Files
ProjectMD/Assets/KayKit/Animations/fbx/Rig_Medium/Rig_Medium_General.fbx.meta

929 lines
33 KiB
Plaintext

fileFormatVersion: 2
guid: bc3e0d4ff7ebc104087a1dc5916cf7bb
ModelImporter:
serializedVersion: 24200
internalIDToNameTable: []
externalObjects: {}
materials:
materialImportMode: 2
materialName: 0
materialSearch: 1
materialLocation: 1
animations:
legacyGenerateAnimations: 4
bakeSimulation: 0
resampleCurves: 1
optimizeGameObjects: 0
removeConstantScaleCurves: 0
motionNodeName:
animationImportErrors:
animationImportWarnings: "\nClip 'Death_A' has import animation warnings that
might lower retargeting quality:\nNote: Activate translation DOF on avatar
to improve retargeting quality.\n\t'chest' is inbetween humanoid transforms
and has rotation animation that will be discarded.\n\t'upperleg.r' has translation
animation that will be discarded.\n\nClip 'Death_B' has import animation warnings
that might lower retargeting quality:\nNote: Activate translation DOF on avatar
to improve retargeting quality.\n\t'chest' is inbetween humanoid transforms
and has rotation animation that will be discarded.\n\t'upperleg.l' has translation
animation that will be discarded.\n\t'upperleg.r' has translation animation
that will be discarded.\n\nClip 'Hit_A' has import animation warnings that
might lower retargeting quality:\nNote: Activate translation DOF on avatar
to improve retargeting quality.\n\t'chest' is inbetween humanoid transforms
and has rotation animation that will be discarded.\n\nClip 'Idle_A' has import
animation warnings that might lower retargeting quality:\nNote: Activate translation
DOF on avatar to improve retargeting quality.\n\t'chest' is inbetween humanoid
transforms and has rotation animation that will be discarded.\n\nClip 'Idle_B'
has import animation warnings that might lower retargeting quality:\nNote:
Activate translation DOF on avatar to improve retargeting quality.\n\t'chest'
is inbetween humanoid transforms and has rotation animation that will be discarded.\n\nClip
'Interact' has import animation warnings that might lower retargeting quality:\nNote:
Activate translation DOF on avatar to improve retargeting quality.\n\t'upperarm.r'
has translation animation that will be discarded.\n\nClip 'PickUp' has import
animation warnings that might lower retargeting quality:\nNote: Activate translation
DOF on avatar to improve retargeting quality.\n\t'chest' is inbetween humanoid
transforms and has rotation animation that will be discarded.\n\t'upperarm.r'
has translation animation that will be discarded.\n\nClip 'Spawn_Air' has import
animation warnings that might lower retargeting quality:\nNote: Activate translation
DOF on avatar to improve retargeting quality.\n\t'hips' has scale animation
that will be discarded.\n\t'spine' has translation animation that will be discarded.\n\t'spine'
has scale animation that will be discarded.\n\t'chest' has translation animation
that will be discarded.\n\t'chest' is inbetween humanoid transforms and has
rotation animation that will be discarded.\n\t'chest' has scale animation that
will be discarded.\n\t'upperarm.l' has translation animation that will be discarded.\n\t'upperarm.l'
has scale animation that will be discarded.\n\t'lowerarm.l' has translation
animation that will be discarded.\n\t'lowerarm.l' has scale animation that
