멀티플레이어 지원
이동, 건설, 인터랙션, 공격 등
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@@ -43,6 +43,7 @@ GameObject:
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- component: {fileID: 3298109745345281552}
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- component: {fileID: 7462498580092677868}
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- component: {fileID: 1517820236960220551}
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- component: {fileID: 6601208044127032319}
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m_Layer: 0
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m_Name: Arrow Tower
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m_TagString: Untagged
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@@ -96,6 +97,31 @@ MonoBehaviour:
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m_Name:
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m_EditorClassIdentifier: Assembly-CSharp::TowerRangeOverlay
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_rangeSprite: {fileID: 7568889303457012890}
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--- !u!114 &6601208044127032319
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MonoBehaviour:
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m_ObjectHideFlags: 0
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 7327242023390354019}
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m_Enabled: 1
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m_EditorHideFlags: 0
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m_Script: {fileID: 11500000, guid: d5a57f767e5e46a458fc5d3c628d0cbb, type: 3}
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m_Name:
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m_EditorClassIdentifier: Unity.Netcode.Runtime::Unity.Netcode.NetworkObject
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GlobalObjectIdHash: 0
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InScenePlacedSourceGlobalObjectIdHash: 0
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DeferredDespawnTick: 0
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Ownership: 1
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AlwaysReplicateAsRoot: 0
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SynchronizeTransform: 1
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ActiveSceneSynchronization: 0
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SceneMigrationSynchronization: 1
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SpawnWithObservers: 1
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DontDestroyWithOwner: 0
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AutoObjectParentSync: 1
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SyncOwnerTransformWhenParented: 1
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AllowOwnerToParent: 0
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--- !u!1 &7568889303457012890
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GameObject:
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m_ObjectHideFlags: 0
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