Files
Colosseum/Assets/External/Tools/SyntyPropBoneTool/Utils/TransformUtil.cs

49 lines
1.6 KiB
C#

// Copyright (c) 2024 Synty Studios Limited. All rights reserved.
//
// Use of this software is subject to the terms and conditions of the Synty Studios End User Licence Agreement (EULA)
// available at: https://syntystore.com/pages/end-user-licence-agreement
//
// For additional details, see the LICENSE.MD file bundled with this software.
using UnityEngine;
namespace Synty.Tools.SyntyPropBoneTool
{
/// <summary>
/// Helper class containing helpful functions relating to Transform objects.
/// </summary>
public static class TransformUtil
{
/// <summary>
/// Performs a depth first recursive searche of the hierarchy to find a transform with the searchName.
/// </summary>
/// <param name="node">The current node in the recursive search.</param>
/// <param name="searchName">The name of the node to find.</param>
/// <returns>A <c>Transform</c> that is the first match to the searchName or null if no match is found.</returns>
public static Transform SearchHierarchy(Transform node, string searchName)
{
if (node == null)
{
return null;
}
if (node.name == searchName)
{
return node;
}
Transform result = null;
for (int childIndex = 0; childIndex < node.childCount; childIndex++)
{
result = SearchHierarchy(node.GetChild(childIndex), searchName);
if (result != null)
{
break;
}
}
return result;
}
}
}