will be discarded.\n\t'wrist.l' has translation animation that will be discarded.\n\t'wrist.l'
has scale animation that will be discarded.\n\t'upperarm.r' has translation
animation that will be discarded.\n\t'upperarm.r' has scale animation that
will be discarded.\n\t'lowerarm.r' has translation animation that will be discarded.\n\t'lowerarm.r'
has scale animation that will be discarded.\n\t'wrist.r' has translation animation
that will be discarded.\n\t'wrist.r' has scale animation that will be discarded.\n\t'head'
has translation animation that will be discarded.\n\t'head' has scale animation
that will be discarded.\n\t'upperleg.l' has translation animation that will
be discarded.\n\t'upperleg.l' has scale animation that will be discarded.\n\t'lowerleg.l'
has translation animation that will be discarded.\n\t'lowerleg.l' has scale
animation that will be discarded.\n\t'foot.l' has translation animation that
will be discarded.\n\t'foot.l' has scale animation that will be discarded.\n\t'toes.l'
has translation animation that will be discarded.\n\t'toes.l' has scale animation
that will be discarded.\n\t'upperleg.r' has translation animation that will
be discarded.\n\t'upperleg.r' has scale animation that will be discarded.\n\t'lowerleg.r'
has translation animation that will be discarded.\n\t'lowerleg.r' has scale
animation that will be discarded.\n\t'foot.r' has translation animation that
will be discarded.\n\t'foot.r' has scale animation that will be discarded.\n\t'toes.r'
has translation animation that will be discarded.\n\t'toes.r' has scale animation
that will be discarded.\n\nClip 'Spawn_Ground' has import animation warnings
that might lower retargeting quality:\nNote: Activate translation DOF on avatar
to improve retargeting quality.\n\t'hips' has scale animation that will be
discarded.\n\t'spine' has translation animation that will be discarded.\n\t'spine'
has scale animation that will be discarded.\n\t'chest' has translation animation
that will be discarded.\n\t'chest' is inbetween humanoid transforms and has
rotation animation that will be discarded.\n\t'chest' has scale animation that
will be discarded.\n\t'upperarm.l' has translation animation that will be discarded.\n\t'upperarm.l'
has scale animation that will be discarded.\n\t'lowerarm.l' has translation
animation that will be discarded.\n\t'lowerarm.l' has scale animation that
will be discarded.\n\t'wrist.l' has translation animation that will be discarded.\n\t'wrist.l'
has scale animation that will be discarded.\n\t'upperarm.r' has translation
animation that will be discarded.\n\t'upperarm.r' has scale animation that
will be discarded.\n\t'lowerarm.r' has translation animation that will be discarded.\n\t'lowerarm.r'
has scale animation that will be discarded.\n\t'wrist.r' has translation animation
that will be discarded.\n\t'wrist.r' has scale animation that will be discarded.\n\t'head'
has translation animation that will be discarded.\n\t'head' has scale animation
that will be discarded.\n\t'upperleg.l' has translation animation that will
be discarded.\n\t'upperleg.l' has scale animation that will be discarded.\n\t'lowerleg.l'
has translation animation that will be discarded.\n\t'lowerleg.l' has scale
animation that will be discarded.\n\t'foot.l' has translation animation that
will be discarded.\n\t'foot.l' has scale animation that will be discarded.\n\t'toes.l'
