chore: 외부 에셋 권한 및 줄바꿈 재기록 반영

- Assets/External 하위 샘플 및 서드파티 에셋 파일의 실행 비트 변경을 별도 커밋으로 분리
- PolygonGeneric, SidekickCharacters, Synty 도구 자산 전반의 줄바꿈 및 재직렬화 차이를 그대로 보존
- 프로젝트 고유 로직 변경과 분리해 이후 히스토리에서 외부 에셋 노이즈 범위를 식별하기 쉽게 정리
This commit is contained in:
2026-04-06 14:04:09 +09:00
parent c8edf838fd
commit cf103baf57
140 changed files with 15090 additions and 14829 deletions

View File

@@ -45,7 +45,7 @@ Material:
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: -1
m_CustomRenderQueue: 2450
stringTagMap: {}
disabledShaderPasses:
- MOTIONVECTORS
@@ -57,6 +57,10 @@ Material:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _Alpha_Texture:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _Base_Texture:
m_Texture: {fileID: 2800000, guid: 9614e1c2eb9ea3240a97d2245414317b, type: 3}
m_Scale: {x: 1, y: 1}
@@ -158,6 +162,8 @@ Material:
- _AO_Intensity: 1
- _AlphaClip: 1
- _AlphaToMask: 1
- _Alpha_Clip_Threshold: 0.5
- _Alpha_Transparency: 1
- _BUILTIN_AlphaClip: 0
- _BUILTIN_Blend: 0
- _BUILTIN_CullMode: 2
@@ -179,12 +185,14 @@ Material:
- _Cutoff: 0.5
- _DetailNormalMapScale: 1
- _DstBlend: 0
- _DstBlendAlpha: 0
- _Enable_Ambient_Occlusion: 0
- _Enable_Base_Texture: 1
- _Enable_Emission_Texture: 0
- _Enable_Normal_Texture: 1
- _Enable_Overlay_Texture: 0
- _Enable_Snow: 0
- _Enable_Transparency: 0
- _Enable_Triplanar_Emission: 0
- _Enable_Triplanar_Normals: 0
- _Enable_Triplanar_Texture: 1
@@ -213,6 +221,7 @@ Material:
- _Snow_Use_World_Up: 1
- _SpecularHighlights: 1
- _SrcBlend: 1
- _SrcBlendAlpha: 1
- _Surface: 0
- _Top_Metallic: 0
- _Top_Smoothness: 0
@@ -228,6 +237,7 @@ Material:
- _Triplanar_Normal_Top_To_Side_Difference: 0.2
- _Triplanar_Top_To_Side_Difference: 0.2
- _UVSec: 0
- _Use_Separate_Alpha_Map: 0
- _WorkflowMode: 1
- _ZTest: 4
- _ZWrite: 1
@@ -235,6 +245,8 @@ Material:
m_Colors:
- _AO_Offset: {r: 0, g: 0, b: 0, a: 0}
- _AO_Tiling: {r: 1, g: 1, b: 0, a: 0}
- _Alpha_Offset: {r: 0, g: 0, b: 0, a: 0}
- _Alpha_Tiling: {r: 1, g: 1, b: 0, a: 0}
- _Base_Offset: {r: 0, g: 0, b: 0, a: 0}
- _Base_Tiling: {r: 1, g: 1, b: 0, a: 0}
- _Color: {r: 1, g: 1, b: 1, a: 1}