fileFormatVersion: 2 guid: bc3e0d4ff7ebc104087a1dc5916cf7bb ModelImporter: serializedVersion: 24200 internalIDToNameTable: [] externalObjects: {} materials: materialImportMode: 2 materialName: 0 materialSearch: 1 materialLocation: 1 animations: legacyGenerateAnimations: 4 bakeSimulation: 0 resampleCurves: 1 optimizeGameObjects: 0 removeConstantScaleCurves: 0 motionNodeName: animationImportErrors: animationImportWarnings: "\nClip 'Death_A' has import animation warnings that might lower retargeting quality:\nNote: Activate translation DOF on avatar to improve retargeting quality.\n\t'chest' is inbetween humanoid transforms and has rotation animation that will be discarded.\n\t'upperleg.r' has translation animation that will be discarded.\n\nClip 'Death_B' has import animation warnings that might lower retargeting quality:\nNote: Activate translation DOF on avatar to improve retargeting quality.\n\t'chest' is inbetween humanoid transforms and has rotation animation that will be discarded.\n\t'upperleg.l' has translation animation that will be discarded.\n\t'upperleg.r' has translation animation that will be discarded.\n\nClip 'Hit_A' has import animation warnings that might lower retargeting quality:\nNote: Activate translation DOF on avatar to improve retargeting quality.\n\t'chest' is inbetween humanoid transforms and has rotation animation that will be discarded.\n\nClip 'Idle_A' has import animation warnings that might lower retargeting quality:\nNote: Activate translation DOF on avatar to improve retargeting quality.\n\t'chest' is inbetween humanoid transforms and has rotation animation that will be discarded.\n\nClip 'Idle_B' has import animation warnings that might lower retargeting quality:\nNote: Activate translation DOF on avatar to improve retargeting quality.\n\t'chest' is inbetween humanoid transforms and has rotation animation that will be discarded.\n\nClip 'Interact' has import animation warnings that might lower retargeting quality:\nNote: Activate translation DOF on avatar to improve retargeting quality.\n\t'upperarm.r' has translation animation that will be discarded.\n\nClip 'PickUp' has import animation warnings that might lower retargeting quality:\nNote: Activate translation DOF on avatar to improve retargeting quality.\n\t'chest' is inbetween humanoid transforms and has rotation animation that will be discarded.\n\t'upperarm.r' has translation animation that will be discarded.\n\nClip 'Spawn_Air' has import animation warnings that might lower retargeting quality:\nNote: Activate translation DOF on avatar to improve retargeting quality.\n\t'hips' has scale animation that will be discarded.\n\t'spine' has translation animation that will be discarded.\n\t'spine' has scale animation that will be discarded.\n\t'chest' has translation animation that will be discarded.\n\t'chest' is inbetween humanoid transforms and has rotation animation that will be discarded.\n\t'chest' has scale animation that will be discarded.\n\t'upperarm.l' has translation animation that will be discarded.\n\t'upperarm.l' has scale animation that will be discarded.\n\t'lowerarm.l' has translation animation that will be discarded.\n\t'lowerarm.l' has scale animation that will be discarded.\n\t'wrist.l' has translation animation that will be discarded.\n\t'wrist.l' has scale animation that will be discarded.\n\t'upperarm.r' has translation animation that will be discarded.\n\t'upperarm.r' has scale animation that will be discarded.\n\t'lowerarm.r' has translation animation that will be discarded.\n\t'lowerarm.r' has scale animation that will be discarded.\n\t'wrist.r' has translation animation that will be discarded.