Mineable 블록에 대해 전장의 안개 추가

그림자 안나오는 문제도 해결
This commit is contained in:
2026-01-17 20:14:12 +09:00
parent 443942f6ca
commit 8369e4d42f
47 changed files with 1991 additions and 2730 deletions

View File

@@ -46,14 +46,14 @@ MonoBehaviour:
m_MainLightShadowmapResolution: 2048
m_AdditionalLightsRenderingMode: 1
m_AdditionalLightsPerObjectLimit: 4
m_AdditionalLightShadowsSupported: 0
m_AdditionalLightShadowsSupported: 1
m_AdditionalLightsShadowmapResolution: 2048
m_AdditionalLightsShadowResolutionTierLow: 512
m_AdditionalLightsShadowResolutionTierMedium: 1024
m_AdditionalLightsShadowResolutionTierHigh: 2048
m_ReflectionProbeBlending: 0
m_ReflectionProbeBoxProjection: 0
m_ReflectionProbeAtlas: 1
m_ReflectionProbeAtlas: 0
m_ShadowDistance: 50
m_ShadowCascadeCount: 1
m_Cascade2Split: 0.25
@@ -100,42 +100,42 @@ MonoBehaviour:
obsoleteHasProbeVolumes:
m_Keys: []
m_Values:
m_PrefilteringModeMainLightShadows: 1
m_PrefilteringModeMainLightShadows: 4
m_PrefilteringModeAdditionalLight: 4
m_PrefilteringModeAdditionalLightShadows: 1
m_PrefilterXRKeywords: 0
m_PrefilteringModeForwardPlus: 1
m_PrefilteringModeDeferredRendering: 1
m_PrefilteringModeScreenSpaceOcclusion: 1
m_PrefilterDebugKeywords: 0
m_PrefilterWriteRenderingLayers: 0
m_PrefilterHDROutput: 0
m_PrefilterAlphaOutput: 0
m_PrefilterSSAODepthNormals: 0
m_PrefilterSSAOSourceDepthLow: 0
m_PrefilterSSAOSourceDepthMedium: 0
m_PrefilterSSAOSourceDepthHigh: 0
m_PrefilterSSAOInterleaved: 0
m_PrefilterSSAOBlueNoise: 0
m_PrefilterSSAOSampleCountLow: 0
m_PrefilterSSAOSampleCountMedium: 0
m_PrefilterSSAOSampleCountHigh: 0
m_PrefilterDBufferMRT1: 0
m_PrefilterDBufferMRT2: 0
m_PrefilterDBufferMRT3: 0
m_PrefilterSoftShadowsQualityLow: 0
m_PrefilterSoftShadowsQualityMedium: 0
m_PrefilterSoftShadowsQualityHigh: 0
m_PrefilterXRKeywords: 1
m_PrefilteringModeForwardPlus: 0
m_PrefilteringModeDeferredRendering: 0
m_PrefilteringModeScreenSpaceOcclusion: 0
m_PrefilterDebugKeywords: 1
m_PrefilterWriteRenderingLayers: 1
m_PrefilterHDROutput: 1
m_PrefilterAlphaOutput: 1
m_PrefilterSSAODepthNormals: 1
m_PrefilterSSAOSourceDepthLow: 1
m_PrefilterSSAOSourceDepthMedium: 1
m_PrefilterSSAOSourceDepthHigh: 1
m_PrefilterSSAOInterleaved: 1
m_PrefilterSSAOBlueNoise: 1
m_PrefilterSSAOSampleCountLow: 1
m_PrefilterSSAOSampleCountMedium: 1
m_PrefilterSSAOSampleCountHigh: 1
m_PrefilterDBufferMRT1: 1
m_PrefilterDBufferMRT2: 1
m_PrefilterDBufferMRT3: 1
m_PrefilterSoftShadowsQualityLow: 1
m_PrefilterSoftShadowsQualityMedium: 1
m_PrefilterSoftShadowsQualityHigh: 1
m_PrefilterSoftShadows: 0
m_PrefilterScreenCoord: 0
m_PrefilterScreenSpaceIrradiance: 0
m_PrefilterNativeRenderPass: 0
m_PrefilterScreenCoord: 1
m_PrefilterScreenSpaceIrradiance: 1
m_PrefilterNativeRenderPass: 1
m_PrefilterUseLegacyLightmaps: 0
m_PrefilterBicubicLightmapSampling: 0
m_PrefilterReflectionProbeRotation: 0
m_PrefilterReflectionProbeBlending: 0
m_PrefilterReflectionProbeBoxProjection: 0
m_PrefilterReflectionProbeAtlas: 0
m_PrefilterBicubicLightmapSampling: 1
m_PrefilterReflectionProbeRotation: 1
m_PrefilterReflectionProbeBlending: 1
m_PrefilterReflectionProbeBoxProjection: 1
m_PrefilterReflectionProbeAtlas: 1
m_ShaderVariantLogLevel: 0
m_ShadowCascades: 0
m_Textures: