멀티플레이어 지원
이동, 건설, 인터랙션, 공격 등
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@@ -10,6 +10,7 @@ GameObject:
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m_Component:
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- component: {fileID: 3298109745345281552}
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- component: {fileID: 7009177059939730184}
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- component: {fileID: 3785165941058020905}
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- component: {fileID: 3261695852906763218}
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- component: {fileID: 1331949327699177778}
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m_Layer: 8
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@@ -56,6 +57,31 @@ BoxCollider:
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serializedVersion: 3
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m_Size: {x: 1, y: 1, z: 1}
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m_Center: {x: 0, y: 0, z: 0}
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--- !u!114 &3785165941058020905
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MonoBehaviour:
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m_ObjectHideFlags: 0
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 7327242023390354019}
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m_Enabled: 1
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m_EditorHideFlags: 0
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m_Script: {fileID: 11500000, guid: d5a57f767e5e46a458fc5d3c628d0cbb, type: 3}
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m_Name:
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m_EditorClassIdentifier: Unity.Netcode.Runtime::Unity.Netcode.NetworkObject
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GlobalObjectIdHash: 2885087048
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InScenePlacedSourceGlobalObjectIdHash: 0
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DeferredDespawnTick: 0
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Ownership: 1
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AlwaysReplicateAsRoot: 0
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SynchronizeTransform: 1
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ActiveSceneSynchronization: 0
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SceneMigrationSynchronization: 1
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SpawnWithObservers: 1
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DontDestroyWithOwner: 0
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AutoObjectParentSync: 1
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SyncOwnerTransformWhenParented: 1
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AllowOwnerToParent: 0
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--- !u!114 &3261695852906763218
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MonoBehaviour:
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m_ObjectHideFlags: 0
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@@ -68,8 +94,7 @@ MonoBehaviour:
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m_Script: {fileID: 11500000, guid: 9bbda59cbb9721e419a846e7db104508, type: 3}
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m_Name:
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m_EditorClassIdentifier: Assembly-CSharp::ConstructionSite
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uiPrefab: {fileID: 5538244123098040924, guid: c3fdbbab939866e4396727cb27c57314, type: 3}
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uiOffset: {x: 0, y: 2, z: 1.5}
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ShowTopMostFoldoutHeaderGroup: 1
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--- !u!54 &1331949327699177778
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Rigidbody:
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m_ObjectHideFlags: 0
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