has translation animation that will be discarded.\n\t'toes.l' has scale animation
that will be discarded.\n\t'upperleg.r' has translation animation that will
be discarded.\n\t'upperleg.r' has scale animation that will be discarded.\n\t'lowerleg.r'
has translation animation that will be discarded.\n\t'lowerleg.r' has scale
animation that will be discarded.\n\t'foot.r' has translation animation that
will be discarded.\n\t'foot.r' has scale animation that will be discarded.\n\t'toes.r'
has translation animation that will be discarded.\n\t'toes.r' has scale animation
that will be discarded.\n\nClip 'Throw' has import animation warnings that
might lower retargeting quality:\nNote: Activate translation DOF on avatar
to improve retargeting quality.\n\t'chest' is inbetween humanoid transforms
and has rotation animation that will be discarded.\n\t'upperarm.l' has translation
animation that will be discarded.\n\t'upperarm.r' has translation animation
that will be discarded.\n\t'upperleg.l' has translation animation that will
be discarded.\n\t'upperleg.r' has translation animation that will be discarded.\n\nClip
'Use_Item' has import animation warnings that might lower retargeting quality:\nNote:
Activate translation DOF on avatar to improve retargeting quality.\n\t'chest'
is inbetween humanoid transforms and has rotation animation that will be discarded.\n"
animationRetargetingWarnings:
animationDoRetargetingWarnings: 0
importAnimatedCustomProperties: 0
importConstraints: 0
animationCompression: 3
animationRotationError: 0.5
animationPositionError: 0.5
animationScaleError: 0.5
animationWrapMode: 0
extraExposedTransformPaths: []
extraUserProperties: []
clipAnimations:
- serializedVersion: 16
name: T-Pose
takeName: T-Pose
internalID: -8312538846858333772
firstFrame: 0
lastFrame: 1
wrapMode: 0
orientationOffsetY: 0
level: 0
cycleOffset: 0
loop: 0
hasAdditiveReferencePose: 0
loopTime: 0
loopBlend: 0
loopBlendOrientation: 0
loopBlendPositionY: 0
loopBlendPositionXZ: 0
keepOriginalOrientation: 0
keepOriginalPositionY: 1
keepOriginalPositionXZ: 0
heightFromFeet: 0
mirror: 0
bodyMask: 01000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000
curves: []
events: []
transformMask: []
maskType: 3
maskSource: {instanceID: 0}
additiveReferencePoseFrame: 0
- serializedVersion: 16
name: Death_A
takeName: Death_A
internalID: -1923750366902163184
firstFrame: 0
lastFrame: 24
wrapMode: 0
orientationOffsetY: 0
level: 0
cycleOffset: 0
loop: 0
hasAdditiveReferencePose: 0
loopTime: 0
loopBlend: 0
loopBlendOrientation: 0
loopBlendPositionY: 0
loopBlendPositionXZ: 0
keepOriginalOrientation: 0
keepOriginalPositionY: 1
keepOriginalPositionXZ: 0
heightFromFeet: 0
mirror: 0
bodyMask: 01000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000
curves: []
events: []
transformMask: []
maskType: 3
maskSource: {instanceID: 0}
additiveReferencePoseFrame: 0
- serializedVersion: 16
name: Death_A_Pose
takeName: Death_A_Pose
internalID: -1764627894708832522
firstFrame: 0
lastFrame: 1
wrapMode: 0
orientationOffsetY: 0
level: 0
cycleOffset: 0
loop: 0
hasAdditiveReferencePose: 0
loopTime: 0
loopBlend: 0
loopBlendOrientation: 0
loopBlendPositionY: 0
loopBlendPositionXZ: 0
keepOriginalOrientation: 0
keepOriginalPositionY: 1
keepOriginalPositionXZ: 0
heightFromFeet: 0
mirror: 0