\n\t'wrist.r' has scale animation that will be discarded.\n\t'head' has translation animation that will be discarded.\n\t'head' has scale animation that will be discarded.\n\t'upperleg.l' has translation animation that will be discarded.\n\t'upperleg.l' has scale animation that will be discarded.\n\t'lowerleg.l' has translation animation that will be discarded.\n\t'lowerleg.l' has scale animation that will be discarded.\n\t'foot.l' has translation animation that will be discarded.\n\t'foot.l' has scale animation that will be discarded.\n\t'toes.l' has translation animation that will be discarded.\n\t'toes.l' has scale animation that will be discarded.\n\t'upperleg.r' has translation animation that will be discarded.\n\t'upperleg.r' has scale animation that will be discarded.\n\t'lowerleg.r' has translation animation that will be discarded.\n\t'lowerleg.r' has scale animation that will be discarded.\n\t'foot.r' has translation animation that will be discarded.\n\t'foot.r' has scale animation that will be discarded.\n\t'toes.r' has translation animation that will be discarded.\n\t'toes.r' has scale animation that will be discarded.\n\nClip 'Spawn_Ground' has import animation warnings that might lower retargeting quality:\nNote: Activate translation DOF on avatar to improve retargeting quality.\n\t'hips' has scale animation that will be discarded.\n\t'spine' has translation animation that will be discarded.\n\t'spine' has scale animation that will be discarded.\n\t'chest' has translation animation that will be discarded.\n\t'chest' is inbetween humanoid transforms and has rotation animation that will be discarded.\n\t'chest' has scale animation that will be discarded.\n\t'upperarm.l' has translation animation that will be discarded.\n\t'upperarm.l' has scale animation that will be discarded.\n\t'lowerarm.l' has translation animation that will be discarded.\n\t'lowerarm.l' has scale animation that will be discarded.\n\t'wrist.l' has translation animation that will be discarded.\n\t'wrist.l' has scale animation that will be discarded.\n\t'upperarm.r' has translation animation that will be discarded.\n\t'upperarm.r' has scale animation that will be discarded.\n\t'lowerarm.r' has translation animation that will be discarded.\n\t'lowerarm.r' has scale animation that will be discarded.\n\t'wrist.r' has translation animation that will be discarded.\n\t'wrist.r' has scale animation that will be discarded.\n\t'head' has translation animation that will be discarded.\n\t'head' has scale animation that will be discarded.\n\t'upperleg.l' has translation animation that will be discarded.\n\t'upperleg.l' has scale animation that will be discarded.\n\t'lowerleg.l' has translation animation that will be discarded.\n\t'lowerleg.l' has scale animation that will be discarded.\n\t'foot.l' has translation animation that will be discarded.\n\t'foot.l' has scale animation that will be discarded.\n\t'toes.l' has translation animation that will be discarded.\n\t'toes.l' has scale animation that will be discarded.\n\t'upperleg.r' has translation animation that will be discarded.\n\t'upperleg.r' has scale animation that will be discarded.\n\t'lowerleg.r' has translation animation that will be discarded.\n\t'lowerleg.r' has scale animation that will be discarded.\n\t'foot.r' has translation animation that will be discarded.\n\t'foot.r' has scale animation that will be discarded.\n\t'toes.r' has translation animation that will be discarded.\n\t'toes.r' has scale animation that will be discarded.\n\nClip 'Throw' has import animation warnings that might lower retargeting quality:\nNote: Activate translation DOF on avatar to improve retargeting quality.