23 lines
1.5 KiB
JavaScript
23 lines
1.5 KiB
JavaScript
import { writeFileSync } from 'node:fs';
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import { prepareGameDbSource, readGameDbText, sourceMetadata } from './game-db-source.mjs';
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const source = prepareGameDbSource('kor');
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const missions = JSON.parse(readGameDbText(source, 'Mission.json')).map((row) => row.data)
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.filter((mission) => mission.characterId
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&& mission.categoryType === 'MissionCategoryType_MISSION_CATEGORY_TYPE_ACHIEVEMENT'
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&& mission.type === 'MissionType_MISSION_TYPE_INCREMENT_WORK_FINISH_COUNT');
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const progress = JSON.parse(readGameDbText(source, 'MissionProgress.json')).map((row) => row.data);
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if (!missions.length) throw new Error('No member Holo-work achievements found.');
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const thresholdsByMember = Object.fromEntries(missions.sort((a, b) => a.characterId.localeCompare(b.characterId)).map((mission) => {
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const thresholds = [...new Set(progress.filter((row) => row.missionId === mission.id).map((row) => Number(row.threshold)))].sort((a, b) => a - b);
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if (!thresholds.length || thresholds.some((value) => !Number.isSafeInteger(value) || value <= 0)) {
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throw new Error(`Invalid Holo-work thresholds: ${mission.id}`);
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}
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return [mission.characterId, thresholds];
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}));
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writeFileSync(new URL('../src/lib/data/holo-work-achievements.json', import.meta.url), JSON.stringify({
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source: { ...sourceMetadata(source), files: ['Mission.json', 'MissionProgress.json'] },
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thresholdsByMember
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}, null, 2) + '\n');
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console.log(`Collected Holo-work achievements for ${missions.length} members at ${source.masterDataVersion}.`);
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