bodyMask: 01000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000
curves: []
events: []
transformMask: []
maskType: 3
maskSource: {instanceID: 0}
additiveReferencePoseFrame: 0
- serializedVersion: 16
name: Death_B
takeName: Death_B
internalID: 3311174667178009610
firstFrame: 0
lastFrame: 79
wrapMode: 0
orientationOffsetY: 0
level: 0
cycleOffset: 0
loop: 0
hasAdditiveReferencePose: 0
loopTime: 0
loopBlend: 0
loopBlendOrientation: 0
loopBlendPositionY: 0
loopBlendPositionXZ: 0
keepOriginalOrientation: 0
keepOriginalPositionY: 1
keepOriginalPositionXZ: 0
heightFromFeet: 0
mirror: 0
bodyMask: 01000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000
curves: []
events: []
transformMask: []
maskType: 3
maskSource: {instanceID: 0}
additiveReferencePoseFrame: 0
- serializedVersion: 16
name: Death_B_Pose
takeName: Death_B_Pose
internalID: 2926267936692278293
firstFrame: 0
lastFrame: 1
wrapMode: 0
orientationOffsetY: 0
level: 0
cycleOffset: 0
loop: 0
hasAdditiveReferencePose: 0
loopTime: 0
loopBlend: 0
loopBlendOrientation: 0
loopBlendPositionY: 0
loopBlendPositionXZ: 0
keepOriginalOrientation: 0
keepOriginalPositionY: 1
keepOriginalPositionXZ: 0
heightFromFeet: 0
mirror: 0
bodyMask: 01000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000
curves: []
events: []
transformMask: []
maskType: 3
maskSource: {instanceID: 0}
additiveReferencePoseFrame: 0
- serializedVersion: 16
name: Hit_A
takeName: Hit_A
internalID: 2825485217256495706
firstFrame: 0
lastFrame: 20
wrapMode: 0
orientationOffsetY: 0
level: 0
cycleOffset: 0
loop: 0
hasAdditiveReferencePose: 0
loopTime: 0
loopBlend: 0
loopBlendOrientation: 0
loopBlendPositionY: 0
loopBlendPositionXZ: 0
keepOriginalOrientation: 0
keepOriginalPositionY: 1
keepOriginalPositionXZ: 0
heightFromFeet: 0
mirror: 0
bodyMask: 01000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000
curves: []
events: []
transformMask: []
maskType: 3
maskSource: {instanceID: 0}
additiveReferencePoseFrame: 0
- serializedVersion: 16
name: Hit_B
takeName: Hit_B
internalID: 5929533664354034034
firstFrame: 0
lastFrame: 26
wrapMode: 0
orientationOffsetY: 0
level: 0
cycleOffset: 0
loop: 0
hasAdditiveReferencePose: 0
loopTime: 0
loopBlend: 0
loopBlendOrientation: 0
loopBlendPositionY: 0
loopBlendPositionXZ: 0
keepOriginalOrientation: 0
keepOriginalPositionY: 1
keepOriginalPositionXZ: 0
heightFromFeet: 0
mirror: 0
bodyMask: 01000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000
curves: []
events: []
transformMask: []
maskType: 3
maskSource: {instanceID: 0}
additiveReferencePoseFrame: 0
- serializedVersion: 16
name: Idle_A
takeName: Idle_A
internalID: -5624545281902316504
firstFrame: 0
lastFrame: 32
wrapMode: 0
orientationOffsetY: 0
level: 0
cycleOffset: 0
loop: 0
hasAdditiveReferencePose: 0
loopTime: 0
loopBlend: 0
loopBlendOrientation: 0
loopBlendPositionY: 0
loopBlendPositionXZ: 0
keepOriginalOrientation: 0
keepOriginalPositionY: 1
keepOriginalPositionXZ: 0
heightFromFeet: 0
mirror: 0
bodyMask: 01000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000
curves: []
events: []
transformMask: []
maskType: 3
maskSource: {instanceID: 0}
additiveReferencePoseFrame: 0
- serializedVersion: 16
name: Idle_B
takeName: Idle_B
internalID: 345275505875579249
firstFrame: 0
lastFrame: 64
wrapMode: 0
orientationOffsetY: 0
level: 0
cycleOffset: 0
loop: 0
hasAdditiveReferencePose: 0
loopTime: 1
loopBlend: 0
