타워 공격 기능 추가
각 타워 외형 변경 및 투사체 생성
This commit is contained in:
@@ -1,6 +1,6 @@
|
|||||||
%YAML 1.1
|
%YAML 1.1
|
||||||
%TAG !u! tag:unity3d.com,2011:
|
%TAG !u! tag:unity3d.com,2011:
|
||||||
--- !u!1 &5197809611902479495
|
--- !u!1 &1084203197372406492
|
||||||
GameObject:
|
GameObject:
|
||||||
m_ObjectHideFlags: 0
|
m_ObjectHideFlags: 0
|
||||||
m_CorrespondingSourceObject: {fileID: 0}
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
@@ -8,47 +8,47 @@ GameObject:
|
|||||||
m_PrefabAsset: {fileID: 0}
|
m_PrefabAsset: {fileID: 0}
|
||||||
serializedVersion: 6
|
serializedVersion: 6
|
||||||
m_Component:
|
m_Component:
|
||||||
- component: {fileID: 4109571144015078867}
|
- component: {fileID: 8072352134954294963}
|
||||||
- component: {fileID: 4642167661985692858}
|
- component: {fileID: 3522849292270940030}
|
||||||
- component: {fileID: 5228462337659917940}
|
- component: {fileID: 8160696082688192964}
|
||||||
- component: {fileID: 5161982024381316271}
|
m_Layer: 0
|
||||||
m_Layer: 8
|
m_Name: Tower Symbol
|
||||||
m_Name: Quad
|
|
||||||
m_TagString: Untagged
|
m_TagString: Untagged
|
||||||
m_Icon: {fileID: 0}
|
m_Icon: {fileID: 0}
|
||||||
m_NavMeshLayer: 0
|
m_NavMeshLayer: 0
|
||||||
m_StaticEditorFlags: 0
|
m_StaticEditorFlags: 0
|
||||||
m_IsActive: 1
|
m_IsActive: 1
|
||||||
--- !u!4 &4109571144015078867
|
--- !u!4 &8072352134954294963
|
||||||
Transform:
|
Transform:
|
||||||
m_ObjectHideFlags: 0
|
m_ObjectHideFlags: 0
|
||||||
m_CorrespondingSourceObject: {fileID: 0}
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
m_PrefabInstance: {fileID: 0}
|
m_PrefabInstance: {fileID: 0}
|
||||||
m_PrefabAsset: {fileID: 0}
|
m_PrefabAsset: {fileID: 0}
|
||||||
m_GameObject: {fileID: 5197809611902479495}
|
m_GameObject: {fileID: 1084203197372406492}
|
||||||
serializedVersion: 2
|
serializedVersion: 2
|
||||||
m_LocalRotation: {x: 0.7071068, y: 0, z: 0, w: 0.7071068}
|
m_LocalRotation: {x: 0, y: 0.8660254, z: -0.5, w: 0}
|
||||||
m_LocalPosition: {x: 0, y: 0.5, z: 0}
|
m_LocalPosition: {x: 0, y: 2, z: 0}
|
||||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
m_LocalScale: {x: 5, y: 5, z: 5}
|
||||||
m_ConstrainProportionsScale: 0
|
m_ConstrainProportionsScale: 0
|
||||||
m_Children: []
|
m_Children:
|
||||||
|
- {fileID: 3054833026683299306}
|
||||||
m_Father: {fileID: 3298109745345281552}
|
m_Father: {fileID: 3298109745345281552}
|
||||||
m_LocalEulerAnglesHint: {x: 90, y: 0, z: 0}
|
m_LocalEulerAnglesHint: {x: 60, y: 180, z: 0}
|
||||||
--- !u!33 &4642167661985692858
|
--- !u!33 &3522849292270940030
|
||||||
MeshFilter:
|
MeshFilter:
|
||||||
m_ObjectHideFlags: 0
|
m_ObjectHideFlags: 0
|
||||||
m_CorrespondingSourceObject: {fileID: 0}
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
m_PrefabInstance: {fileID: 0}
|
m_PrefabInstance: {fileID: 0}
|
||||||
m_PrefabAsset: {fileID: 0}
|
m_PrefabAsset: {fileID: 0}
|
||||||
m_GameObject: {fileID: 5197809611902479495}
|
m_GameObject: {fileID: 1084203197372406492}
|
||||||
m_Mesh: {fileID: 10210, guid: 0000000000000000e000000000000000, type: 0}
|
m_Mesh: {fileID: 4300000, guid: 9621f0f382ccba24ca050cf4f88fa708, type: 3}
|
||||||
--- !u!23 &5228462337659917940
|
--- !u!23 &8160696082688192964
|
||||||
MeshRenderer:
|
MeshRenderer:
|
||||||
m_ObjectHideFlags: 0
|
m_ObjectHideFlags: 0
|
||||||
m_CorrespondingSourceObject: {fileID: 0}
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
m_PrefabInstance: {fileID: 0}
|
m_PrefabInstance: {fileID: 0}
|
||||||
m_PrefabAsset: {fileID: 0}
|
m_PrefabAsset: {fileID: 0}
|
||||||
m_GameObject: {fileID: 5197809611902479495}
|
m_GameObject: {fileID: 1084203197372406492}
|
||||||
m_Enabled: 1
|
m_Enabled: 1
|
||||||
m_CastShadows: 1
|
m_CastShadows: 1
|
||||||
m_ReceiveShadows: 1
|
m_ReceiveShadows: 1
|
||||||
@@ -67,7 +67,7 @@ MeshRenderer:
|
|||||||
m_RenderingLayerMask: 1
|
m_RenderingLayerMask: 1
|
||||||
m_RendererPriority: 0
|
m_RendererPriority: 0
|
||||||
m_Materials:
|
m_Materials:
|
||||||
- {fileID: 2100000, guid: 1172a8694fec54044a3a03b123326b74, type: 2}
|
- {fileID: 2100000, guid: 41680dad0f0243748b4e228f49a2e3c4, type: 2}
|
||||||
m_StaticBatchInfo:
|
m_StaticBatchInfo:
|
||||||
firstSubMesh: 0
|
firstSubMesh: 0
|
||||||
subMeshCount: 0
|
subMeshCount: 0
|
||||||
@@ -91,13 +91,104 @@ MeshRenderer:
|
|||||||
m_SortingOrder: 0
|
m_SortingOrder: 0
|
||||||
m_MaskInteraction: 0
|
m_MaskInteraction: 0
|
||||||
m_AdditionalVertexStreams: {fileID: 0}
|
m_AdditionalVertexStreams: {fileID: 0}
|
||||||
--- !u!64 &5161982024381316271
|
--- !u!1 &3045533606575271731
|
||||||
MeshCollider:
|
GameObject:
|
||||||
m_ObjectHideFlags: 0
|
m_ObjectHideFlags: 0
|
||||||
m_CorrespondingSourceObject: {fileID: 0}
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
m_PrefabInstance: {fileID: 0}
|
m_PrefabInstance: {fileID: 0}
|
||||||
m_PrefabAsset: {fileID: 0}
|
m_PrefabAsset: {fileID: 0}
|
||||||
m_GameObject: {fileID: 5197809611902479495}
|
serializedVersion: 6
|
||||||
|
m_Component:
|
||||||
|
- component: {fileID: 2131228532769343462}
|
||||||
|
- component: {fileID: 4311985638700492585}
|
||||||
|
- component: {fileID: 3454071873474424317}
|
||||||
|
- component: {fileID: 453265907681677438}
|
||||||
|
m_Layer: 0
|
||||||
|
m_Name: Bottom
|
||||||
|
m_TagString: Untagged
|
||||||
|
m_Icon: {fileID: 0}
|
||||||
|
m_NavMeshLayer: 0
|
||||||
|
m_StaticEditorFlags: 0
|
||||||
|
m_IsActive: 1
|
||||||
|
--- !u!4 &2131228532769343462
|
||||||
|
Transform:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 3045533606575271731}
|
||||||
|
serializedVersion: 2
|
||||||
|
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||||
|
m_LocalPosition: {x: 0, y: -1, z: 0}
|
||||||
|
m_LocalScale: {x: 1.5, y: 0.2, z: 1.5}
|
||||||
|
m_ConstrainProportionsScale: 0
|
||||||
|
m_Children: []
|
||||||
|
m_Father: {fileID: 3298109745345281552}
|
||||||
|
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||||
|
--- !u!33 &4311985638700492585
|
||||||
|
MeshFilter:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 3045533606575271731}
|
||||||
|
m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0}
|
||||||
|
--- !u!23 &3454071873474424317
|
||||||
|
MeshRenderer:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 3045533606575271731}
|
||||||
|
m_Enabled: 1
|
||||||
|
m_CastShadows: 1
|
||||||
|
m_ReceiveShadows: 1
|
||||||
|
m_DynamicOccludee: 1
|
||||||
|
m_StaticShadowCaster: 0
|
||||||
|
m_MotionVectors: 1
|
||||||
|
m_LightProbeUsage: 1
|
||||||
|
m_ReflectionProbeUsage: 1
|
||||||
|
m_RayTracingMode: 2
|
||||||
|
m_RayTraceProcedural: 0
|
||||||
|
m_RayTracingAccelStructBuildFlagsOverride: 0
|
||||||
|
m_RayTracingAccelStructBuildFlags: 1
|
||||||
|
m_SmallMeshCulling: 1
|
||||||
|
m_ForceMeshLod: -1
|
||||||
|
m_MeshLodSelectionBias: 0
|
||||||
|
m_RenderingLayerMask: 1
|
||||||
|
m_RendererPriority: 0
|
||||||
|
m_Materials:
|
||||||
|
- {fileID: 2100000, guid: 2425c03ff18262a4eaa45371f0fe6dcf, type: 2}
|
||||||
|
m_StaticBatchInfo:
|
||||||
|
firstSubMesh: 0
|
||||||
|
subMeshCount: 0
|
||||||
|
m_StaticBatchRoot: {fileID: 0}
|
||||||
|
m_ProbeAnchor: {fileID: 0}
|
||||||
|
m_LightProbeVolumeOverride: {fileID: 0}
|
||||||
|
m_ScaleInLightmap: 1
|
||||||
|
m_ReceiveGI: 1
|
||||||
|
m_PreserveUVs: 0
|
||||||
|
m_IgnoreNormalsForChartDetection: 0
|
||||||
|
m_ImportantGI: 0
|
||||||
|
m_StitchLightmapSeams: 1
|
||||||
|
m_SelectedEditorRenderState: 3
|
||||||
|
m_MinimumChartSize: 4
|
||||||
|
m_AutoUVMaxDistance: 0.5
|
||||||
|
m_AutoUVMaxAngle: 89
|
||||||
|
m_LightmapParameters: {fileID: 0}
|
||||||
|
m_GlobalIlluminationMeshLod: 0
|
||||||
|
m_SortingLayerID: 0
|
||||||
|
m_SortingLayer: 0
|
||||||
|
m_SortingOrder: 0
|
||||||
|
m_MaskInteraction: 0
|
||||||
|
m_AdditionalVertexStreams: {fileID: 0}
|
||||||
|
--- !u!136 &453265907681677438
|
||||||
|
CapsuleCollider:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 3045533606575271731}
