diff --git a/.gitignore b/.gitignore index 37d159a..ed2de02 100644 --- a/.gitignore +++ b/.gitignore @@ -275,7 +275,6 @@ PublishScripts/ # NuGet Symbol Packages *.snupkg # The packages folder can be ignored because of Package Restore -**/[Pp]ackages/* # except build/, which is used as an MSBuild target. !**/[Pp]ackages/build/ # Uncomment if necessary however generally it will be regenerated when needed diff --git a/ProjectSettings/Packages/com.unity.dedicated-server/MultiplayerRolesSettings.asset b/ProjectSettings/Packages/com.unity.dedicated-server/MultiplayerRolesSettings.asset new file mode 100644 index 0000000..d72800d --- /dev/null +++ b/ProjectSettings/Packages/com.unity.dedicated-server/MultiplayerRolesSettings.asset @@ -0,0 +1,17 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!114 &1 +MonoBehaviour: + m_ObjectHideFlags: 53 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 15023, guid: 0000000000000000e000000000000000, type: 0} + m_Name: + m_EditorClassIdentifier: UnityEditor.MultiplayerModule.dll::UnityEditor.Multiplayer.Internal.MultiplayerRolesSettings + m_MultiplayerRoleForClassicProfile: + m_Keys: [] + m_Values: