Unity 6.5 업그레이드와 신규 프로토타입 기반 구축
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@@ -22,7 +22,5 @@ MonoBehaviour:
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atkIntervalSec: 1.2
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cost: 3
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weight: 1
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modelPath: Assets/Models/Skeleton_Minion_With_Sword.fbx
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animationControllerPath: Assets/Animations/MonsterAnimationController.controller
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waveMin: 1
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waveMax: 10
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@@ -22,7 +22,5 @@ MonoBehaviour:
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atkIntervalSec: 1.5
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cost: 5
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weight: 0.5
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modelPath: Assets/Models/Druid.fbx
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animationControllerPath: Assets/Animations/MonsterAnimationController.controller
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waveMin: 3
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waveMax: 15
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@@ -22,7 +22,5 @@ MonoBehaviour:
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atkIntervalSec: 1.4
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cost: 3
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weight: 0.2
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modelPath: Assets/Models/Skeleton_Warrior.fbx
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animationControllerPath: Assets/Animations/MonsterAnimationController.controller
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waveMin: 3
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waveMax: 20
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@@ -22,7 +22,5 @@ MonoBehaviour:
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atkIntervalSec: 1
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cost: 3
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weight: 0.333
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modelPath: Assets/Models/Skeleton_Rogue.fbx
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animationControllerPath: Assets/Animations/MonsterAnimationController.controller
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waveMin: 3
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waveMax: 20
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@@ -22,7 +22,5 @@ MonoBehaviour:
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atkIntervalSec: 1.3
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cost: 6
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weight: 0.1
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modelPath: Assets/Models/Barbarian_Large.fbx
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animationControllerPath: Assets/Animations/MonsterAnimationController.controller
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waveMin: 5
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waveMax: 20
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