loopBlendOrientation: 0
loopBlendPositionY: 0
loopBlendPositionXZ: 0
keepOriginalOrientation: 0
keepOriginalPositionY: 1
keepOriginalPositionXZ: 0
heightFromFeet: 0
mirror: 0
bodyMask: 01000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000
curves: []
events: []
transformMask: []
maskType: 3
maskSource: {instanceID: 0}
additiveReferencePoseFrame: 0
- serializedVersion: 16
name: Interact
takeName: Interact
internalID: 1701519168366769839
firstFrame: 0
lastFrame: 39
wrapMode: 0
orientationOffsetY: 0
level: 0
cycleOffset: 0
loop: 0
hasAdditiveReferencePose: 0
loopTime: 0
loopBlend: 0
loopBlendOrientation: 0
loopBlendPositionY: 0
loopBlendPositionXZ: 0
keepOriginalOrientation: 0
keepOriginalPositionY: 1
keepOriginalPositionXZ: 0
heightFromFeet: 0
mirror: 0
bodyMask: 01000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000
curves: []
events: []
transformMask: []
maskType: 3
maskSource: {instanceID: 0}
additiveReferencePoseFrame: 0
- serializedVersion: 16
name: PickUp
takeName: PickUp
internalID: 4787742288682755051
firstFrame: 0
lastFrame: 39
wrapMode: 0
orientationOffsetY: 0
level: 0
cycleOffset: 0
loop: 0
hasAdditiveReferencePose: 0
loopTime: 0
loopBlend: 0
loopBlendOrientation: 0
loopBlendPositionY: 0
loopBlendPositionXZ: 0
keepOriginalOrientation: 0
keepOriginalPositionY: 1
keepOriginalPositionXZ: 0
heightFromFeet: 0
mirror: 0
bodyMask: 01000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000
curves: []
events: []
transformMask: []
maskType: 3
maskSource: {instanceID: 0}
additiveReferencePoseFrame: 0
- serializedVersion: 16
name: Spawn_Air
takeName: Spawn_Air
internalID: 2613239370480212521
firstFrame: 0
lastFrame: 39
wrapMode: 0
orientationOffsetY: 0
level: 0
cycleOffset: 0
loop: 0
hasAdditiveReferencePose: 0
loopTime: 0
loopBlend: 0
loopBlendOrientation: 0
loopBlendPositionY: 0
loopBlendPositionXZ: 0
keepOriginalOrientation: 0
keepOriginalPositionY: 1
keepOriginalPositionXZ: 0
heightFromFeet: 0
mirror: 0
bodyMask: 01000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000
curves: []
events: []
transformMask: []
maskType: 3
maskSource: {instanceID: 0}
additiveReferencePoseFrame: 0
- serializedVersion: 16
name: Spawn_Ground
takeName: Spawn_Ground
internalID: 6802492928670190411
firstFrame: 0
lastFrame: 39
wrapMode: 0
orientationOffsetY: 0
level: 0
cycleOffset: 0
loop: 0
hasAdditiveReferencePose: 0
loopTime: 0
loopBlend: 0
loopBlendOrientation: 0
loopBlendPositionY: 0
loopBlendPositionXZ: 0
keepOriginalOrientation: 0
keepOriginalPositionY: 1
keepOriginalPositionXZ: 0
heightFromFeet: 0
mirror: 0
bodyMask: 01000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000
curves: []
events: []
transformMask: []
maskType: 3
maskSource: {instanceID: 0}
additiveReferencePoseFrame: 0
- serializedVersion: 16
name: Throw
takeName: Throw
internalID: -6185155371445809522
firstFrame: 0
lastFrame: 41
wrapMode: 0
orientationOffsetY: 0
level: 0
cycleOffset: 0
loop: 0
hasAdditiveReferencePose: 0
loopTime: 0
loopBlend: 0
loopBlendOrientation: 0
loopBlendPositionY: 0
loopBlendPositionXZ: 0
keepOriginalOrientation: 0
keepOriginalPositionY: 1
keepOriginalPositionXZ: 0
heightFromFeet: 0
mirror: 0
bodyMask: 01000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000
curves: []
events: []
transformMask: []
maskType: 3
maskSource: {instanceID: 0}
additiveReferencePoseFrame: 0
- serializedVersion: 16
