밸런스 테스트
- 플레이어 스펙 수정 (공격력, 이동속도, 시야, 운반량) - 몬스터 스펙 수정 (이동속도, 체력) - 타워 스펙 수정 (가격, 운반량) - 일꾼 가격 수정 - 타이머 수정
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@@ -1,6 +1,6 @@
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id,memo,move_speed,max_hp,atk_range,atk_damage,atk_interval_sec,cost,weight,model_path,animation_controller_path
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101,Grunt(기본),2.6,30,1,3,1.2,1,1,Assets/Models/Skeleton_Minion.fbx,Assets/Animations/MonsterAnimationController.controller
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102,Fast(빠름/약함),3.4,18,1,2,1,2,0.5,Assets/Models/Druid.fbx,Assets/Animations/MonsterAnimationController.controller
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103,Tank(느림/단단),2,70,1,4,1.5,5,0.2,Assets/Models/Skeleton_Warrior.fbx,Assets/Animations/MonsterAnimationController.controller
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104,Ranged(원거리/약함),2.4,22,5,2,1.4,3,0.333,Assets/Models/Skeleton_Rogue.fbx,Assets/Animations/MonsterAnimationController.controller
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105,Elite(소수 정예),2.8,120,1,7,1.3,10,0.1,Assets/Models/Barbarian_Large.fbx,Assets/Animations/MonsterAnimationController.controller
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101,Grunt(기본),10,50,1,3,1.2,1,1,Assets/Models/Skeleton_Minion.fbx,Assets/Animations/MonsterAnimationController.controller
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102,Fast(빠름/약함),11,30,1,2,1,2,0.5,Assets/Models/Druid.fbx,Assets/Animations/MonsterAnimationController.controller
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103,Tank(느림/단단),8,100,1,4,1.5,5,0.2,Assets/Models/Skeleton_Warrior.fbx,Assets/Animations/MonsterAnimationController.controller
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104,Ranged(원거리/약함),9,40,5,2,1.4,3,0.333,Assets/Models/Skeleton_Rogue.fbx,Assets/Animations/MonsterAnimationController.controller
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105,Elite(소수 정예),10,90,1,7,1.3,10,0.1,Assets/Models/Barbarian_Large.fbx,Assets/Animations/MonsterAnimationController.controller
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