|
||||||
m_Material: {fileID: 0}
|
m_Material: {fileID: 0}
|
||||||
m_IncludeLayers:
|
m_IncludeLayers:
|
||||||
serializedVersion: 2
|
serializedVersion: 2
|
||||||
@@ -109,10 +200,270 @@ MeshCollider:
|
|||||||
m_IsTrigger: 0
|
m_IsTrigger: 0
|
||||||
m_ProvidesContacts: 0
|
m_ProvidesContacts: 0
|
||||||
m_Enabled: 1
|
m_Enabled: 1
|
||||||
serializedVersion: 5
|
serializedVersion: 2
|
||||||
m_Convex: 0
|
m_Radius: 0.5000001
|
||||||
m_CookingOptions: 30
|
m_Height: 2
|
||||||
m_Mesh: {fileID: 10210, guid: 0000000000000000e000000000000000, type: 0}
|
m_Direction: 1
|
||||||
|
m_Center: {x: 0.000000059604645, y: 0, z: -0.00000008940697}
|
||||||
|
--- !u!1 &3422586179833201152
|
||||||
|
GameObject:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
serializedVersion: 6
|
||||||
|
m_Component:
|
||||||
|
- component: {fileID: 5845291261555773743}
|
||||||
|
- component: {fileID: 1274033710385252447}
|
||||||
|
- component: {fileID: 8643307671209207344}
|
||||||
|
- component: {fileID: 85556868529448398}
|
||||||
|
m_Layer: 0
|
||||||
|
m_Name: Body
|
||||||
|
m_TagString: Untagged
|
||||||
|
m_Icon: {fileID: 0}
|
||||||
|
m_NavMeshLayer: 0
|
||||||
|
m_StaticEditorFlags: 0
|
||||||
|
m_IsActive: 1
|
||||||
|
--- !u!4 &5845291261555773743
|
||||||
|
Transform:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 3422586179833201152}
|
||||||
|
serializedVersion: 2
|
||||||
|
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||||
|
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||||
|
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||||
|
m_ConstrainProportionsScale: 0
|
||||||
|
m_Children: []
|
||||||
|
m_Father: {fileID: 3298109745345281552}
|
||||||
|
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||||
|
--- !u!33 &1274033710385252447
|
||||||
|
MeshFilter:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 3422586179833201152}
|
||||||
|
m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0}
|
||||||
|
--- !u!23 &8643307671209207344
|
||||||
|
MeshRenderer:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 3422586179833201152}
|
||||||
|
m_Enabled: 1
|
||||||
|
m_CastShadows: 1
|
||||||
|
m_ReceiveShadows: 1
|
||||||
|
m_DynamicOccludee: 1
|
||||||
|
m_StaticShadowCaster: 0
|
||||||
|
m_MotionVectors: 1
|
||||||
|
m_LightProbeUsage: 1
|
||||||
|
m_ReflectionProbeUsage: 1
|
||||||
|
m_RayTracingMode: 2
|
||||||
|
m_RayTraceProcedural: 0
|
||||||
|
m_RayTracingAccelStructBuildFlagsOverride: 0
|
||||||
|
m_RayTracingAccelStructBuildFlags: 1
|
||||||
|
m_SmallMeshCulling: 1
|
||||||
|
m_ForceMeshLod: -1
|
||||||
|
m_MeshLodSelectionBias: 0
|
||||||
|
m_RenderingLayerMask: 1
|
||||||
|
m_RendererPriority: 0
|
||||||
|
m_Materials:
|
||||||
|
- {fileID: 2100000, guid: 2425c03ff18262a4eaa45371f0fe6dcf, type: 2}
|
||||||
|
m_StaticBatchInfo:
|
||||||
|
firstSubMesh: 0
|
||||||
|
subMeshCount: 0
|
||||||
|
m_StaticBatchRoot: {fileID: 0}
|
||||||
|
m_ProbeAnchor: {fileID: 0}
|
||||||
|
m_LightProbeVolumeOverride: {fileID: 0}
|
||||||
|
m_ScaleInLightmap: 1
|
||||||
|
m_ReceiveGI: 1
|
||||||
|
m_PreserveUVs: 0
|
||||||
|
m_IgnoreNormalsForChartDetection: 0
|
||||||
|
m_ImportantGI: 0
|
||||||
|
m_StitchLightmapSeams: 1
|
||||||
|
m_SelectedEditorRenderState: 3
|
||||||
|
m_MinimumChartSize: 4
|
||||||
|
m_AutoUVMaxDistance: 0.5
|
||||||
|
m_AutoUVMaxAngle: 89
|
||||||
|
m_LightmapParameters: {fileID: 0}
|
||||||
|
m_GlobalIlluminationMeshLod: 0
|
||||||
|
m_SortingLayerID: 0
|
||||||
|
m_SortingLayer: 0
|
||||||
|
m_SortingOrder: 0
|
||||||
|
m_MaskInteraction: 0
|
||||||
|
m_AdditionalVertexStreams: {fileID: 0}
|
||||||
|
--- !u!136 &85556868529448398
|
||||||
|
CapsuleCollider:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 3422586179833201152}
|
||||||
|
m_Material: {fileID: 0}
|
||||||
|
m_IncludeLayers:
|
||||||
|
serializedVersion: 2
|
||||||
|
m_Bits: 0
|
||||||
|
m_ExcludeLayers:
|
||||||
|
serializedVersion: 2
|
||||||
|
m_Bits: 0
|
||||||
|
m_LayerOverridePriority: 0
|
||||||
|
m_IsTrigger: 0
|
||||||
|
m_ProvidesContacts: 0
|
||||||
|
m_Enabled: 1
|
||||||
|
serializedVersion: 2
|
||||||
|
m_Radius: 0.5000001
|
||||||
|
m_Height: 2
|
||||||
|
m_Direction: 1
|
||||||
|
m_Center: {x: 0.000000059604645, y: 0, z: -0.00000008940697}
|
||||||
|
--- !u!1 &3865543810083652104
|
||||||
|
GameObject:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
serializedVersion: 6
|
||||||
|
m_Component:
|
||||||
|
- component: {fileID: 3054833026683299306}
|
||||||
|
m_Layer: 0
|
||||||
|
m_Name: Fire Point
|
||||||
|
m_TagString: Untagged
|
||||||
|
m_Icon: {fileID: 0}
|
||||||
|
m_NavMeshLayer: 0
|
||||||
|
m_StaticEditorFlags: 0
|
||||||
|
m_IsActive: 1
|
||||||
|
--- !u!4 &3054833026683299306
|
||||||
|
Transform:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 3865543810083652104}
|
||||||
|
serializedVersion: 2
|
||||||
|
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||||
|
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||||
|
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||||
|
m_ConstrainProportionsScale: 0
|
||||||
|
m_Children: []
|
||||||
|
m_Father: {fileID: 8072352134954294963}
|
||||||
|
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||||
|
--- !u!1 &6751954356412886904
|
||||||
|
GameObject:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
serializedVersion: 6
|
||||||
|
m_Component:
|
||||||
|
- component: {fileID: 7867013838649239580}
|
||||||
|
- component: {fileID: 7791483680952140851}
|
||||||
|
- component: {fileID: 8085399352588519437}
|
||||||
|
- component: {fileID: 2140553438419275739}
|
||||||
|
m_Layer: 0
|
||||||
|
m_Name: Top
|
||||||
|
m_TagString: Untagged
|
||||||
|
m_Icon: {fileID: 0}
|
||||||
|
m_NavMeshLayer: 0
|
||||||
|
m_StaticEditorFlags: 0
|
||||||
|
m_IsActive: 1
|
||||||
|
--- !u!4 &7867013838649239580
|
||||||
|
Transform:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 6751954356412886904}
|
||||||
|
serializedVersion: 2
|
||||||
|
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||||
|
m_LocalPosition: {x: 0, y: 1, z: 0}
|
||||||
|
m_LocalScale: {x: 1.5, y: 0.2, z: 1.5}
|
||||||
|
m_ConstrainProportionsScale: 0
|
||||||
|
m_Children: []
|
||||||
|
m_Father: {fileID: 3298109745345281552}
|
||||||
|
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||||
|
--- !u!33 &7791483680952140851
|
||||||
|
MeshFilter:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 6751954356412886904}
|
||||||
|
m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0}
|
||||||
|
--- !u!23 &8085399352588519437
|
||||||
|
MeshRenderer:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 6751954356412886904}
|
||||||
|
m_Enabled: 1
|
||||||
|
m_CastShadows: 1
|
||||||
|
m_ReceiveShadows: 1
|
||||||
|
m_DynamicOccludee: 1
|
||||||
|
m_StaticShadowCaster: 0
|
||||||
|
m_MotionVectors: 1
|
||||||
|
m_LightProbeUsage: 1
|
||||||
|
m_ReflectionProbeUsage: 1
|
||||||
|
m_RayTracingMode: 2
|
||||||
|
m_RayTraceProcedural: 0
|
||||||
|
m_RayTracingAccelStructBuildFlagsOverride: 0
|
||||||
|
m_RayTracingAccelStructBuildFlags: 1
|
||||||
|
m_SmallMeshCulling: 1
|
||||||
|
m_ForceMeshLod: -1
|
||||||
|
m_MeshLodSelectionBias: 0
|
||||||
|
m_RenderingLayerMask: 1
|
||||||
|
m_RendererPriority: 0
|
||||||
|
m_Materials:
|
||||||
|
- {fileID: 2100000, guid: 2425c03ff18262a4eaa45371f0fe6dcf, type: 2}
|
||||||
|
m_StaticBatchInfo:
|
||||||
|
firstSubMesh: 0
|
||||||
|
subMeshCount: 0
|
||||||
|
m_StaticBatchRoot: {fileID: 0}
|
||||||
|
m_ProbeAnchor: {fileID: 0}
|
||||||
|
m_LightProbeVolumeOverride: {fileID: 0}
|
||||||
|
m_ScaleInLightmap: 1
|
||||||
|
m_ReceiveGI: 1
|
||||||
|
m_PreserveUVs: 0
|
||||||
|
m_IgnoreNormalsForChartDetection: 0
|
||||||
|
m_ImportantGI: 0
|
||||||
|
m_StitchLightmapSeams: 1
|
||||||
|
m_SelectedEditorRenderState: 3
|
||||||
|
m_MinimumChartSize: 4
|
