밸런스 테스트

- 플레이어 스펙 수정 (공격력, 이동속도, 시야, 운반량)
- 몬스터 스펙 수정 (이동속도, 체력)
- 타워 스펙 수정 (가격, 운반량)
- 일꾼 가격 수정
- 타이머 수정
This commit is contained in:
BoyongHwang
2026-02-03 09:52:29 +09:00
parent 602cb2985c
commit 052875909f
20 changed files with 58 additions and 55 deletions

View File

@@ -658,7 +658,7 @@ MonoBehaviour:
m_EditorClassIdentifier: Assembly-CSharp::Northbound.EnemyUnit
ShowTopMostFoldoutHeaderGroup: 1
enemyTeam: 3
maxHealth: 70
maxHealth: 150
damageEffectPrefab: {fileID: 0}
destroyEffectPrefab: {fileID: 0}
--- !u!195 &7475699343328683952
@@ -671,7 +671,7 @@ NavMeshAgent:
m_Enabled: 1
m_AgentTypeID: 0
m_Radius: 0.5
m_Speed: 2
m_Speed: 5
m_Acceleration: 8
avoidancePriority: 50
m_AngularSpeed: 120
@@ -710,7 +710,7 @@ MonoBehaviour:
attackRange: 1
attackInterval: 1.5
attackDamage: 4
moveSpeed: 2
moveSpeed: 5
chaseSpeedMultiplier: 1.5
showDebugInfo: 1
--- !u!114 &8817410469440881478