밸런스 테스트

- 플레이어 스펙 수정 (공격력, 이동속도, 시야, 운반량)
- 몬스터 스펙 수정 (이동속도, 체력)
- 타워 스펙 수정 (가격, 운반량)
- 일꾼 가격 수정
- 타이머 수정
This commit is contained in:
BoyongHwang
2026-02-03 09:52:29 +09:00
parent 602cb2985c
commit 052875909f
20 changed files with 58 additions and 55 deletions

View File

@@ -79,7 +79,7 @@ MonoBehaviour:
m_Script: {fileID: 11500000, guid: d5a57f767e5e46a458fc5d3c628d0cbb, type: 3}
m_Name:
m_EditorClassIdentifier: Unity.Netcode.Runtime::Unity.Netcode.NetworkObject
GlobalObjectIdHash: 1153289458
GlobalObjectIdHash: 106047719
InScenePlacedSourceGlobalObjectIdHash: 106047719
DeferredDespawnTick: 0
Ownership: 1
@@ -110,6 +110,7 @@ MonoBehaviour:
spawnRadius: 0
maxWorkers: 5
spawnCooldown: 0
recruitmentCost: 200
interactionAnimationTrigger:
interactionPrompt: "[E] \uC6CC\uCEE4 \uC0DD\uC131"
spawnEffectPrefab: {fileID: 0}