlType"": """",
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""processors"": """",
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""interactions"": """",
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""initialStateCheck"": false
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""initialStateCheck"": false,
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""priority"": 0
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},
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{
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""name"": ""Cancel"",
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@@ -279,7 +299,8 @@ public partial class @PlayerInputActions: IInputActionCollection2, IDisposable
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""expectedControlType"": """",
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""processors"": """",
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""interactions"": """",
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""initialStateCheck"": false
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""initialStateCheck"": false,
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""priority"": 0
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},
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{
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""name"": ""StartAsClient"",
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@@ -288,7 +309,8 @@ public partial class @PlayerInputActions: IInputActionCollection2, IDisposable
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""expectedControlType"": """",
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""processors"": """",
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""interactions"": """",
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""initialStateCheck"": false
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""initialStateCheck"": false,
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""priority"": 0
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},
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{
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""name"": ""DebugPanel"",
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@@ -297,7 +319,8 @@ public partial class @PlayerInputActions: IInputActionCollection2, IDisposable
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""expectedControlType"": """",
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""processors"": """",
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""interactions"": """",
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""initialStateCheck"": false
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""initialStateCheck"": false,
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""priority"": 0
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}
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],
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""bindings"": [
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@@ -853,7 +876,8 @@ public partial class @PlayerInputActions: IInputActionCollection2, IDisposable
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""expectedControlType"": ""Vector2"",
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""processors"": """",
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""interactions"": """",
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""initialStateCheck"": false
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""initialStateCheck"": false,
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""priority"": 0
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},
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{
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""name"": ""Submit"",
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@@ -862,7 +886,8 @@ public partial class @PlayerInputActions: IInputActionCollection2, IDisposable
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""expectedControlType"": ""Button"",
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""processors"": """",
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""interactions"": """",
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""initialStateCheck"": false
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""initialStateCheck"": false,
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""priority"": 0
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},
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{
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""name"": ""Cancel"",
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@@ -871,7 +896,8 @@ public partial class @PlayerInputActions: IInputActionCollection2, IDisposable
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""expectedControlType"": ""Button"",
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""processors"": """",
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""interactions"": """",
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""initialStateCheck"": false
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""initialStateCheck"": false,
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""priority"": 0
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},
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{
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""name"": ""Point"",
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@@ -880,7 +906,8 @@ public partial class @PlayerInputActions: IInputActionCollection2, IDisposable
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""expectedControlType"": ""Vector2"",
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""processors"": """",
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""interactions"": """",
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""initialStateCheck"": true
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""initialStateCheck"": true,
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""priority"": 0
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},
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{
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""name"": ""Click"",
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@@ -889,7 +916,8 @@ public partial class @PlayerInputActions: IInputActionCollection2, IDisposable
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""expectedControlType"": ""Button"",
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""processors"": """",
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""interactions"": """",
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""initialStateCheck"": true
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""initialStateCheck"": true,
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""priority"": 0
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},
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{
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""name"": ""RightClick"",
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@@ -898,7 +926,8 @@ public partial class @PlayerInputActions: IInputActionCollection2, IDisposable
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""expectedControlType"": ""Button"",
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""processors"": """",
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""interactions"": """",
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""initialStateCheck"": false
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""initialStateCheck"": false,
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""priority"": 0
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},
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{
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""name"": ""MiddleClick"",
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@@ -907,7 +936,8 @@ public partial class @PlayerInputActions: IInputActionCollection2, IDisposable
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""expectedControlType"": ""Button"",
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""processors"": """",
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""interactions"": """",
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""initialStateCheck"": false
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""initialStateCheck"": false,
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""priority"": 0
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},
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{
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""name"": ""ScrollWheel"",
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@@ -916,7 +946,8 @@ public partial class @PlayerInputActions: IInputActionCollection2, IDisposable
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""expectedControlType"": ""Vector2"",
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""processors"": """",
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""interactions"": """",
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""initialStateCheck"": false
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""initialStateCheck"": false,
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""priority"": 0
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},
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{
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""name"": ""TrackedDevicePosition"",
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@@ -925,7 +956,8 @@ public partial class @PlayerInputActions: IInputActionCollection2, IDisposable
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""expectedControlType"": ""Vector3"",
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""processors"": """",
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""interactions"": """",
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""initialStateCheck"": false
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""initialStateCheck"": false,
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""priority"": 0
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},
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{
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""name"": ""TrackedDeviceOrientation"",
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@@ -934,7 +966,8 @@ public partial class @PlayerInputActions: IInputActionCollection2, IDisposable
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""expectedControlType"": ""Quaternion"",
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""processors"": """",
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""interactions"": """",
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""initialStateCheck"": false
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""initialStateCheck"": false,
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""priority"": 0
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}
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],
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""bindings"": [
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