\n\t'chest' is inbetween humanoid transforms and has rotation animation that will be discarded.\n\t'upperarm.l' has translation animation that will be discarded.\n\t'upperarm.r' has translation animation that will be discarded.\n\t'upperleg.l' has translation animation that will be discarded.\n\t'upperleg.r' has translation animation that will be discarded.\n\nClip 'Use_Item' has import animation warnings that might lower retargeting quality:\nNote: Activate translation DOF on avatar to improve retargeting quality.\n\t'chest' is inbetween humanoid transforms and has rotation animation that will be discarded.\n" animationRetargetingWarnings: animationDoRetargetingWarnings: 0 importAnimatedCustomProperties: 0 importConstraints: 0 animationCompression: 3 animationRotationError: 0.5 animationPositionError: 0.5 animationScaleError: 0.5 animationWrapMode: 0 extraExposedTransformPaths: [] extraUserProperties: [] clipAnimations: - serializedVersion: 16 name: T-Pose takeName: T-Pose internalID: -8312538846858333772 firstFrame: 0 lastFrame: 1 wrapMode: 0 orientationOffsetY: 0 level: 0 cycleOffset: 0 loop: 0 hasAdditiveReferencePose: 0 loopTime: 0 loopBlend: 0 loopBlendOrientation: 0 loopBlendPositionY: 0 loopBlendPositionXZ: 0 keepOriginalOrientation: 0 keepOriginalPositionY: 1 keepOriginalPositionXZ: 0 heightFromFeet: 0 mirror: 0 bodyMask: 01000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000 curves: [] events: [] transformMask: [] maskType: 3 maskSource: {instanceID: 0} additiveReferencePoseFrame: 0 - serializedVersion: 16 name: Death_A takeName: Death_A internalID: -1923750366902163184 firstFrame: 0 lastFrame: 24 wrapMode: 0 orientationOffsetY: 0 level: 0 cycleOffset: 0 loop: 0 hasAdditiveReferencePose: 0 loopTime: 0 loopBlend: 0 loopBlendOrientation: 0 loopBlendPositionY: 0 loopBlendPositionXZ: 0 keepOriginalOrientation: 0 keepOriginalPositionY: 1 keepOriginalPositionXZ: 0 heightFromFeet: 0 mirror: 0 bodyMask: 01000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000 curves: [] events: [] transformMask: [] maskType: 3 maskSource: {instanceID: 0} additiveReferencePoseFrame: 0 - serializedVersion: 16 name: Death_A_Pose takeName: Death_A_Pose internalID: -1764627894708832522 firstFrame: 0 lastFrame: 1 wrapMode: 0 orientationOffsetY: 0 level: 0 cycleOffset: 0 loop: 0 hasAdditiveReferencePose: 0 loopTime: 0 loopBlend: 0 loopBlendOrientation: 0 loopBlendPositionY: 0 loopBlendPositionXZ: 0 keepOriginalOrientation: 0 keepOriginalPositionY: 1 keepOriginalPositionXZ: 0 heightFromFeet: 0 mirror: 0 bodyMask: 01000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000 curves: [] events: [] transformMask: [] maskType: 3 maskSource: {instanceID: 0} additiveReferencePoseFrame: 0 - serializedVersion: 16 name: Death_B takeName: Death_B internalID: 3311174667178009610 firstFrame: 0 lastFrame: 79 wrapMode: 0 orientationOffsetY: 0 level: 0 cycleOffset: 0 loop: 0 hasAdditiveReferencePose: 0 loopTime: 0 loopBlend: 0 loopBlendOrientation: 0 loopBlendPositionY: 0 loopBlendPositionXZ: 0 keepOriginalOrientation: 0 keepOriginalPositionY: 1 keepOriginalPositionXZ: 0 heightFromFeet: 0 mirror: 0 bodyMask: 01000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000 curves: [] events: [] transformMask: [] maskType: 3 maskSource: {instanceID: 0} additiveReferencePoseFrame: 0 - serializedVersion: 16 name: Death_B_Pose takeName: Death_B_Pose internalID: 2926267936692278293 firstFrame: 0 lastFrame: 1 wrapMode: 0 orientationOffsetY: 0 level: 0 cycleOffset: 0 loop: 0 hasAdditiveReferencePose: 0 loopTime: 0 loopBlend: 0 loopBlendOrientation: 0 loopBlendPositionY: 0 loopBlendPositionXZ: 0 keepOriginalOrientation: 0 