||||||
|
m_AutoUVMaxDistance: 0.5
|
||||||
|
m_AutoUVMaxAngle: 89
|
||||||
|
m_LightmapParameters: {fileID: 0}
|
||||||
|
m_GlobalIlluminationMeshLod: 0
|
||||||
|
m_SortingLayerID: 0
|
||||||
|
m_SortingLayer: 0
|
||||||
|
m_SortingOrder: 0
|
||||||
|
m_MaskInteraction: 0
|
||||||
|
m_AdditionalVertexStreams: {fileID: 0}
|
||||||
|
--- !u!136 &2140553438419275739
|
||||||
|
CapsuleCollider:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 6751954356412886904}
|
||||||
|
m_Material: {fileID: 0}
|
||||||
|
m_IncludeLayers:
|
||||||
|
serializedVersion: 2
|
||||||
|
m_Bits: 0
|
||||||
|
m_ExcludeLayers:
|
||||||
|
serializedVersion: 2
|
||||||
|
m_Bits: 0
|
||||||
|
m_LayerOverridePriority: 0
|
||||||
|
m_IsTrigger: 0
|
||||||
|
m_ProvidesContacts: 0
|
||||||
|
m_Enabled: 1
|
||||||
|
serializedVersion: 2
|
||||||
|
m_Radius: 0.5000001
|
||||||
|
m_Height: 2
|
||||||
|
m_Direction: 1
|
||||||
|
m_Center: {x: 0.000000059604645, y: 0, z: -0.00000008940697}
|
||||||
--- !u!1 &7327242023390354019
|
--- !u!1 &7327242023390354019
|
||||||
GameObject:
|
GameObject:
|
||||||
m_ObjectHideFlags: 0
|
m_ObjectHideFlags: 0
|
||||||
@@ -122,10 +473,8 @@ GameObject:
|
|||||||
serializedVersion: 6
|
serializedVersion: 6
|
||||||
m_Component:
|
m_Component:
|
||||||
- component: {fileID: 3298109745345281552}
|
- component: {fileID: 3298109745345281552}
|
||||||
- component: {fileID: 4649899659862504811}
|
- component: {fileID: 7462498580092677868}
|
||||||
- component: {fileID: 4610490688749176459}
|
m_Layer: 0
|
||||||
- component: {fileID: 7009177059939730184}
|
|
||||||
m_Layer: 8
|
|
||||||
m_Name: Arrow Tower
|
m_Name: Arrow Tower
|
||||||
m_TagString: Untagged
|
m_TagString: Untagged
|
||||||
m_Icon: {fileID: 0}
|
m_Icon: {fileID: 0}
|
||||||
@@ -141,88 +490,29 @@ Transform:
|
|||||||
m_GameObject: {fileID: 7327242023390354019}
|
m_GameObject: {fileID: 7327242023390354019}
|
||||||
serializedVersion: 2
|
serializedVersion: 2
|
||||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||||
m_LocalPosition: {x: 1015.73444, y: -0.00002, z: 8.98205}
|
m_LocalPosition: {x: 0, y: 2.6199205, z: 0}
|
||||||
m_LocalScale: {x: 1, y: 5, z: 1}
|
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||||
m_ConstrainProportionsScale: 0
|
m_ConstrainProportionsScale: 0
|
||||||
m_Children:
|
m_Children:
|
||||||
- {fileID: 4109571144015078867}
|
- {fileID: 5845291261555773743}
|
||||||
|
- {fileID: 2131228532769343462}
|
||||||
|
- {fileID: 7867013838649239580}
|
||||||
|
- {fileID: 8072352134954294963}
|
||||||
m_Father: {fileID: 0}
|
m_Father: {fileID: 0}
|
||||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||||
--- !u!33 &4649899659862504811
|
--- !u!114 &7462498580092677868
|
||||||
MeshFilter:
|
MonoBehaviour:
|
||||||
m_ObjectHideFlags: 0
|
|
||||||
m_CorrespondingSourceObject: {fileID: 0}
|
|
||||||
m_PrefabInstance: {fileID: 0}
|
|
||||||
m_PrefabAsset: {fileID: 0}
|
|
||||||
m_GameObject: {fileID: 7327242023390354019}
|
|
||||||
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
|
|
||||||
--- !u!23 &4610490688749176459
|
|
||||||
MeshRenderer:
|
|
||||||
m_ObjectHideFlags: 0
|
m_ObjectHideFlags: 0
|
||||||
m_CorrespondingSourceObject: {fileID: 0}
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
m_PrefabInstance: {fileID: 0}
|
m_PrefabInstance: {fileID: 0}
|
||||||
m_PrefabAsset: {fileID: 0}
|
m_PrefabAsset: {fileID: 0}
|
||||||
m_GameObject: {fileID: 7327242023390354019}
|
m_GameObject: {fileID: 7327242023390354019}
|
||||||
m_Enabled: 1
|
m_Enabled: 1
|
||||||
m_CastShadows: 1
|
m_EditorHideFlags: 0
|
||||||
m_ReceiveShadows: 1
|
m_Script: {fileID: 11500000, guid: 2a2261bfcc98da54f99ea109f6fd9645, type: 3}
|
||||||
m_DynamicOccludee: 1
|
m_Name:
|
||||||
m_StaticShadowCaster: 0
|
m_EditorClassIdentifier: Assembly-CSharp::TowerAttack
|
||||||
m_MotionVectors: 1
|
range: 10
|
||||||
m_LightProbeUsage: 1
|
fireRate: 1
|
||||||
m_ReflectionProbeUsage: 1
|
projectilePrefab: {fileID: 7534389752222086601, guid: 9c1ec9160a9e40c40a900277e13a69c1, type: 3}
|
||||||
m_RayTracingMode: 2
|
firePoint: {fileID: 3054833026683299306}
|
||||||
m_RayTraceProcedural: 0
|
|
||||||
m_RayTracingAccelStructBuildFlagsOverride: 0
|
|
||||||
m_RayTracingAccelStructBuildFlags: 1
|
|
||||||
m_SmallMeshCulling: 1
|
|
||||||
m_ForceMeshLod: -1
|
|
||||||
m_MeshLodSelectionBias: 0
|
|
||||||
m_RenderingLayerMask: 1
|
|
||||||
m_RendererPriority: 0
|
|
||||||
m_Materials:
|
|
||||||
- {fileID: 2100000, guid: 8d6da24c0897d24498349dd41e5e9487, type: 2}
|
|
||||||
m_StaticBatchInfo:
|
|
||||||
firstSubMesh: 0
|
|
||||||
subMeshCount: 0
|
|
||||||
m_StaticBatchRoot: {fileID: 0}
|
|
||||||
m_ProbeAnchor: {fileID: 0}
|
|
||||||
m_LightProbeVolumeOverride: {fileID: 0}
|
|
||||||
m_ScaleInLightmap: 1
|
|
||||||
m_ReceiveGI: 1
|
|
||||||
m_PreserveUVs: 0
|
|
||||||
m_IgnoreNormalsForChartDetection: 0
|
|
||||||
m_ImportantGI: 0
|
|
||||||
m_StitchLightmapSeams: 1
|
|
||||||
m_SelectedEditorRenderState: 3
|
|
||||||
m_MinimumChartSize: 4
|
|
||||||
m_AutoUVMaxDistance: 0.5
|
|
||||||
m_AutoUVMaxAngle: 89
|
|
||||||
m_LightmapParameters: {fileID: 0}
|
|
||||||
m_GlobalIlluminationMeshLod: 0
|
|
||||||
m_SortingLayerID: 0
|
|
||||||
m_SortingLayer: 0
|
|
||||||
m_SortingOrder: 0
|
|
||||||
m_MaskInteraction: 0
|
|
||||||
m_AdditionalVertexStreams: {fileID: 0}
|
|
||||||
--- !u!65 &7009177059939730184
|
|
||||||
BoxCollider:
|
|
||||||
m_ObjectHideFlags: 0
|
|
||||||
m_CorrespondingSourceObject: {fileID: 0}
|
|
||||||
m_PrefabInstance: {fileID: 0}
|
|
||||||
m_PrefabAsset: {fileID: 0}
|
|
||||||
m_GameObject: {fileID: 7327242023390354019}
|
|
||||||
m_Material: {fileID: 0}
|
|
||||||
m_IncludeLayers:
|
|
||||||
serializedVersion: 2
|
|
||||||
m_Bits: 0
|
|
||||||
m_ExcludeLayers:
|
|
||||||
serializedVersion: 2
|
|
||||||
m_Bits: 0
|
|
||||||
m_LayerOverridePriority: 0
|
|
||||||
m_IsTrigger: 0
|
|
||||||
m_ProvidesContacts: 0
|
|
||||||
m_Enabled: 1
|
|
||||||
serializedVersion: 3
|
|
||||||
m_Size: {x: 1, y: 1, z: 1}
|
|
||||||
m_Center: {x: 0, y: 0, z: 0}
|
|
||||||
|
|||||||
107
Assets/Prefabs/Arrow.prefab
Normal file
107
Assets/Prefabs/Arrow.prefab
Normal file
@@ -0,0 +1,107 @@
|
|||||||
|
%YAML 1.1
|
||||||
|
%TAG !u! tag:unity3d.com,2011:
|
||||||
|
--- !u!1 &7534389752222086601
|
||||||
|
GameObject:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
serializedVersion: 6
|
||||||
|
m_Component:
|
||||||
|
- component: {fileID: 2490886102676884252}
|
||||||
|
- component: {fileID: 1883655475457625116}
|
||||||
|
- component: {fileID: 7807675802217448186}
|
||||||
|
- component: {fileID: 4351676872349577794}
|
||||||
|
m_Layer: 0
|
||||||
|
m_Name: Arrow
|
||||||
|
m_TagString: Untagged
|
||||||
|
m_Icon: {fileID: 0}
|
||||||
|
m_NavMeshLayer: 0
|
||||||
|
m_StaticEditorFlags: 0
|
||||||
|
m_IsActive: 1
|
||||||
|
--- !u!4 &2490886102676884252
|
||||||
|
Transform:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 7534389752222086601}
|
||||||
|
serializedVersion: 2
|
||||||
|
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||||
|
m_LocalPosition: {x: 0.60738, y: 0.651, z: 8.89961}
|
||||||
|
m_LocalScale: {x: 3, y: 3, z: 3}
|
||||||
|
m_ConstrainProportionsScale: 0
|
||||||
|
m_Children: []
|
||||||
|
m_Father: {fileID: 0}
|
||||||
|
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||||
|
--- !u!33 &1883655475457625116
|
||||||
|
MeshFilter:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 7534389752222086601}
|
||||||
|
m_Mesh: {fileID: 4300000, guid: 9621f0f382ccba24ca050cf4f88fa708, type: 3}
|
||||||
|
--- !u!23 &7807675802217448186
|
||||||
|
MeshRenderer:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 7534389752222086601}
|
||||||
|
m_Enabled: 1
|
||||||
|
m_CastShadows: 1
|
||||||
|
m_ReceiveShadows: 1
|
||||||
|
m_DynamicOccludee: 1
|
||||||
|
m_StaticShadowCaster: 0
|
||||||
|
m_MotionVectors: 1
|
||||||
|