name: Use_Item
takeName: Use_Item
internalID: 7417917891377754313
firstFrame: 0
lastFrame: 48
wrapMode: 0
orientationOffsetY: 0
level: 0
cycleOffset: 0
loop: 0
hasAdditiveReferencePose: 0
loopTime: 0
loopBlend: 0
loopBlendOrientation: 0
loopBlendPositionY: 0
loopBlendPositionXZ: 0
keepOriginalOrientation: 0
keepOriginalPositionY: 1
keepOriginalPositionXZ: 0
heightFromFeet: 0
mirror: 0
bodyMask: 01000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000
curves: []
events: []
transformMask: []
maskType: 3
maskSource: {instanceID: 0}
additiveReferencePoseFrame: 0
isReadable: 0
meshes:
lODScreenPercentages: []
globalScale: 1
meshCompression: 0
addColliders: 0
useSRGBMaterialColor: 1
sortHierarchyByName: 1
importPhysicalCameras: 1
importVisibility: 1
importBlendShapes: 1
importCameras: 1
importLights: 1
nodeNameCollisionStrategy: 1
fileIdsGeneration: 2
swapUVChannels: 0
generateSecondaryUV: 0
useFileUnits: 1
keepQuads: 0
weldVertices: 1
bakeAxisConversion: 0
preserveHierarchy: 0
skinWeightsMode: 0
maxBonesPerVertex: 4
minBoneWeight: 0.001
optimizeBones: 1
generateMeshLods: 0
meshLodGenerationFlags: 0
maximumMeshLod: -1
meshOptimizationFlags: -1
indexFormat: 0
secondaryUVAngleDistortion: 8
secondaryUVAreaDistortion: 15.000001
secondaryUVHardAngle: 88
secondaryUVMarginMethod: 1
secondaryUVMinLightmapResolution: 40
secondaryUVMinObjectScale: 1
secondaryUVPackMargin: 4
useFileScale: 1
strictVertexDataChecks: 0
tangentSpace:
normalSmoothAngle: 60
normalImportMode: 0
tangentImportMode: 3
normalCalculationMode: 4
legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0
blendShapeNormalImportMode: 1
normalSmoothingSource: 0
referencedClips: []
importAnimation: 1
humanDescription:
serializedVersion: 3
human:
- boneName: hips
humanName: Hips
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: upperleg.l
humanName: LeftUpperLeg
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: upperleg.r
humanName: RightUpperLeg
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: lowerleg.l
humanName: LeftLowerLeg
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: lowerleg.r
humanName: RightLowerLeg
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: foot.l
humanName: LeftFoot
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: foot.r
humanName: RightFoot
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: spine
humanName: Spine
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: head
humanName: Head
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: upperarm.l
humanName: LeftUpperArm
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: upperarm.r
humanName: RightUpperArm
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: lowerarm.l
humanName: LeftLowerArm
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: lowerarm.r
humanName: RightLowerArm
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: wrist.l
humanName: LeftHand
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: wrist.r
humanName: RightHand
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: toes.l
humanName: LeftToes
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: toes.r
humanName: RightToes
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
skeleton:
- name: Rig_Medium_General(Clone)
parentName:
position: {x: 0, y: 0, z: 0}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1, y: 1, z: 1}
- name: Rig_Medium
parentName: Rig_Medium_General(Clone)
position: {x: -0, y: 0, z: 0}
rotation: {x: 0.000000021855694, y: -0, z: -0, w: 1}
scale: {x: 1, y: 1, z: 1}
- name: root
parentName: Rig_Medium
position: {x: -0, y: 0, z: 0}
rotation: {x: -0.000000021855692, y: -0.000000119209275, z: 2.6054013e-15, w: 1}
scale: {x: 1, y: 1, z: 1}
- name: hips
parentName: root
position: {x: -0, y: 0.40566343, z: 0}
rotation: {x: -5.3290705e-15, y: 0.000000119209275, z: 6.3527476e-22, w: 1}
scale: {x: 1, y: 1, z: 1}
- name: spine
parentName: hips
position: {x: 2.35e-43, y: 0.1919775, z: 0}
rotation: {x: 5.3290705e-15, y: -7.1054274e-15, z: -1.3883952e-28, w: 1}
scale: {x: 1, y: 1, z: 1}
- name: chest
parentName: spine
position: {x: 3.69611e-29, y: 0.37498796, z: 1.7763568e-15}
rotation: {x: 0, y: 4.2351647e-22, z: -0, w: 1}
scale: {x: 1, y: 0.99999994, z: 1}
- name: upperarm.l
parentName: chest
position: {x: -0.21200736, y: 0.13413227, z: 0.00000008487841}
rotation: {x: -0.514122, y: 0.48546723, z: 0.48546833, w: 0.51412123}
scale: {x: 0.99999934, y: 0.99999934, z: 0.9999998}
- name: lowerarm.l
parentName: upperarm.l
position: {x: 3.169376e-10, y: 0.24189739, z: -0.00000011563963}
rotation: {x: 3.3142292e-10, y: 0.000000062216756, z: 0.055285525, w: 0.9984706}
scale: {x: 1.0000001, y: 0.99999994, z: 1}
- name: wrist.l
parentName: lowerarm.l
position: {x: -0.0000000016788704, y: 0.26004383, z: 0.0000000018543524}
rotation: {x: 0.0000000012139638, y: 2.7674268e-10, z: -0.026658101, w: 0.99964464}
scale: {x: 0.99999994, y: 1, z: 1}
- name: hand.l
parentName: wrist.l
position: {x: -1.2647661e-12, y: 0.073825896, z: 0.0000001193573}
rotation: {x: 5.956492e-10, y: -0.00000013579616, z: 0.000005455195, w: 1}
scale: {x: 1, y: 1, z: 1}
- name: handslot.l
parentName: hand.l
position: {x: -5.209344e-10, y: 0.096125245, z: -0.057499886}
rotation: {x: -0.000000016437696, y: -0.000000019798925, z: 0.7071068, w: 0.7071067}
scale: {x: 1, y: 1, z: 1}
- name: upperarm.r
parentName: chest
position: {x: 0.21200736, y: 0.13413227, z: 0.00000008487841}
rotation: {x: -0.5141217, y: -0.48546743, z: -0.48546806, w: 0.5141216}
scale: {x: 0.99999934, y: 0.99999934, z: 0.9999998}
- name: lowerarm.r
parentName: upperarm.r
position: {x: -2.1567625e-10, y: 0.24189739, z: -0.00000011685303}
rotation: {x: 3.3142286e-10, y: -0.00000006221675, z: -0.055285525, w: 0.9984706}
scale: {x: 1.0000001, y: 0.99999994, z: 1}
- name: wrist.r
parentName: lowerarm.r
position: {x: 0.0000000017586785, y: 0.26004383, z: 0.0000000018543502}
rotation: {x: 0.0000000012139642, y: -2.7674288e-10, z: 0.026658101, w: 0.99964464}
scale: {x: 0.99999994, y: 1, z: 1}
- name: hand.r
parentName: wrist.r
position: {x: 1.6058266e-12, y: 0.073825896, z: 0.00000011935722}
rotation: {x: 5.9540045e-10, y: 0.000000092012904, z: -0.000005455195, w: 1}
scale: {x: 1, y: 1, z: 1}
- name: handslot.r
parentName: hand.r
position: {x: 5.2087756e-10, y: 0.096125245, z: -0.057499886}
rotation: {x: -0.000000016437719, y: 0.000000019798906, z: -0.7071068, w: 0.7071067}
scale: {x: 1, y: 1, z: 1}
- name: head
parentName: chest
position: {x: 1.17175564e-29, y: 0.26879656, z: -5.51e-43}
rotation: {x: -3.5527137e-15, y: -4.2351647e-22, z: 7.504057e-29, w: 1}
scale: {x: 1, y: 1, z: 1}
- name: upperleg.l
parentName: hips
position: {x: -0.17094506, y: 0.11358726, z: 0.000000013923272}
