chore: 드로그 후속 자산 및 테스트 씬 정리

- 드로그 전용 무기 프리팹과 네트워크 프리팹 등록을 추가하고 관련 솔루션 및 패키지 잠금 파일을 갱신
- Drog 메인 씬 보정과 DrogSidekickAttackReview 테스트 씬을 추가해 후속 검증용 환경을 정리
- SpawnEffect가 BossBehaviorRuntimeState의 현재 대상을 참조하도록 맞추고 TMP 폰트 자산 재생성 결과를 반영
This commit is contained in:
2026-04-06 14:03:27 +09:00
parent 904bc88d36
commit c48d1bee52
11 changed files with 3276 additions and 1764 deletions

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@@ -0,0 +1,9 @@
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@@ -68,7 +68,7 @@ namespace Colosseum.Skills.Effects
if (target != null && target != caster) if (target != null && target != caster)
return target; return target;
BossCombatBehaviorContext context = caster.GetComponent<BossCombatBehaviorContext>(); BossBehaviorRuntimeState context = caster.GetComponent<BossBehaviorRuntimeState>();
return context != null && context.CurrentTarget != null return context != null && context.CurrentTarget != null
? context.CurrentTarget ? context.CurrentTarget
: target; : target;

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@@ -8,7 +8,7 @@
"com.unity.nuget.newtonsoft-json": "3.0.2", "com.unity.nuget.newtonsoft-json": "3.0.2",
"com.unity.test-framework": "1.1.31" "com.unity.test-framework": "1.1.31"
}, },
"hash": "b2d95d2638063e7bb36025df64bf02a9eba8a7c8" "hash": "940831fe8a474e92b96a5c183298b45843cf067e"
}, },
"com.unity.ai.navigation": { "com.unity.ai.navigation": {
"version": "2.0.10", "version": "2.0.10",