keepOriginalPositionY: 1 keepOriginalPositionXZ: 0 heightFromFeet: 0 mirror: 0 bodyMask: 01000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000 curves: [] events: [] transformMask: [] maskType: 3 maskSource: {instanceID: 0} additiveReferencePoseFrame: 0 - serializedVersion: 16 name: Hit_A takeName: Hit_A internalID: 2825485217256495706 firstFrame: 0 lastFrame: 20 wrapMode: 0 orientationOffsetY: 0 level: 0 cycleOffset: 0 loop: 0 hasAdditiveReferencePose: 0 loopTime: 0 loopBlend: 0 loopBlendOrientation: 0 loopBlendPositionY: 0 loopBlendPositionXZ: 0 keepOriginalOrientation: 0 keepOriginalPositionY: 1 keepOriginalPositionXZ: 0 heightFromFeet: 0 mirror: 0 bodyMask: 01000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000 curves: [] events: [] transformMask: [] maskType: 3 maskSource: {instanceID: 0} additiveReferencePoseFrame: 0 - serializedVersion: 16 name: Hit_B takeName: Hit_B internalID: 5929533664354034034 firstFrame: 0 lastFrame: 26 wrapMode: 0 orientationOffsetY: 0 level: 0 cycleOffset: 0 loop: 0 hasAdditiveReferencePose: 0 loopTime: 0 loopBlend: 0 loopBlendOrientation: 0 loopBlendPositionY: 0 loopBlendPositionXZ: 0 keepOriginalOrientation: 0 keepOriginalPositionY: 1 keepOriginalPositionXZ: 0 heightFromFeet: 0 mirror: 0 bodyMask: 01000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000 curves: [] events: [] transformMask: [] maskType: 3 maskSource: {instanceID: 0} additiveReferencePoseFrame: 0 - serializedVersion: 16 name: Idle_A takeName: Idle_A internalID: -5624545281902316504 firstFrame: 0 lastFrame: 32 wrapMode: 0 orientationOffsetY: 0 level: 0 cycleOffset: 0 loop: 0 hasAdditiveReferencePose: 0 loopTime: 0 loopBlend: 0 loopBlendOrientation: 0 loopBlendPositionY: 0 loopBlendPositionXZ: 0 keepOriginalOrientation: 0 keepOriginalPositionY: 1 keepOriginalPositionXZ: 0 heightFromFeet: 0 mirror: 0 bodyMask: 01000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000 curves: [] events: [] transformMask: [] maskType: 3 maskSource: {instanceID: 0} additiveReferencePoseFrame: 0 - serializedVersion: 16 name: Idle_B takeName: Idle_B internalID: 345275505875579249 firstFrame: 0 lastFrame: 64 wrapMode: 0 orientationOffsetY: 0 level: 0 cycleOffset: 0 loop: 0 hasAdditiveReferencePose: 0 loopTime: 1 loopBlend: 0 loopBlendOrientation: 0 loopBlendPositionY: 0 loopBlendPositionXZ: 0 keepOriginalOrientation: 0 keepOriginalPositionY: 1 keepOriginalPositionXZ: 0 heightFromFeet: 0 mirror: 0 bodyMask: 01000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000 curves: [] events: [] transformMask: [] maskType: 3 maskSource: {instanceID: 0} additiveReferencePoseFrame: 0 - serializedVersion: 16 name: Interact takeName: Interact internalID: 1701519168366769839 firstFrame: 0 lastFrame: 39 wrapMode: 0 orientationOffsetY: 0 level: 0 cycleOffset: 0 loop: 0 hasAdditiveReferencePose: 0 loopTime: 0 loopBlend: 0 loopBlendOrientation: 0 loopBlendPositionY: 0 loopBlendPositionXZ: 0 keepOriginalOrientation: 0 keepOriginalPositionY: 1 keepOriginalPositionXZ: 0 heightFromFeet: 0 mirror: 0 bodyMask: 01000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000 curves: [] events: [] transformMask: [] maskType: 3 maskSource: {instanceID: 0} additiveReferencePoseFrame: 0 - serializedVersion: 16 name: PickUp takeName: PickUp internalID: 4787742288682755051 firstFrame: 0 lastFrame: 39 wrapMode: 0 orientationOffsetY: 0 level: 0 cycleOffset: 0 loop: 0 hasAdditiveReferencePose: 0 loopTime: 0 loopBlend: 0 loopBlendOrientation: 0 loopBlendPositionY: 0 loopBlendPositionXZ: 0 keepOriginalOrientation: 0 keepOriginalPositionY: 1 keepOriginalPositionXZ: 0 heightFromFeet: 0 mirror: 0 bodyMask: 01000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000 curves: [] events: [] transformMask: [] maskType: 3 maskSource: {instanceID: 0} additiveReferencePoseFrame: 0 - serializedVersion: 16 name: Spawn_Air takeName: Spawn_Air internalID: 2613239370480212521 firstFrame: 0 lastFrame: 39 wrapMode: 0 orientationOffsetY: 0 level: 0 cycleOffset: 0 loop: 0 hasAdditiveReferencePose: 0 loopTime: 0 loopBlend: 0 loopBlendOrientation: 0 loopBlendPositionY: 0 loopBlendPositionXZ: 0 keepOriginalOrientation: 0 keepOriginalPositionY: 1 keepOriginalPositionXZ: 0 heightFromFeet: 0 mirror: 0 bodyMask: 01000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000 curves: [] events: [] transformMask: [] maskType: 3 maskSource: {instanceID: 0} additiveReferencePoseFrame: 0 - serializedVersion: 16 name: Spawn_Ground takeName: Spawn_Ground internalID: 6802492928670190411 firstFrame: 0 lastFrame: 39 wrapMode: 0 orientationOffsetY: 0 level: 0 cycleOffset: 0 loop: 0 hasAdditiveReferencePose: 0 loopTime: 0 loopBlend: 0 loopBlendOrientation: 0 loopBlendPositionY: 0 loopBlendPositionXZ: 0 keepOriginalOrientation: 0 keepOriginalPositionY: 1 keepOriginalPositionXZ: 0 heightFromFeet: 0 mirror: 0 bodyMask: 01000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000 curves: [] events: [] transformMask: [] maskType: 3 maskSource: {instanceID: 0} additiveReferencePoseFrame: 0 - serializedVersion: 16 name: Throw takeName: Throw internalID: -6185155371445809522 firstFrame: 0 lastFrame: 41 wrapMode: 0 orientationOffsetY: 0 level: 0 cycleOffset: 0 loop: 0 hasAdditiveReferencePose: 0 loopTime: 0 loopBlend: 0 loopBlendOrientation: 0 loopBlendPositionY: 0 loopBlendPositionXZ: 0 keepOriginalOrientation: 0 keepOriginalPositionY: 1 keepOriginalPositionXZ: 0 heightFromFeet: 0 mirror: 0 bodyMask: 01000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000 curves: [] events: [] transformMask: [] maskType: 3 maskSource: {instanceID: 0} additiveReferencePoseFrame: 0 - serializedVersion: 16 name: Use_Item takeName: Use_Item internalID: 7417917891377754313 firstFrame: 0 lastFrame: 48 wrapMode: 0 orientationOffsetY: 0 level: 0 cycleOffset: 0 loop: 0 hasAdditiveReferencePose: 0 loopTime: 0 loopBlend: 0 loopBlendOrientation: 0 loopBlendPositionY: 0 loopBlendPositionXZ: 0 keepOriginalOrientation: 0 keepOriginalPositionY: 1 keepOriginalPositionXZ: 0 heightFromFeet: 0 mirror: 0 bodyMask: 01000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000 curves: [] events: [] transformMask: [] maskType: 3 maskSource: {instanceID: 0} additiveReferencePoseFrame: 0 isReadable: 0 meshes: lODScreenPercentages: [] globalScale: 1 meshCompression: 0 addColliders: 0 useSRGBMaterialColor: 1 sortHierarchyByName: 1 importPhysicalCameras: 1 importVisibility: 1 importBlendShapes: 1 importCameras: 1 importLights: 1 nodeNameCollisionStrategy: 1 fileIdsGeneration: 2 swapUVChannels: 0 generateSecondaryUV: 0 useFileUnits: 1 keepQuads: 0 weldVertices: 1 bakeAxisConversion: 0 preserveHierarchy: 0 skinWeightsMode: 0 maxBonesPerVertex: 4 minBoneWeight: 0.001 optimizeBones: 1 generateMeshLods: 0 meshLodGenerationFlags: 0 maximumMeshLod: -1 meshOptimizationFlags: -1 indexFormat: 0 secondaryUVAngleDistortion: 8 secondaryUVAreaDistortion: 15.000001 secondaryUVHardAngle: 88 secondaryUVMarginMethod: 1 secondaryUVMinLightmapResolution: 40 secondaryUVMinObjectScale: 1 secondaryUVPackMargin: 4 useFileScale: 1 strictVertexDataChecks: 0 tangentSpace: normalSmoothAngle: 60 normalImportMode: 0 tangentImportMode: 3 normalCalculationMode: 4 legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0 blendShapeNormalImportMode: 1 normalSmoothingSource: 0 referencedClips: [] importAnimation: 1 humanDescription: serializedVersion: 3 human: - boneName: hips humanName: Hips limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: upperleg.l humanName: LeftUpperLeg limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: upperleg.r humanName: RightUpperLeg limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: lowerleg.l humanName: LeftLowerLeg limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: lowerleg.r humanName: RightLowerLeg limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: foot.l humanName: LeftFoot limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: foot.r humanName: RightFoot limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: spine humanName: Spine limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: head humanName: Head limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: upperarm.l humanName: LeftUpperArm limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: upperarm.r humanName: RightUpperArm limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: lowerarm.l humanName: LeftLowerArm limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: lowerarm.r humanName: RightLowerArm limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: wrist.l humanName: LeftHand limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: wrist.r humanName: RightHand limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: toes.l humanName: LeftToes limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: toes.r humanName: RightToes limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 skeleton: - name: Rig_Medium_General(Clone) parentName: position: {x: 0, y: 0, z: 0} rotation: {x: 0, y: 0, z: 0, w: 1} scale: {x: 1, y: 1, z: 1} - name: Rig_Medium parentName: Rig_Medium_General(Clone) position: {x: -0, y: 0, z: 0} rotation: {x: 0.000000021855694, y: -0, z: -0, w: 1} scale: {x: 1, y: 1, z: 1} - name: root parentName: Rig_Medium position: {x: -0, y: 0, z: 0} rotation: {x: -0.000000021855692, y: -0.000000119209275, z: 2.6054013e-15, w: 1} scale: {x: 1, y: 1, z: 1} - name: hips parentName: root position: {x: -0, y: 0.40566343, z: 0} rotation: {x: -5.3290705e-15, y: 0.000000119209275, z: 6.3527476e-22, w: 1} scale: {x: 1, y: 1, z: 1} - name: spine parentName: hips position: {x: 2.35e-43, y: 0.1919775, z: 0} rotation: {x: 5.3290705e-15, y: -7.1054274e-15, z: -1.3883952e-28, w: 1} scale: {x: 1, y: 1, z: 1} - name: chest parentName: spine position: {x: 3.69611e-29, y: 0.37498796, z: 1.7763568e-15} rotation: {x: 0, y: 4.2351647e-22, z: -0, w: 1} scale: {x: 1, y: 0.99999994, z: 1} - name: upperarm.l parentName: chest position: {x: -0.21200736, y: 0.13413227, z: 0.00000008487841} rotation: {x: -0.514122, y: 0.48546723, z: 0.48546833, w: 0.51412123} scale: {x: 0.99999934, y: 0.99999934, z: 0.9999998} - name: lowerarm.l parentName: upperarm.l position: {x: 3.169376e-10, y: 0.24189739, z: -0.00000011563963} rotation: {x: 3.3142292e-10, y: 0.000000062216756, z: 0.055285525, w: 0.9984706} scale: {x: 1.0000001, y: 0.99999994, z: 1} - name: wrist.l parentName: lowerarm.l position: {x: -0.0000000016788704, y: 0.26004383, z: 0.0000000018543524} rotation: {x: 0.0000000012139638, y: 2.7674268e-10, z: -0.026658101, w: 0.99964464} scale: {x: 0.99999994, y: 1, z: 1} - name: hand.l parentName: wrist.l position: {x: -1.2647661e-12, y: 0.073825896, z: 0.0000001193573} rotation: {x: 5.956492e-10, y: -0.00000013579616, z: 0.000005455195, w: 1} scale: {x: 1, y: 1, z: 1} - name: handslot.l parentName: hand.l position: {x: -5.209344e-10, y: 0.096125245, z: -0.057499886} rotation: {x: -0.000000016437696, y: -0.000000019798925, z: 0.7071068, w: 0.7071067} scale: {x: 1, y: 1, z: 1} - name: 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