EnemyPortal이 작동하지 않는 문제 수정

Network 환경 대응
This commit is contained in:
2026-02-13 15:18:05 +09:00
parent 31e8adcb06
commit 1aa65ce615
4 changed files with 110 additions and 42 deletions

View File

@@ -9,6 +9,7 @@ GameObject:
serializedVersion: 6
m_Component:
- component: {fileID: 228462577495887354}
- component: {fileID: 8411098988276399395}
- component: {fileID: 6859825394817103090}
m_Layer: 0
m_Name: EnemyPortal
@@ -33,6 +34,31 @@ Transform:
- {fileID: 1144932316349886388}
m_Father: {fileID: 0}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &8411098988276399395
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3432047510330746227}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: d5a57f767e5e46a458fc5d3c628d0cbb, type: 3}
m_Name:
m_EditorClassIdentifier: Unity.Netcode.Runtime::Unity.Netcode.NetworkObject
GlobalObjectIdHash: 2651171896
InScenePlacedSourceGlobalObjectIdHash: 0
DeferredDespawnTick: 0
Ownership: 1
AlwaysReplicateAsRoot: 0
SynchronizeTransform: 1
ActiveSceneSynchronization: 0
SceneMigrationSynchronization: 1
SpawnWithObservers: 1
DontDestroyWithOwner: 0
AutoObjectParentSync: 1
SyncOwnerTransformWhenParented: 1
AllowOwnerToParent: 0
--- !u!114 &6859825394817103090
MonoBehaviour:
m_ObjectHideFlags: 0
@@ -45,8 +71,10 @@ MonoBehaviour:
m_Script: {fileID: 11500000, guid: cb91abd3aae74d941a739a48aefb74a1, type: 3}
m_Name:
m_EditorClassIdentifier: Assembly-CSharp::EnemyPortal
Enemies:
- {fileID: 5176576196123937037, guid: 951b69041a2ace947afd721fefb3eaba, type: 3}
ShowTopMostFoldoutHeaderGroup: 1
monsterEntries: []
initialCost: 4
costIncreaseRate: 10
--- !u!1001 &606055883085645919
PrefabInstance:
m_ObjectHideFlags: 0