m_LightProbeUsage: 1
|
||||||
|
m_ReflectionProbeUsage: 1
|
||||||
|
m_RayTracingMode: 2
|
||||||
|
m_RayTraceProcedural: 0
|
||||||
|
m_RayTracingAccelStructBuildFlagsOverride: 0
|
||||||
|
m_RayTracingAccelStructBuildFlags: 1
|
||||||
|
m_SmallMeshCulling: 1
|
||||||
|
m_ForceMeshLod: -1
|
||||||
|
m_MeshLodSelectionBias: 0
|
||||||
|
m_RenderingLayerMask: 1
|
||||||
|
m_RendererPriority: 0
|
||||||
|
m_Materials:
|
||||||
|
- {fileID: 2100000, guid: 41680dad0f0243748b4e228f49a2e3c4, type: 2}
|
||||||
|
m_StaticBatchInfo:
|
||||||
|
firstSubMesh: 0
|
||||||
|
subMeshCount: 0
|
||||||
|
m_StaticBatchRoot: {fileID: 0}
|
||||||
|
m_ProbeAnchor: {fileID: 0}
|
||||||
|
m_LightProbeVolumeOverride: {fileID: 0}
|
||||||
|
m_ScaleInLightmap: 1
|
||||||
|
m_ReceiveGI: 1
|
||||||
|
m_PreserveUVs: 0
|
||||||
|
m_IgnoreNormalsForChartDetection: 0
|
||||||
|
m_ImportantGI: 0
|
||||||
|
m_StitchLightmapSeams: 1
|
||||||
|
m_SelectedEditorRenderState: 3
|
||||||
|
m_MinimumChartSize: 4
|
||||||
|
m_AutoUVMaxDistance: 0.5
|
||||||
|
m_AutoUVMaxAngle: 89
|
||||||
|
m_LightmapParameters: {fileID: 0}
|
||||||
|
m_GlobalIlluminationMeshLod: 0
|
||||||
|
m_SortingLayerID: 0
|
||||||
|
m_SortingLayer: 0
|
||||||
|
m_SortingOrder: 0
|
||||||
|
m_MaskInteraction: 0
|
||||||
|
m_AdditionalVertexStreams: {fileID: 0}
|
||||||
|
--- !u!114 &4351676872349577794
|
||||||
|
MonoBehaviour:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 7534389752222086601}
|
||||||
|
m_Enabled: 1
|
||||||
|
m_EditorHideFlags: 0
|
||||||
|
m_Script: {fileID: 11500000, guid: 8b0881e69aae16f4e87dd19a210a026b, type: 3}
|
||||||
|
m_Name:
|
||||||
|
m_EditorClassIdentifier: Assembly-CSharp::Projectile
|
||||||
|
speed: 20
|
||||||
|
damage: 20
|
||||||
107
Assets/Prefabs/Cannon Projectile.prefab
Normal file
107
Assets/Prefabs/Cannon Projectile.prefab
Normal file
@@ -0,0 +1,107 @@
|
|||||||
|
%YAML 1.1
|
||||||
|
%TAG !u! tag:unity3d.com,2011:
|
||||||
|
--- !u!1 &7534389752222086601
|
||||||
|
GameObject:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
serializedVersion: 6
|
||||||
|
m_Component:
|
||||||
|
- component: {fileID: 2490886102676884252}
|
||||||
|
- component: {fileID: 1883655475457625116}
|
||||||
|
- component: {fileID: 7807675802217448186}
|
||||||
|
- component: {fileID: 4351676872349577794}
|
||||||
|
m_Layer: 0
|
||||||
|
m_Name: Cannon Projectile
|
||||||
|
m_TagString: Untagged
|
||||||
|
m_Icon: {fileID: 0}
|
||||||
|
m_NavMeshLayer: 0
|
||||||
|
m_StaticEditorFlags: 0
|
||||||
|
m_IsActive: 1
|
||||||
|
--- !u!4 &2490886102676884252
|
||||||
|
Transform:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 7534389752222086601}
|
||||||
|
serializedVersion: 2
|
||||||
|
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||||
|
m_LocalPosition: {x: 0.60738, y: 0.651, z: 8.89961}
|
||||||
|
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||||
|
m_ConstrainProportionsScale: 0
|
||||||
|
m_Children: []
|
||||||
|
m_Father: {fileID: 0}
|
||||||
|
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||||
|
--- !u!33 &1883655475457625116
|
||||||
|
MeshFilter:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 7534389752222086601}
|
||||||
|
m_Mesh: {fileID: 4300000, guid: 270efc4fb3c7ef74cb77f88b77cefaa1, type: 3}
|
||||||
|
--- !u!23 &7807675802217448186
|
||||||
|
MeshRenderer:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 7534389752222086601}
|
||||||
|
m_Enabled: 1
|
||||||
|
m_CastShadows: 1
|
||||||
|
m_ReceiveShadows: 1
|
||||||
|
m_DynamicOccludee: 1
|
||||||
|
m_StaticShadowCaster: 0
|
||||||
|
m_MotionVectors: 1
|
||||||
|
m_LightProbeUsage: 1
|
||||||
|
m_ReflectionProbeUsage: 1
|
||||||
|
m_RayTracingMode: 2
|
||||||
|
m_RayTraceProcedural: 0
|
||||||
|
m_RayTracingAccelStructBuildFlagsOverride: 0
|
||||||
|
m_RayTracingAccelStructBuildFlags: 1
|
||||||
|
m_SmallMeshCulling: 1
|
||||||
|
m_ForceMeshLod: -1
|
||||||
|
m_MeshLodSelectionBias: 0
|
||||||
|
m_RenderingLayerMask: 1
|
||||||
|
m_RendererPriority: 0
|
||||||
|
m_Materials:
|
||||||
|
- {fileID: 2100000, guid: 41680dad0f0243748b4e228f49a2e3c4, type: 2}
|
||||||
|
m_StaticBatchInfo:
|
||||||
|
firstSubMesh: 0
|
||||||
|
subMeshCount: 0
|
||||||
|
m_StaticBatchRoot: {fileID: 0}
|
||||||
|
m_ProbeAnchor: {fileID: 0}
|
||||||
|
m_LightProbeVolumeOverride: {fileID: 0}
|
||||||
|
m_ScaleInLightmap: 1
|
||||||
|
m_ReceiveGI: 1
|
||||||
|
m_PreserveUVs: 0
|
||||||
|
m_IgnoreNormalsForChartDetection: 0
|
||||||
|
m_ImportantGI: 0
|
||||||
|
m_StitchLightmapSeams: 1
|
||||||
|
m_SelectedEditorRenderState: 3
|
||||||
|
m_MinimumChartSize: 4
|
||||||
|
m_AutoUVMaxDistance: 0.5
|
||||||
|
m_AutoUVMaxAngle: 89
|
||||||
|
m_LightmapParameters: {fileID: 0}
|
||||||
|
m_GlobalIlluminationMeshLod: 0
|
||||||
|
m_SortingLayerID: 0
|
||||||
|
m_SortingLayer: 0
|
||||||
|
m_SortingOrder: 0
|
||||||
|
m_MaskInteraction: 0
|
||||||
|
m_AdditionalVertexStreams: {fileID: 0}
|
||||||
|
--- !u!114 &4351676872349577794
|
||||||
|
MonoBehaviour:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 7534389752222086601}
|
||||||
|
m_Enabled: 1
|
||||||
|
m_EditorHideFlags: 0
|
||||||
|
m_Script: {fileID: 11500000, guid: 8b0881e69aae16f4e87dd19a210a026b, type: 3}
|
||||||
|
m_Name:
|
||||||
|
m_EditorClassIdentifier: Assembly-CSharp::Projectile
|
||||||
|
speed: 20
|
||||||
|
damage: 20
|
||||||
@@ -1,6 +1,6 @@
|
|||||||
%YAML 1.1
|
%YAML 1.1
|
||||||
%TAG !u! tag:unity3d.com,2011:
|
%TAG !u! tag:unity3d.com,2011:
|
||||||
--- !u!1 &5197809611902479495
|
--- !u!1 &1036459004235184788
|
||||||
GameObject:
|
GameObject:
|
||||||
m_ObjectHideFlags: 0
|
m_ObjectHideFlags: 0
|
||||||
m_CorrespondingSourceObject: {fileID: 0}
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
@@ -8,47 +8,47 @@ GameObject:
|
|||||||
m_PrefabAsset: {fileID: 0}
|
m_PrefabAsset: {fileID: 0}
|
||||||
serializedVersion: 6
|
serializedVersion: 6
|
||||||
m_Component:
|
m_Component:
|
||||||
- component: {fileID: 4109571144015078867}
|
- component: {fileID: 5741576272819474113}
|
||||||
- component: {fileID: 4642167661985692858}
|
- component: {fileID: 3397175143294343777}
|
||||||
- component: {fileID: 5228462337659917940}
|
- component: {fileID: 658068826812508351}
|
||||||
- component: {fileID: 5161982024381316271}
|
- component: {fileID: 418609786204432939}
|
||||||
m_Layer: 8
|
m_Layer: 0
|
||||||
m_Name: Quad
|
m_Name: Top
|
||||||
m_TagString: Untagged
|
m_TagString: Untagged
|
||||||
m_Icon: {fileID: 0}
|
m_Icon: {fileID: 0}
|
||||||
m_NavMeshLayer: 0
|
m_NavMeshLayer: 0
|
||||||
m_StaticEditorFlags: 0
|
m_StaticEditorFlags: 0
|
||||||
m_IsActive: 1
|
m_IsActive: 1
|
||||||
--- !u!4 &4109571144015078867
|
--- !u!4 &5741576272819474113
|
||||||
Transform:
|
Transform:
|
||||||
m_ObjectHideFlags: 0
|
m_ObjectHideFlags: 0
|
||||||
m_CorrespondingSourceObject: {fileID: 0}
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
m_PrefabInstance: {fileID: 0}
|
m_PrefabInstance: {fileID: 0}
|
||||||
m_PrefabAsset: {fileID: 0}
|
m_PrefabAsset: {fileID: 0}
|
||||||
m_GameObject: {fileID: 5197809611902479495}
|
m_GameObject: {fileID: 1036459004235184788}
|
||||||
serializedVersion: 2
|
serializedVersion: 2
|
||||||
m_LocalRotation: {x: 0.7071068, y: 0, z: 0, w: 0.7071068}
|
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||||
m_LocalPosition: {x: 0, y: 0.5, z: 0}
|
m_LocalPosition: {x: 0, y: 1, z: 0}
|
||||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
m_LocalScale: {x: 1.5, y: 0.2, z: 1.5}
|
||||||
m_ConstrainProportionsScale: 0
|
m_ConstrainProportionsScale: 0
|
||||||
m_Children: []
|
m_Children: []
|
||||||
m_Father: {fileID: 3298109745345281552}
|
m_Father: {fileID: 3298109745345281552}
|
||||||
m_LocalEulerAnglesHint: {x: 90, y: 0, z: 0}
|
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||||
--- !u!33 &4642167661985692858
|
--- !u!33 &3397175143294343777
|
||||||
MeshFilter:
|