rotation: {x: 0.9998491, y: 0.0000000713279, z: 0.000000012042767, w: 0.017373588}
scale: {x: 1, y: 0.99999976, z: 1.0000011}
- name: lowerleg.l
parentName: upperleg.l
position: {x: -0.000000017618307, y: 0.22707745, z: -0.0000000026764555}
rotation: {x: 0.10622619, y: -0.00000006865225, z: 0.00000007377068, w: 0.994342}
scale: {x: 1, y: 0.9999998, z: 0.99999964}
- name: foot.l
parentName: lowerleg.l
position: {x: 0.0000000031713974, y: 0.14943705, z: 0.000000002732179}
rotation: {x: -0.45523942, y: -0.000000016197442, z: 0.000000034356173, w: 0.8903691}
scale: {x: 1, y: 1.0000008, z: 0.9999996}
- name: toes.l
parentName: foot.l
position: {x: -1.05471076e-10, y: 0.16565004, z: 0.000000038133116}
rotation: {x: -0.00000006253071, y: 0.9203549, z: -0.39108422, w: -0.00000011811018}
scale: {x: 1, y: 0.9999977, z: 1.0000033}
- name: upperleg.r
parentName: hips
position: {x: 0.17094506, y: 0.11358726, z: 0.000000013923272}
rotation: {x: 0.9998491, y: -0.000000074265984, z: 0.000000031726245, w: 0.017373588}
scale: {x: 1, y: 0.99999976, z: 1.0000011}
- name: lowerleg.r
parentName: upperleg.r
position: {x: 0.00000001703675, y: 0.22707745, z: -0.0000000017018316}
rotation: {x: 0.10622622, y: 0.00000006865228, z: -0.000000073770686, w: 0.994342}
scale: {x: 1, y: 0.9999999, z: 0.9999997}
- name: foot.r
parentName: lowerleg.r
position: {x: -0.0000000054324456, y: 0.14943695, z: 8.4266816e-10}
rotation: {x: -0.45523942, y: -0.00000015576647, z: 0.000000017729619, w: 0.8903691}
scale: {x: 1, y: 1.0000005, z: 0.999999}
- name: toes.r
parentName: foot.r
position: {x: 0.000000019147043, y: 0.16565004, z: -0.000000010191608}
rotation: {x: -0.000000022296472, y: 0.9203549, z: -0.39108422, w: -0.00000013520682}
scale: {x: 1, y: 0.9999976, z: 1.0000035}
- name: Mannequin_Head
parentName: Rig_Medium_General(Clone)
position: {x: -0, y: 1.2158737, z: -0.00000013709068}
rotation: {x: 0.000000021855694, y: 0, z: -0, w: 1}
scale: {x: 1, y: 1, z: 1}
- name: Mannequin_ArmLeft
parentName: Rig_Medium_General(Clone)
position: {x: -0, y: 0, z: 0}
rotation: {x: 0.000000021855694, y: 0, z: -0, w: 1}
scale: {x: 1, y: 1, z: 1}
- name: Mannequin_ArmRight
parentName: Rig_Medium_General(Clone)
position: {x: -0, y: 0, z: 0}
rotation: {x: 0.000000021855694, y: 0, z: -0, w: 1}
scale: {x: 1, y: 1, z: 1}
- name: Mannequin_LegLeft
parentName: Rig_Medium_General(Clone)
position: {x: -0, y: 0, z: 0}
rotation: {x: 0.000000021855694, y: 0, z: -0, w: 1}
scale: {x: 1, y: 1, z: 1}
- name: Mannequin_LegRight
parentName: Rig_Medium_General(Clone)
position: {x: -0, y: 0, z: 0}
rotation: {x: 0.000000021855694, y: 0, z: -0, w: 1}
scale: {x: 1, y: 1, z: 1}
- name: Mannequin_Body
parentName: Rig_Medium_General(Clone)
position: {x: -0, y: 0, z: 0}
rotation: {x: 0.000000021855694, y: 0, z: -0, w: 1}
scale: {x: 1, y: 1, z: 1}
armTwist: 0.5
foreArmTwist: 0.5
upperLegTwist: 0.5
legTwist: 0.5
armStretch: 0.05
legStretch: 0.05
feetSpacing: 0
globalScale: 1
rootMotionBoneName:
hasTranslationDoF: 0
hasExtraRoot: 1
skeletonHasParents: 1
lastHumanDescriptionAvatarSource: {instanceID: 0}
autoGenerateAvatarMappingIfUnspecified: 1
animationType: 3
humanoidOversampling: 1
avatarSetup: 1
addHumanoidExtraRootOnlyWhenUsingAvatar: 1
importBlendShapeDeformPercent: 1
remapMaterialsIfMaterialImportModeIsNone: 0
additionalBone: 0
userData:
assetBundleName:
assetBundleVariant: