밸런스 테스트

- 플레이어 스펙 수정 (공격력, 이동속도, 시야, 운반량)
- 몬스터 스펙 수정 (이동속도, 체력)
- 타워 스펙 수정 (가격, 운반량)
- 일꾼 가격 수정
- 타이머 수정
This commit is contained in:
BoyongHwang
2026-02-03 09:52:29 +09:00
parent 602cb2985c
commit 052875909f
20 changed files with 58 additions and 55 deletions

View File

@@ -1,6 +1,6 @@
id,memo,move_speed,max_hp,atk_range,atk_damage,atk_interval_sec,cost,weight,model_path,animation_controller_path
101,Grunt(기본),2.6,30,1,3,1.2,1,1,Assets/Models/Skeleton_Minion.fbx,Assets/Animations/MonsterAnimationController.controller
102,Fast(빠름/약함),3.4,18,1,2,1,2,0.5,Assets/Models/Druid.fbx,Assets/Animations/MonsterAnimationController.controller
103,Tank(느림/단단),2,70,1,4,1.5,5,0.2,Assets/Models/Skeleton_Warrior.fbx,Assets/Animations/MonsterAnimationController.controller
104,Ranged(원거리/약함),2.4,22,5,2,1.4,3,0.333,Assets/Models/Skeleton_Rogue.fbx,Assets/Animations/MonsterAnimationController.controller
105,Elite(소수 정예),2.8,120,1,7,1.3,10,0.1,Assets/Models/Barbarian_Large.fbx,Assets/Animations/MonsterAnimationController.controller
101,Grunt(기본),10,50,1,3,1.2,1,1,Assets/Models/Skeleton_Minion.fbx,Assets/Animations/MonsterAnimationController.controller
102,Fast(빠름/약함),11,30,1,2,1,2,0.5,Assets/Models/Druid.fbx,Assets/Animations/MonsterAnimationController.controller
103,Tank(느림/단단),8,100,1,4,1.5,5,0.2,Assets/Models/Skeleton_Warrior.fbx,Assets/Animations/MonsterAnimationController.controller
104,Ranged(원거리/약함),9,40,5,2,1.4,3,0.333,Assets/Models/Skeleton_Rogue.fbx,Assets/Animations/MonsterAnimationController.controller
105,Elite(소수 정예),10,90,1,7,1.3,10,0.1,Assets/Models/Barbarian_Large.fbx,Assets/Animations/MonsterAnimationController.controller
1 id memo move_speed max_hp atk_range atk_damage atk_interval_sec cost weight model_path animation_controller_path
2 101 Grunt(기본) 2.6 10 30 50 1 3 1.2 1 1 Assets/Models/Skeleton_Minion.fbx Assets/Animations/MonsterAnimationController.controller
3 102 Fast(빠름/약함) 3.4 11 18 30 1 2 1 2 0.5 Assets/Models/Druid.fbx Assets/Animations/MonsterAnimationController.controller
4 103 Tank(느림/단단) 2 8 70 100 1 4 1.5 5 0.2 Assets/Models/Skeleton_Warrior.fbx Assets/Animations/MonsterAnimationController.controller
5 104 Ranged(원거리/약함) 2.4 9 22 40 5 2 1.4 3 0.333 Assets/Models/Skeleton_Rogue.fbx Assets/Animations/MonsterAnimationController.controller
6 105 Elite(소수 정예) 2.8 10 120 90 1 7 1.3 10 0.1 Assets/Models/Barbarian_Large.fbx Assets/Animations/MonsterAnimationController.controller

View File

@@ -1,2 +1,2 @@
id,memo,move_speed,vision_radius,capacity,manpower,max_hp,atk_range,atk_damage,atk_interval_sec,prefab_path
1,,5,10,50,10,100,3,100,1,Assets/Prefabs/Player/Player
1,,5,10,50,10,100,3,10,1,Assets/Prefabs/Player/Player
1 id memo move_speed vision_radius capacity manpower max_hp atk_range atk_damage atk_interval_sec prefab_path
2 1 5 10 50 10 100 3 100 10 1 Assets/Prefabs/Player/Player

View File

@@ -1,3 +1,3 @@
id,memo,building_name,mana,manpower,size_x,size_y,size_z,max_hp,atk_range,atk_damage,atk_interval_sec,model_path
1,타워,,25,10,4,10,4,50,10,5,2,Assets/Models/building_tower_B_blue.fbx
2,,,5,5,8,4,3,30,0,0,0,Assets/Models/wall_straight.fbx
1,타워,,100,10,4,10,4,50,10,3,2,Assets/Models/building_tower_B_blue.fbx
2,,,50,5,8,4,3,30,0,0,0,Assets/Models/wall_straight.fbx
1 id memo building_name mana manpower size_x size_y size_z max_hp atk_range atk_damage atk_interval_sec model_path
2 1 타워 25 100 10 4 10 4 50 10 5 3 2 Assets/Models/building_tower_B_blue.fbx
3 2 5 50 5 8 4 3 30 0 0 0 Assets/Models/wall_straight.fbx