MeshFilter:
|
||||||
m_ObjectHideFlags: 0
|
m_ObjectHideFlags: 0
|
||||||
m_CorrespondingSourceObject: {fileID: 0}
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
m_PrefabInstance: {fileID: 0}
|
m_PrefabInstance: {fileID: 0}
|
||||||
m_PrefabAsset: {fileID: 0}
|
m_PrefabAsset: {fileID: 0}
|
||||||
m_GameObject: {fileID: 5197809611902479495}
|
m_GameObject: {fileID: 1036459004235184788}
|
||||||
m_Mesh: {fileID: 10210, guid: 0000000000000000e000000000000000, type: 0}
|
m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0}
|
||||||
--- !u!23 &5228462337659917940
|
--- !u!23 &658068826812508351
|
||||||
MeshRenderer:
|
MeshRenderer:
|
||||||
m_ObjectHideFlags: 0
|
m_ObjectHideFlags: 0
|
||||||
m_CorrespondingSourceObject: {fileID: 0}
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
m_PrefabInstance: {fileID: 0}
|
m_PrefabInstance: {fileID: 0}
|
||||||
m_PrefabAsset: {fileID: 0}
|
m_PrefabAsset: {fileID: 0}
|
||||||
m_GameObject: {fileID: 5197809611902479495}
|
m_GameObject: {fileID: 1036459004235184788}
|
||||||
m_Enabled: 1
|
m_Enabled: 1
|
||||||
m_CastShadows: 1
|
m_CastShadows: 1
|
||||||
m_ReceiveShadows: 1
|
m_ReceiveShadows: 1
|
||||||
@@ -67,7 +67,7 @@ MeshRenderer:
|
|||||||
m_RenderingLayerMask: 1
|
m_RenderingLayerMask: 1
|
||||||
m_RendererPriority: 0
|
m_RendererPriority: 0
|
||||||
m_Materials:
|
m_Materials:
|
||||||
- {fileID: 2100000, guid: 68b50907fddd64e4e871fd493b47c925, type: 2}
|
- {fileID: 2100000, guid: 2425c03ff18262a4eaa45371f0fe6dcf, type: 2}
|
||||||
m_StaticBatchInfo:
|
m_StaticBatchInfo:
|
||||||
firstSubMesh: 0
|
firstSubMesh: 0
|
||||||
subMeshCount: 0
|
subMeshCount: 0
|
||||||
@@ -91,13 +91,13 @@ MeshRenderer:
|
|||||||
m_SortingOrder: 0
|
m_SortingOrder: 0
|
||||||
m_MaskInteraction: 0
|
m_MaskInteraction: 0
|
||||||
m_AdditionalVertexStreams: {fileID: 0}
|
m_AdditionalVertexStreams: {fileID: 0}
|
||||||
--- !u!64 &5161982024381316271
|
--- !u!136 &418609786204432939
|
||||||
MeshCollider:
|
CapsuleCollider:
|
||||||
m_ObjectHideFlags: 0
|
m_ObjectHideFlags: 0
|
||||||
m_CorrespondingSourceObject: {fileID: 0}
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
m_PrefabInstance: {fileID: 0}
|
m_PrefabInstance: {fileID: 0}
|
||||||
m_PrefabAsset: {fileID: 0}
|
m_PrefabAsset: {fileID: 0}
|
||||||
m_GameObject: {fileID: 5197809611902479495}
|
m_GameObject: {fileID: 1036459004235184788}
|
||||||
m_Material: {fileID: 0}
|
m_Material: {fileID: 0}
|
||||||
m_IncludeLayers:
|
m_IncludeLayers:
|
||||||
serializedVersion: 2
|
serializedVersion: 2
|
||||||
@@ -109,10 +109,239 @@ MeshCollider:
|
|||||||
m_IsTrigger: 0
|
m_IsTrigger: 0
|
||||||
m_ProvidesContacts: 0
|
m_ProvidesContacts: 0
|
||||||
m_Enabled: 1
|
m_Enabled: 1
|
||||||
serializedVersion: 5
|
serializedVersion: 2
|
||||||
m_Convex: 0
|
m_Radius: 0.5000001
|
||||||
m_CookingOptions: 30
|
m_Height: 2
|
||||||
m_Mesh: {fileID: 10210, guid: 0000000000000000e000000000000000, type: 0}
|
m_Direction: 1
|
||||||
|
m_Center: {x: 0.000000059604645, y: 0, z: -0.00000008940697}
|
||||||
|
--- !u!1 &5129851380597090187
|
||||||
|
GameObject:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
serializedVersion: 6
|
||||||
|
m_Component:
|
||||||
|
- component: {fileID: 808511943381037995}
|
||||||
|
- component: {fileID: 7869749413877637239}
|
||||||
|
- component: {fileID: 2718298794943006509}
|
||||||
|
- component: {fileID: 5414478667593467618}
|
||||||
|
m_Layer: 0
|
||||||
|
m_Name: Body
|
||||||
|
m_TagString: Untagged
|
||||||
|
m_Icon: {fileID: 0}
|
||||||
|
m_NavMeshLayer: 0
|
||||||
|
m_StaticEditorFlags: 0
|
||||||
|
m_IsActive: 1
|
||||||
|
--- !u!4 &808511943381037995
|
||||||
|
Transform:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 5129851380597090187}
|
||||||
|
serializedVersion: 2
|
||||||
|
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||||
|
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||||
|
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||||
|
m_ConstrainProportionsScale: 0
|
||||||
|
m_Children: []
|
||||||
|
m_Father: {fileID: 3298109745345281552}
|
||||||
|
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||||
|
--- !u!33 &7869749413877637239
|
||||||
|
MeshFilter:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 5129851380597090187}
|
||||||
|
m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0}
|
||||||
|
--- !u!23 &2718298794943006509
|
||||||
|
MeshRenderer:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 5129851380597090187}
|
||||||
|
m_Enabled: 1
|
||||||
|
m_CastShadows: 1
|
||||||
|
m_ReceiveShadows: 1
|
||||||
|
m_DynamicOccludee: 1
|
||||||
|
m_StaticShadowCaster: 0
|
||||||
|
m_MotionVectors: 1
|
||||||
|
m_LightProbeUsage: 1
|
||||||
|
m_ReflectionProbeUsage: 1
|
||||||
|
m_RayTracingMode: 2
|
||||||
|
m_RayTraceProcedural: 0
|
||||||
|
m_RayTracingAccelStructBuildFlagsOverride: 0
|
||||||
|
m_RayTracingAccelStructBuildFlags: 1
|
||||||
|
m_SmallMeshCulling: 1
|
||||||
|
m_ForceMeshLod: -1
|
||||||
|
m_MeshLodSelectionBias: 0
|
||||||
|
m_RenderingLayerMask: 1
|
||||||
|
m_RendererPriority: 0
|
||||||
|
m_Materials:
|
||||||
|
- {fileID: 2100000, guid: 2425c03ff18262a4eaa45371f0fe6dcf, type: 2}
|
||||||
|
m_StaticBatchInfo:
|
||||||
|
firstSubMesh: 0
|
||||||
|
subMeshCount: 0
|
||||||
|
m_StaticBatchRoot: {fileID: 0}
|
||||||
|
m_ProbeAnchor: {fileID: 0}
|
||||||
|
m_LightProbeVolumeOverride: {fileID: 0}
|
||||||
|
m_ScaleInLightmap: 1
|
||||||
|
m_ReceiveGI: 1
|
||||||
|
m_PreserveUVs: 0
|
||||||
|
m_IgnoreNormalsForChartDetection: 0
|
||||||
|
m_ImportantGI: 0
|
||||||
|
m_StitchLightmapSeams: 1
|
||||||
|
m_SelectedEditorRenderState: 3
|
||||||
|
m_MinimumChartSize: 4
|
||||||
|
m_AutoUVMaxDistance: 0.5
|
||||||
|
m_AutoUVMaxAngle: 89
|
||||||
|
m_LightmapParameters: {fileID: 0}
|
||||||
|
m_GlobalIlluminationMeshLod: 0
|
||||||
|
m_SortingLayerID: 0
|
||||||
|
m_SortingLayer: 0
|
||||||
|
m_SortingOrder: 0
|
||||||
|
m_MaskInteraction: 0
|
||||||
|
m_AdditionalVertexStreams: {fileID: 0}
|
||||||
|
--- !u!136 &5414478667593467618
|
||||||
|
CapsuleCollider:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 5129851380597090187}
|
||||||
|
m_Material: {fileID: 0}
|
||||||
|
m_IncludeLayers:
|
||||||
|
serializedVersion: 2
|
||||||
|
m_Bits: 0
|
||||||
|
m_ExcludeLayers:
|
||||||
|
serializedVersion: 2
|
||||||
|
m_Bits: 0
|
||||||
|
m_LayerOverridePriority: 0
|
||||||
|
m_IsTrigger: 0
|
||||||
|
m_ProvidesContacts: 0
|
||||||
|
m_Enabled: 1
|
||||||
|
serializedVersion: 2
|
||||||
|
m_Radius: 0.5000001
|
||||||
|
m_Height: 2
|
||||||
|
m_Direction: 1
|
||||||
|
m_Center: {x: 0.000000059604645, y: 0, z: -0.00000008940697}
|
||||||
|
--- !u!1 &6211110417728779200
|
||||||
|
GameObject:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
serializedVersion: 6
|
||||||
|
m_Component:
|
||||||
|
- component: {fileID: 3927559544463380348}
|
||||||
|
- component: {fileID: 9077398851258951653}
|
||||||
|
- component: {fileID: 44169004575346873}
|
||||||
|
- component: {fileID: 8445708110202590347}
|
||||||
|
m_Layer: 0
|
||||||
|
m_Name: Bottom
|
||||||
|
m_TagString: Untagged
|
||||||
|
m_Icon: {fileID: 0}
|
||||||
|
m_NavMeshLayer: 0
|
||||||
|
m_StaticEditorFlags: 0
|
||||||
|
m_IsActive: 1
|
||||||
|
--- !u!4 &3927559544463380348
|
||||||
|
Transform:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 6211110417728779200}
|
||||||
|
serializedVersion: 2
|
||||||
|
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||||
|
m_LocalPosition: {x: 0, y: -1, z: 0}
|
||||||
|
m_LocalScale: {x: 1.5, y: 0.2, z: 1.5}
|
||||||
|
m_ConstrainProportionsScale: 0
|
||||||
|
m_Children: []
|
||||||
|
m_Father: {fileID: 3298109745345281552}
|
||||||
|
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||||
|
--- !u!33 &9077398851258951653
|
||||||
|
MeshFilter:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 6211110417728779200}
|
||||||
