데이터 파이프라인 개선 및 포탈 로직 생성
csv import 시 자동으로 완전한 프리팹이 생성될 수 있도록 함.
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@@ -48,16 +48,19 @@
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<Analyzer Include="C:\Program Files\Unity\Hub\Editor\6000.3.5f2\Editor\Data\Tools\BuildPipeline\Unity.SourceGenerators\Unity.UIToolkit.SourceGenerator.dll" />
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</ItemGroup>
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<ItemGroup>
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<Compile Include="Assets\Scripts\Editor\MonsterPrefabSetup.cs" />
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<Compile Include="Assets\FlatKit\[Render Pipeline] URP\Water\Editor\Tooltips.cs" />
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<Compile Include="Assets\Scripts\Editor\EnemyPortalEditor.cs" />
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<Compile Include="Assets\Editor\DataImporter\ImporterWindow.cs" />
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<Compile Include="Assets\Scripts\Editor\ObstacleSpawnerEditor.cs" />
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<Compile Include="Assets\Editor\DataImporter\CSVDebugger.cs" />
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<Compile Include="Assets\Scripts\Editor\IPrefabSetup.cs" />
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<Compile Include="Assets\FlatKit\[Render Pipeline] URP\Water\Editor\WaterEditor.cs" />
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<Compile Include="Assets\Editor\DataImporter\CSVToSOImporter.cs" />
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<Compile Include="Assets\FlatKit\Shaders\Editor\ObjectOutlineEditorUtils.cs" />
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<Compile Include="Assets\FlatKit\Demos\Common\Scripts\Motion\Editor\LinearMotionEditor.cs" />
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<Compile Include="Assets\FlatKit\Shaders\GradientSkybox\Editor\GradientSkyboxEditor.cs" />
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<Compile Include="Assets\Scripts\Editor\TemplateCreator.cs" />
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<Compile Include="Assets\FlatKit\Shaders\Editor\Tooltips.cs" />
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<Compile Include="Assets\FlatKit\Shaders\Editor\StylizedSurfaceEditor.cs" />
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<Compile Include="Assets\Scripts\Editor\FogOfWarVisibilitySetup.cs" />
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