chore: AGENTS.md Obsidian Vault 경로 및 빌드 명령어 Linux 환경으로 수정
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AGENTS.md
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AGENTS.md
@@ -11,18 +11,16 @@ Multiplayer arena game built with **Unity 6000.3.10f1** and **Unity Netcode for
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## Game Design Documentation
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Design docs are maintained in Obsidian Vault: `\\Truenas\smb\Obsidian Vault\Colosseum`
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Design docs are maintained in Obsidian Vault: `/mnt/smb/Obsidian Vault/Colosseum`
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- Always use the shared Obsidian Vault at `\\Truenas\smb\Obsidian Vault\Colosseum` for project documentation updates.
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- Always use the shared Obsidian Vault at `/mnt/smb/Obsidian Vault/Colosseum` for project documentation updates.
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- **Obsidian Vault 파일은 반드시 파일 도구(read/write/edit)로만 접근한다.** cmd, powershell, bash 등은 UNC 경로를 정상적으로 처리하지 못하므로 사용하지 않는다.
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- Do not write Colosseum design notes to `C:\Users\dal4s\OneDrive\문서\Obsidian Vault\Colosseum`; that path is not the active vault for this project.
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- Unless the user explicitly names another file, `체크리스트` means `\\Truenas\smb\Obsidian Vault\Colosseum\개발\프로토타입 체크리스트.md`.
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- Unless the user explicitly names another file, `체크리스트` means `/mnt/smb/Obsidian Vault/Colosseum/개발/프로토타입 체크리스트.md`.
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- After completing work, always check whether the prototype checklist should be updated and reflect the new status when needed.
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- If the work also changes a domain-specific checklist such as boss/player/combat, sync that checklist too.
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- When editing user-authored Obsidian notes, preserve the user's original text structure as much as possible.
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- If Codex adds interpretation, clarification, proposals, or implementation notes to a user-authored note, put them in a clearly labeled separate section such as `Codex 보완 메모` or `Codex 제안` so the added content is visibly distinguishable from the user's original writing.
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- Avoid silently rewriting or blending Codex-authored guidance into the user's original bullet lists unless the user explicitly asks for a rewrite.
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- Cross-session design agreements that should be checked before related work are summarized in `\\Truenas\smb\Obsidian Vault\Colosseum\개발\세션 공통 합의.md`.
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- 에이전트가 작성자가 아닌 보완 메모나 제안을 추가할 때는 `보완 메모` 또는 `제안` 같이 명확히 구분되는 섹션에 작성하여 원본과 구별되도록 한다.
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- Cross-session design agreements that should be checked before related work are summarized in `/mnt/smb/Obsidian Vault/Colosseum/개발/세션 공통 합의.md`.
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### Game Concept
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- **Genre**: Online multiplayer co-op action RPG (3rd person)
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@@ -82,11 +80,11 @@ This is a Unity project. Use Unity Editor for building and testing.
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# Window > General > Test Runner > EditMode / PlayMode
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```
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### Build from Command Line (Windows)
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### Build from Command Line (Linux)
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```bash
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# Build Windows standalone (adjust paths as needed)
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"C:\Program Files\Unity\Hub\Editor\6000.3.10f1\Editor\Unity.exe" -batchmode -projectPath . -buildWindows64Player ./Builds/Windows/Colosseum.exe -quit
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# Build Linux standalone (adjust paths as needed)
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"/path/to/Unity/Editor/Unity" -batchmode -projectPath . -buildLinux64Player ./Builds/Linux/Colosseum -quit
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```
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## Project Structure
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