|
m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0}
|
||||||
|
--- !u!23 &44169004575346873
|
||||||
|
MeshRenderer:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 6211110417728779200}
|
||||||
|
m_Enabled: 1
|
||||||
|
m_CastShadows: 1
|
||||||
|
m_ReceiveShadows: 1
|
||||||
|
m_DynamicOccludee: 1
|
||||||
|
m_StaticShadowCaster: 0
|
||||||
|
m_MotionVectors: 1
|
||||||
|
m_LightProbeUsage: 1
|
||||||
|
m_ReflectionProbeUsage: 1
|
||||||
|
m_RayTracingMode: 2
|
||||||
|
m_RayTraceProcedural: 0
|
||||||
|
m_RayTracingAccelStructBuildFlagsOverride: 0
|
||||||
|
m_RayTracingAccelStructBuildFlags: 1
|
||||||
|
m_SmallMeshCulling: 1
|
||||||
|
m_ForceMeshLod: -1
|
||||||
|
m_MeshLodSelectionBias: 0
|
||||||
|
m_RenderingLayerMask: 1
|
||||||
|
m_RendererPriority: 0
|
||||||
|
m_Materials:
|
||||||
|
- {fileID: 2100000, guid: 2425c03ff18262a4eaa45371f0fe6dcf, type: 2}
|
||||||
|
m_StaticBatchInfo:
|
||||||
|
firstSubMesh: 0
|
||||||
|
subMeshCount: 0
|
||||||
|
m_StaticBatchRoot: {fileID: 0}
|
||||||
|
m_ProbeAnchor: {fileID: 0}
|
||||||
|
m_LightProbeVolumeOverride: {fileID: 0}
|
||||||
|
m_ScaleInLightmap: 1
|
||||||
|
m_ReceiveGI: 1
|
||||||
|
m_PreserveUVs: 0
|
||||||
|
m_IgnoreNormalsForChartDetection: 0
|
||||||
|
m_ImportantGI: 0
|
||||||
|
m_StitchLightmapSeams: 1
|
||||||
|
m_SelectedEditorRenderState: 3
|
||||||
|
m_MinimumChartSize: 4
|
||||||
|
m_AutoUVMaxDistance: 0.5
|
||||||
|
m_AutoUVMaxAngle: 89
|
||||||
|
m_LightmapParameters: {fileID: 0}
|
||||||
|
m_GlobalIlluminationMeshLod: 0
|
||||||
|
m_SortingLayerID: 0
|
||||||
|
m_SortingLayer: 0
|
||||||
|
m_SortingOrder: 0
|
||||||
|
m_MaskInteraction: 0
|
||||||
|
m_AdditionalVertexStreams: {fileID: 0}
|
||||||
|
--- !u!136 &8445708110202590347
|
||||||
|
CapsuleCollider:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 6211110417728779200}
|
||||||
|
m_Material: {fileID: 0}
|
||||||
|
m_IncludeLayers:
|
||||||
|
serializedVersion: 2
|
||||||
|
m_Bits: 0
|
||||||
|
m_ExcludeLayers:
|
||||||
|
serializedVersion: 2
|
||||||
|
m_Bits: 0
|
||||||
|
m_LayerOverridePriority: 0
|
||||||
|
m_IsTrigger: 0
|
||||||
|
m_ProvidesContacts: 0
|
||||||
|
m_Enabled: 1
|
||||||
|
serializedVersion: 2
|
||||||
|
m_Radius: 0.5000001
|
||||||
|
m_Height: 2
|
||||||
|
m_Direction: 1
|
||||||
|
m_Center: {x: 0.000000059604645, y: 0, z: -0.00000008940697}
|
||||||
--- !u!1 &7327242023390354019
|
--- !u!1 &7327242023390354019
|
||||||
GameObject:
|
GameObject:
|
||||||
m_ObjectHideFlags: 0
|
m_ObjectHideFlags: 0
|
||||||
@@ -122,11 +351,8 @@ GameObject:
|
|||||||
serializedVersion: 6
|
serializedVersion: 6
|
||||||
m_Component:
|
m_Component:
|
||||||
- component: {fileID: 3298109745345281552}
|
- component: {fileID: 3298109745345281552}
|
||||||
- component: {fileID: 4649899659862504811}
|
- component: {fileID: 9027367428560537262}
|
||||||
- component: {fileID: 4610490688749176459}
|
m_Layer: 0
|
||||||
- component: {fileID: 7009177059939730184}
|
|
||||||
- component: {fileID: 3097790289418381112}
|
|
||||||
m_Layer: 8
|
|
||||||
m_Name: Cannon Tower
|
m_Name: Cannon Tower
|
||||||
m_TagString: Untagged
|
m_TagString: Untagged
|
||||||
m_Icon: {fileID: 0}
|
m_Icon: {fileID: 0}
|
||||||
@@ -142,28 +368,112 @@ Transform:
|
|||||||
m_GameObject: {fileID: 7327242023390354019}
|
m_GameObject: {fileID: 7327242023390354019}
|
||||||
serializedVersion: 2
|
serializedVersion: 2
|
||||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||||
m_LocalPosition: {x: 1015.73444, y: -0.00002, z: 8.98205}
|
m_LocalPosition: {x: 0, y: 2.6199205, z: 0}
|
||||||
m_LocalScale: {x: 1, y: 5, z: 1}
|
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||||
m_ConstrainProportionsScale: 0
|
m_ConstrainProportionsScale: 0
|
||||||
m_Children:
|
m_Children:
|
||||||
- {fileID: 4109571144015078867}
|
- {fileID: 808511943381037995}
|
||||||
|
- {fileID: 3927559544463380348}
|
||||||
|
- {fileID: 5741576272819474113}
|
||||||
|
- {fileID: 6355460354585050714}
|
||||||
m_Father: {fileID: 0}
|
m_Father: {fileID: 0}
|
||||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||||
--- !u!33 &4649899659862504811
|
--- !u!114 &9027367428560537262
|
||||||
|
MonoBehaviour:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 7327242023390354019}
|
||||||
|
m_Enabled: 1
|
||||||
|
m_EditorHideFlags: 0
|
||||||
|
m_Script: {fileID: 11500000, guid: 2a2261bfcc98da54f99ea109f6fd9645, type: 3}
|
||||||
|
m_Name:
|
||||||
|
m_EditorClassIdentifier: Assembly-CSharp::TowerAttack
|
||||||
|
range: 10
|
||||||
|
fireRate: 1
|
||||||
|
projectilePrefab: {fileID: 7534389752222086601, guid: 93fb342742e44c44c84d104879abcab4, type: 3}
|
||||||
|
firePoint: {fileID: 6770541596542402310}
|
||||||
|
--- !u!1 &7896407056366181069
|
||||||
|
GameObject:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
serializedVersion: 6
|
||||||
|
m_Component:
|
||||||
|
- component: {fileID: 6770541596542402310}
|
||||||
|
m_Layer: 0
|
||||||
|
m_Name: Fire Point
|
||||||
|
m_TagString: Untagged
|
||||||
|
m_Icon: {fileID: 0}
|
||||||
|
m_NavMeshLayer: 0
|
||||||
|
m_StaticEditorFlags: 0
|
||||||
|
m_IsActive: 1
|
||||||
|
--- !u!4 &6770541596542402310
|
||||||
|
Transform:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 7896407056366181069}
|
||||||
|
serializedVersion: 2
|
||||||
|
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||||
|
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||||
|
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||||
|
m_ConstrainProportionsScale: 0
|
||||||
|
m_Children: []
|
||||||
|
m_Father: {fileID: 6355460354585050714}
|
||||||
|
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||||
|
--- !u!1 &8097731611067107932
|
||||||
|
GameObject:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
serializedVersion: 6
|
||||||
|
m_Component:
|
||||||
|
- component: {fileID: 6355460354585050714}
|
||||||
|
- component: {fileID: 7266154293753900985}
|
||||||
|
- component: {fileID: 6602095055519204158}
|
||||||
|
m_Layer: 0
|
||||||
|
m_Name: Tower Symbol
|
||||||
|
m_TagString: Untagged
|
||||||
|
m_Icon: {fileID: 0}
|
||||||
|
m_NavMeshLayer: 0
|
||||||
|
m_StaticEditorFlags: 0
|
||||||
|
m_IsActive: 1
|
||||||
|
--- !u!4 &6355460354585050714
|
||||||
|
Transform:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 8097731611067107932}
|
||||||
|
serializedVersion: 2
|
||||||
|
m_LocalRotation: {x: 0, y: 1, z: 0, w: 0}
|
||||||
|
m_LocalPosition: {x: 0, y: 2, z: 0}
|
||||||
|
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||||
|
m_ConstrainProportionsScale: 0
|
||||||
|
m_Children:
|
||||||
|
- {fileID: 6770541596542402310}
|
||||||
|
m_Father: {fileID: 3298109745345281552}
|
||||||
|
m_LocalEulerAnglesHint: {x: 0, y: 180, z: 0}
|
||||||
|
--- !u!33 &7266154293753900985
|
||||||
MeshFilter:
|
MeshFilter:
|
||||||
m_ObjectHideFlags: 0
|
m_ObjectHideFlags: 0
|
||||||
m_CorrespondingSourceObject: {fileID: 0}
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
m_PrefabInstance: {fileID: 0}
|
m_PrefabInstance: {fileID: 0}
|
||||||
m_PrefabAsset: {fileID: 0}
|
m_PrefabAsset: {fileID: 0}
|
||||||
m_GameObject: {fileID: 7327242023390354019}
|
m_GameObject: {fileID: 8097731611067107932}
|
||||||
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
|
m_Mesh: {fileID: 4300000, guid: 270efc4fb3c7ef74cb77f88b77cefaa1, type: 3}
|
||||||
--- !u!23 &4610490688749176459
|
--- !u!23 &6602095055519204158
|
||||||
MeshRenderer:
|
MeshRenderer:
|
||||||
m_ObjectHideFlags: 0
|
m_ObjectHideFlags: 0
|
||||||
m_CorrespondingSourceObject: {fileID: 0}
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
m_PrefabInstance: {fileID: 0}
|
m_PrefabInstance: {fileID: 0}
|
||||||
m_PrefabAsset: {fileID: 0}
|
m_PrefabAsset: {fileID: 0}
|
||||||
m_GameObject: {fileID: 7327242023390354019}
|
m_GameObject: {fileID: 8097731611067107932}
|
||||||
m_Enabled: 1
|
m_Enabled: 1
|
||||||
m_CastShadows: 1
|
m_CastShadows: 1
|
||||||
m_ReceiveShadows: 1
|
m_ReceiveShadows: 1
|
||||||
@@ -182,7 +492,7 @@ MeshRenderer:
|
|||||||
m_RenderingLayerMask: 1
|
m_RenderingLayerMask: 1
|
||||||
m_RendererPriority: 0
|
m_RendererPriority: 0
|
||||||
m_Materials:
|
m_Materials:
|
||||||
- {fileID: 2100000, guid: 8d6da24c0897d24498349dd41e5e9487, type: 2}
|
- {fileID: 2100000, guid: 41680dad0f0243748b4e228f49a2e3c4, type: 2}
|
||||||
m_StaticBatchInfo:
|
m_StaticBatchInfo:
|
||||||
firstSubMesh: 0
|
firstSubMesh: 0
|
||||||
subMeshCount: 0
|
subMeshCount: 0
|
||||||
@@ -206,51 +516,3 @@ MeshRenderer:
|
|||||||
m_SortingOrder: 0
|
m_SortingOrder: 0
|
||||||
m_MaskInteraction: 0
|
m_MaskInteraction: 0
|
||||||
m_AdditionalVertexStreams: {fileID: 0}
|
m_AdditionalVertexStreams: {fileID: 0}
|
||||||
--- !u!65 &7009177059939730184
|
|
||||||
BoxCollider:
|
|
||||||
m_ObjectHideFlags: 0
|
|
||||||
m_CorrespondingSourceObject: {fileID: 0}
|
|
||||||
m_PrefabInstance: {fileID: 0}
|
|
||||||
m_PrefabAsset: {fileID: 0}
|
|
||||||
m_GameObject: {fileID: 7327242023390354019}
|
|
||||||
m_Material: {fileID: 0}
|
|
||||||
m_IncludeLayers:
|
|
||||||
serializedVersion: 2
|
|
||||||
m_Bits: 0
|
|
||||||
m_ExcludeLayers:
|
|
||||||
serializedVersion: 2
|
|
||||||
m_Bits: 0
|
|
||||||
m_LayerOverridePriority: 0
|
|
||||||
m_IsTrigger: 0
|
|
||||||
m_ProvidesContacts: 0
|
|
||||||
m_Enabled: 1
|
|
||||||
serializedVersion: 3
|
|
||||||
m_Size: {x: 1, y: 1, z: 1}
|
|
||||||
m_Center: {x: 0, y: 0, z: 0}
|
|
||||||
--- !u!54 &3097790289418381112
|
|
||||||
Rigidbody:
|
|
||||||
m_ObjectHideFlags: 0
|
|
||||||
m_CorrespondingSourceObject: {fileID: 0}
|
|
||||||
m_PrefabInstance: {fileID: 0}
|
|
||||||
m_PrefabAsset: {fileID: 0}
|
|
||||||
m_GameObject: {fileID: 7327242023390354019}
|
|
||||||
serializedVersion: 5
|
|
||||||
m_Mass: 1
|
|
||||||
m_LinearDamping: 0
|
|
||||||
m_AngularDamping: 0.05
|
|
||||||
m_CenterOfMass: {x: 0, y: 0, z: 0}
|
|
||||||
m_InertiaTensor: {x: 1, y: 1, z: 1}
|
|
||||||
m_InertiaRotation: {x: 0, y: 0, z: 0, w: 1}
|
|
||||||
m_IncludeLayers:
|
|
||||||
serializedVersion: 2
|
|
||||||
m_Bits: 0
|
|
||||||
m_ExcludeLayers:
|
|
||||||
serializedVersion: 2
|
|
||||||
m_Bits: 0
|
|
||||||
m_ImplicitCom: 1
|
|
||||||
m_ImplicitTensor: 1
|
|
||||||
m_UseGravity: 1
|
|
||||||
m_IsKinematic: 1
|
|
||||||
m_Interpolate: 0
|
|
||||||
m_Constraints: 0
|
|
||||||
m_CollisionDetection: 0
|
|
||||||
|
|||||||
@@ -31,7 +31,7 @@ Transform:
|
|||||||
serializedVersion: 2
|
serializedVersion: 2
|
||||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||||
m_LocalPosition: {x: -4.90576, y: 2.5, z: -0.2079}
|
m_LocalPosition: {x: -4.90576, y: 2.5, z: -0.2079}
|
||||||
m_LocalScale: {x: 1, y: 5, z: 1}
|
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||||
m_ConstrainProportionsScale: 0
|
m_ConstrainProportionsScale: 0
|
||||||
m_Children: []
|
m_Children: []
|
||||||
m_Father: {fileID: 0}
|
m_Father: {fileID: 0}
|
||||||
|
|||||||
@@ -16,9 +16,10 @@ GameObject:
|
|||||||
- component: {fileID: 8179311635793422716}
|
- component: {fileID: 8179311635793422716}
|
||||||
- component: {fileID: 7188026176818599596}
|
- component: {fileID: 7188026176818599596}
|
||||||
- component: {fileID: 9004018437643743475}
|
- component: {fileID: 9004018437643743475}
|
||||||
|
- component: {fileID: 2076938100137781138}
|
||||||
m_Layer: 6
|
m_Layer: 6
|
||||||
m_Name: Enemy
|
m_Name: Enemy
|
||||||
m_TagString: Untagged
|
m_TagString: Enemy
|
||||||
m_Icon: {fileID: 0}
|
m_Icon: {fileID: 0}
|
||||||
m_NavMeshLayer: 0
|
m_NavMeshLayer: 0
|
||||||
m_StaticEditorFlags: 0
|
m_StaticEditorFlags: 0
|
||||||
@@ -114,7 +115,7 @@ BoxCollider:
|
|||||||
m_ProvidesContacts: 0
|
m_ProvidesContacts: 0
|
||||||
m_Enabled: 1
|
m_Enabled: 1
|
||||||
serializedVersion: 3
|
serializedVersion: 3
|
||||||
m_Size: {x: 1, y: 3, z: 1}
|
m_Size: {x: 1, y: 1, z: 1}
|
||||||
m_Center: {x: 0, y: 0, z: 0}
|
m_Center: {x: 0, y: 0, z: 0}
|
||||||
--- !u!195 &-5761292396473217197
|
--- !u!195 &-5761292396473217197
|
||||||
NavMeshAgent:
|
NavMeshAgent:
|
||||||
@@ -198,3 +199,16 @@ Rigidbody:
|
|||||||
m_Interpolate: 0
|
m_Interpolate: 0
|
||||||
m_Constraints: 112
|
m_Constraints: 112
|
||||||
m_CollisionDetection: 0
|
m_CollisionDetection: 0
|
||||||
|
--- !u!114 &2076938100137781138
|
||||||
|
MonoBehaviour:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 3659626783364531313}
|
||||||
|
m_Enabled: 1
|
||||||
|
m_EditorHideFlags: 0
|
||||||
|
m_Script: {fileID: 11500000, guid: b2ce198f9f66bbe41a739abb07974082, type: 3}
|
||||||
|
m_Name:
|
||||||
|
m_EditorClassIdentifier: Assembly-CSharp::EnemyHealth
|
||||||
|
maxHealth: 50
|
||||||
|
|||||||
@@ -30,7 +30,7 @@ Transform:
|
|||||||
serializedVersion: 2
|
serializedVersion: 2
|
||||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||||
m_LocalPosition: {x: -4.90576, y: 2.5, z: -0.2079}
|
m_LocalPosition: {x: -4.90576, y: 2.5, z: -0.2079}
|
||||||
m_LocalScale: {x: 1, y: 5, z: 1}
|
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||||
m_ConstrainProportionsScale: 0
|
m_ConstrainProportionsScale: 0
|
||||||
m_Children: []
|
m_Children: []
|
||||||
m_Father: {fileID: 0}
|
m_Father: {fileID: 0}
|
||||||
|
|||||||
107
Assets/Prefabs/Magic Projectile.prefab
Normal file
107
Assets/Prefabs/Magic Projectile.prefab
Normal file
@@ -0,0 +1,107 @@
|
|||||||
|
%YAML 1.1
|
||||||
|
%TAG !u! tag:unity3d.com,2011:
|
||||||
|
--- !u!1 &7534389752222086601
|
||||||
|
GameObject:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
serializedVersion: 6
|
||||||
|
m_Component:
|
||||||
|
- component: {fileID: 2490886102676884252}
|
||||||
|
- component: {fileID: 1883655475457625116}
|
||||||
|
- component: {fileID: 7807675802217448186}
|
||||||
|
- component: {fileID: 4351676872349577794}
|
||||||
|
m_Layer: 0
|
||||||
|
m_Name: Magic Projectile
|
||||||
|
m_TagString: Untagged
|
||||||
|
m_Icon: {fileID: 0}
|
||||||
|
m_NavMeshLayer: 0
|
||||||
|
m_StaticEditorFlags: 0
|
||||||
|
m_IsActive: 1
|
||||||
|
--- !u!4 &2490886102676884252
|
||||||
|
Transform:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 7534389752222086601}
|
||||||
|
serializedVersion: 2
|
||||||
|
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||||
|
m_LocalPosition: {x: 0.60738, y: 0.651, z: 8.89961}
|
||||||
|
m_LocalScale: {x: 3, y: 3, z: 3}
|
||||||
|
m_ConstrainProportionsScale: 0
|
||||||
|
m_Children: []
|
||||||
|
m_Father: {fileID: 0}
|
||||||
|
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||||
|
--- !u!33 &1883655475457625116
|
||||||
|
MeshFilter:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 7534389752222086601}
|
||||||
|
m_Mesh: {fileID: 4300000, guid: f7ec8369cac1a7e4ab36747b35f91c24, type: 3}
|
||||||
|
--- !u!23 &7807675802217448186
|
||||||
|
MeshRenderer:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 7534389752222086601}
|
||||||
|
m_Enabled: 1
|
||||||
|
m_CastShadows: 1
|
||||||
|
m_ReceiveShadows: 1
|
||||||
|
m_DynamicOccludee: 1
|
||||||
|
m_StaticShadowCaster: 0
|
||||||
|
m_MotionVectors: 1
|
||||||
|
m_LightProbeUsage: 1
|
||||||
|
m_ReflectionProbeUsage: 1
|
||||||
|
m_RayTracingMode: 2
|
||||||
|
m_RayTraceProcedural: 0
|
||||||
|
m_RayTracingAccelStructBuildFlagsOverride: 0
|
||||||
|
m_RayTracingAccelStructBuildFlags: 1
|
||||||
|
m_SmallMeshCulling: 1
|
||||||
|
m_ForceMeshLod: -1
|
||||||
|
m_MeshLodSelectionBias: 0
|
||||||
|
m_RenderingLayerMask: 1
|
||||||
|
m_RendererPriority: 0
|
||||||
|
m_Materials:
|
||||||
|
- {fileID: 2100000, guid: 41680dad0f0243748b4e228f49a2e3c4, type: 2}
|
||||||
|
m_StaticBatchInfo:
|
||||||
|
firstSubMesh: 0
|
||||||
|
subMeshCount: 0
|
||||||
|
m_StaticBatchRoot: {fileID: 0}
|
||||||
|
m_ProbeAnchor: {fileID: 0}
|
||||||
|
m_LightProbeVolumeOverride: {fileID: 0}
|
||||||
|
m_ScaleInLightmap: 1
|
||||||
|
m_ReceiveGI: 1
|
||||||
|
m_PreserveUVs: 0
|
