Files
Colosseum/Assets/External/Models/SidekickCharacters/Plugins/unity-sqlite-net-1.2.4/CHANGELOG.md
dal4segno c265f980db chore: Assets 디렉토리 구조 정리 및 네이밍 컨벤션 적용
- Assets/_Game/ 하위로 게임 에셋 통합
- External/ 패키지 벤더별 분류 (Synty, Animations, UI)
- 에셋 네이밍 컨벤션 확립 및 적용
  (Data_Skill_, Data_SkillEffect_, Prefab_, Anim_, Model_, BT_ 등)
- pre-commit hook으로 네이밍 컨벤션 자동 검사 추가
- RESTRUCTURE_CHECKLIST.md 작성

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-03-16 19:08:27 +09:00

78 lines
2.5 KiB
Markdown

# Changelog
## [Unreleased](https://github.com/gilzoide/unity-sqlite-net/compare/1.2.4...HEAD)
## [1.2.4](https://github.com/gilzoide/unity-sqlite-net/tree/1.2.4)
### Fixed
- Crash when used in the Unity Editor in Linux platform
## [1.2.3](https://github.com/gilzoide/unity-sqlite-net/tree/1.2.3)
### Fixed
- Support for Android 15 devices using 16KB memory page size (reference: https://developer.android.com/guide/practices/page-sizes)
## [1.2.2](https://github.com/gilzoide/unity-sqlite-net/tree/1.2.2)
### Changed
- Updated SQLite to 3.49.0
- Compile SQLite from source in WebGL platform
### Fixed
- Support for WebGL builds with any native build configuration
- Make all column-related attributes inherit Unity's `PreserveAttribute`, avoiding properties being stripped from builds
## [1.2.1](https://github.com/gilzoide/unity-sqlite-net/tree/1.2.1)
### Added
- Add support for updating a struct passed to `Insert` with overload accepting `ref T`
### Fixed
- Support for struct return types in queries
## [1.2.0](https://github.com/gilzoide/unity-sqlite-net/tree/1.2.0)
### Added
- GitHub Action that builds all native libraries
- Support for macOS with Intel CPU
### Changed
- Updated SQLite to 3.48.0
- Updated SQLite-net to v1.9.172
## [1.1.2](https://github.com/gilzoide/unity-sqlite-net/tree/1.1.2)
### Fixed
- Support for the async API in WebGL platform
## [1.1.1](https://github.com/gilzoide/unity-sqlite-net/tree/1.1.1)
### Fixed
- "duplicate column name" errors on `CreateTable` on builds with managed code stripping enabled
## [1.1.0](https://github.com/gilzoide/unity-sqlite-net/tree/1.1.0)
### Added
- Support for persisting data in WebGL builds using idbvfs
- SQLiteREPL sample
- SQLitePreparedStatement class, a low-level wrapper for `sqlite3_stmt`
- Support for code signing macOS shared library from Makefile
### Changed
- Updated SQLite to 3.46.1
- Change version of Emscripten used from latest to 1.40.1, so that the plugin works in Unity versions below 2021.2
### Fixed
- Remove usage of `--platform` on Dockerfile to work with newer versions of Docker
## [1.0.1](https://github.com/gilzoide/unity-sqlite-net/tree/1.0.1)
### Changed
- License first-party code under the MIT license
## [1.0.0](https://github.com/gilzoide/unity-sqlite-net/tree/1.0.0)
### Added
- SQLite 3.45.2, prebuilt for Windows, Linux, macOS, Android and WebGL, and built from source in iOS, tvOS and visionOS
- SQLite-net v1.8.116, both sync and async APIs
- `SQLiteConnection.Serialize` and `SQLiteConnection.Deserialize` extension methods