||||||
|
m_IgnoreNormalsForChartDetection: 0
|
||||||
|
m_ImportantGI: 0
|
||||||
|
m_StitchLightmapSeams: 1
|
||||||
|
m_SelectedEditorRenderState: 3
|
||||||
|
m_MinimumChartSize: 4
|
||||||
|
m_AutoUVMaxDistance: 0.5
|
||||||
|
m_AutoUVMaxAngle: 89
|
||||||
|
m_LightmapParameters: {fileID: 0}
|
||||||
|
m_GlobalIlluminationMeshLod: 0
|
||||||
|
m_SortingLayerID: 0
|
||||||
|
m_SortingLayer: 0
|
||||||
|
m_SortingOrder: 0
|
||||||
|
m_MaskInteraction: 0
|
||||||
|
m_AdditionalVertexStreams: {fileID: 0}
|
||||||
|
--- !u!114 &4351676872349577794
|
||||||
|
MonoBehaviour:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 7534389752222086601}
|
||||||
|
m_Enabled: 1
|
||||||
|
m_EditorHideFlags: 0
|
||||||
|
m_Script: {fileID: 11500000, guid: 8b0881e69aae16f4e87dd19a210a026b, type: 3}
|
||||||
|
m_Name:
|
||||||
|
m_EditorClassIdentifier: Assembly-CSharp::Projectile
|
||||||
|
speed: 20
|
||||||
|
damage: 20
|
||||||
@@ -1,6 +1,6 @@
|
|||||||
%YAML 1.1
|
%YAML 1.1
|
||||||
%TAG !u! tag:unity3d.com,2011:
|
%TAG !u! tag:unity3d.com,2011:
|
||||||
--- !u!1 &5197809611902479495
|
--- !u!1 &2203317529383727233
|
||||||
GameObject:
|
GameObject:
|
||||||
m_ObjectHideFlags: 0
|
m_ObjectHideFlags: 0
|
||||||
m_CorrespondingSourceObject: {fileID: 0}
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
@@ -8,47 +8,47 @@ GameObject:
|
|||||||
m_PrefabAsset: {fileID: 0}
|
m_PrefabAsset: {fileID: 0}
|
||||||
serializedVersion: 6
|
serializedVersion: 6
|
||||||
m_Component:
|
m_Component:
|
||||||
- component: {fileID: 4109571144015078867}
|
- component: {fileID: 6992428298610098574}
|
||||||
- component: {fileID: 4642167661985692858}
|
- component: {fileID: 8688816011390213451}
|
||||||
- component: {fileID: 5228462337659917940}
|
- component: {fileID: 3808906680721130582}
|
||||||
- component: {fileID: 5161982024381316271}
|
- component: {fileID: 5311066988073084593}
|
||||||
m_Layer: 8
|
m_Layer: 0
|
||||||
m_Name: Quad
|
m_Name: Body
|
||||||
m_TagString: Untagged
|
m_TagString: Untagged
|
||||||
m_Icon: {fileID: 0}
|
m_Icon: {fileID: 0}
|
||||||
m_NavMeshLayer: 0
|
m_NavMeshLayer: 0
|
||||||
m_StaticEditorFlags: 0
|
m_StaticEditorFlags: 0
|
||||||
m_IsActive: 1
|
m_IsActive: 1
|
||||||
--- !u!4 &4109571144015078867
|
--- !u!4 &6992428298610098574
|
||||||
Transform:
|
Transform:
|
||||||
m_ObjectHideFlags: 0
|
m_ObjectHideFlags: 0
|
||||||
m_CorrespondingSourceObject: {fileID: 0}
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
m_PrefabInstance: {fileID: 0}
|
m_PrefabInstance: {fileID: 0}
|
||||||
m_PrefabAsset: {fileID: 0}
|
m_PrefabAsset: {fileID: 0}
|
||||||
m_GameObject: {fileID: 5197809611902479495}
|
m_GameObject: {fileID: 2203317529383727233}
|
||||||
serializedVersion: 2
|
serializedVersion: 2
|
||||||
m_LocalRotation: {x: 0.7071068, y: 0, z: 0, w: 0.7071068}
|
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||||
m_LocalPosition: {x: 0, y: 0.5, z: 0}
|
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||||
m_ConstrainProportionsScale: 0
|
m_ConstrainProportionsScale: 0
|
||||||
m_Children: []
|
m_Children: []
|
||||||
m_Father: {fileID: 3298109745345281552}
|
m_Father: {fileID: 3298109745345281552}
|
||||||
m_LocalEulerAnglesHint: {x: 90, y: 0, z: 0}
|
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||||
--- !u!33 &4642167661985692858
|
--- !u!33 &8688816011390213451
|
||||||
MeshFilter:
|
MeshFilter:
|
||||||
m_ObjectHideFlags: 0
|
m_ObjectHideFlags: 0
|
||||||
m_CorrespondingSourceObject: {fileID: 0}
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
m_PrefabInstance: {fileID: 0}
|
m_PrefabInstance: {fileID: 0}
|
||||||
m_PrefabAsset: {fileID: 0}
|
m_PrefabAsset: {fileID: 0}
|
||||||
m_GameObject: {fileID: 5197809611902479495}
|
m_GameObject: {fileID: 2203317529383727233}
|
||||||
m_Mesh: {fileID: 10210, guid: 0000000000000000e000000000000000, type: 0}
|
m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0}
|
||||||
--- !u!23 &5228462337659917940
|
--- !u!23 &3808906680721130582
|
||||||
MeshRenderer:
|
MeshRenderer:
|
||||||
m_ObjectHideFlags: 0
|
m_ObjectHideFlags: 0
|
||||||
m_CorrespondingSourceObject: {fileID: 0}
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
m_PrefabInstance: {fileID: 0}
|
m_PrefabInstance: {fileID: 0}
|
||||||
m_PrefabAsset: {fileID: 0}
|
m_PrefabAsset: {fileID: 0}
|
||||||
m_GameObject: {fileID: 5197809611902479495}
|
m_GameObject: {fileID: 2203317529383727233}
|
||||||
m_Enabled: 1
|
m_Enabled: 1
|
||||||
m_CastShadows: 1
|
m_CastShadows: 1
|
||||||
m_ReceiveShadows: 1
|
m_ReceiveShadows: 1
|
||||||
@@ -67,7 +67,7 @@ MeshRenderer:
|
|||||||
m_RenderingLayerMask: 1
|
m_RenderingLayerMask: 1
|
||||||
m_RendererPriority: 0
|
m_RendererPriority: 0
|
||||||
m_Materials:
|
m_Materials:
|
||||||
- {fileID: 2100000, guid: ad03e934d20761a41a0fd8874c1f445d, type: 2}
|
- {fileID: 2100000, guid: 2425c03ff18262a4eaa45371f0fe6dcf, type: 2}
|
||||||
m_StaticBatchInfo:
|
m_StaticBatchInfo:
|
||||||
firstSubMesh: 0
|
firstSubMesh: 0
|
||||||
subMeshCount: 0
|
subMeshCount: 0
|
||||||
@@ -91,13 +91,13 @@ MeshRenderer:
|
|||||||
m_SortingOrder: 0
|
m_SortingOrder: 0
|
||||||
m_MaskInteraction: 0
|
m_MaskInteraction: 0
|
||||||
m_AdditionalVertexStreams: {fileID: 0}
|
m_AdditionalVertexStreams: {fileID: 0}
|
||||||
--- !u!64 &5161982024381316271
|
--- !u!136 &5311066988073084593
|
||||||
MeshCollider:
|
CapsuleCollider:
|
||||||
m_ObjectHideFlags: 0
|
m_ObjectHideFlags: 0
|
||||||
m_CorrespondingSourceObject: {fileID: 0}
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
m_PrefabInstance: {fileID: 0}
|
m_PrefabInstance: {fileID: 0}
|
||||||
m_PrefabAsset: {fileID: 0}
|
m_PrefabAsset: {fileID: 0}
|
||||||
m_GameObject: {fileID: 5197809611902479495}
|
m_GameObject: {fileID: 2203317529383727233}
|
||||||
m_Material: {fileID: 0}
|
m_Material: {fileID: 0}
|
||||||
m_IncludeLayers:
|
m_IncludeLayers:
|
||||||
serializedVersion: 2
|
serializedVersion: 2
|
||||||
@@ -109,10 +109,361 @@ MeshCollider:
|
|||||||
m_IsTrigger: 0
|
m_IsTrigger: 0
|
||||||
m_ProvidesContacts: 0
|
m_ProvidesContacts: 0
|
||||||
m_Enabled: 1
|
m_Enabled: 1
|
||||||
serializedVersion: 5
|
serializedVersion: 2
|
||||||
m_Convex: 0
|
m_Radius: 0.5000001
|
||||||
m_CookingOptions: 30
|
m_Height: 2
|
||||||
m_Mesh: {fileID: 10210, guid: 0000000000000000e000000000000000, type: 0}
|
m_Direction: 1
|
||||||
|
m_Center: {x: 0.000000059604645, y: 0, z: -0.00000008940697}
|
||||||
|
--- !u!1 &3338716477839217821
|
||||||
|
GameObject:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
serializedVersion: 6
|
||||||
|
m_Component:
|
||||||
|
- component: {fileID: 1288397978851794682}
|
||||||
|
- component: {fileID: 3466234877134245283}
|
||||||
|
- component: {fileID: 7254108413292112458}
|
||||||
|
- component: {fileID: 7268282616491863210}
|
||||||
|
m_Layer: 0
|
||||||
|
m_Name: Top
|
||||||
|
m_TagString: Untagged
|
||||||
|
m_Icon: {fileID: 0}
|
||||||
|
m_NavMeshLayer: 0
|
||||||
|
m_StaticEditorFlags: 0
|
||||||
|
m_IsActive: 1
|
||||||
|
--- !u!4 &1288397978851794682
|
||||||
|
Transform:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 3338716477839217821}
|
||||||
|
serializedVersion: 2
|
||||||
|
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||||
|
m_LocalPosition: {x: 0, y: 1, z: 0}
|
||||||
|
m_LocalScale: {x: 1.5, y: 0.2, z: 1.5}
|
||||||
|
m_ConstrainProportionsScale: 0
|
||||||
|
m_Children: []
|
||||||
|
m_Father: {fileID: 3298109745345281552}
|
||||||
|
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||||
|
--- !u!33 &3466234877134245283
|
||||||
|
MeshFilter:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 3338716477839217821}
|
||||||
|
m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0}
|
||||||
|
--- !u!23 &7254108413292112458
|
||||||
|
MeshRenderer:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 3338716477839217821}
|
||||||
|
m_Enabled: 1
|
||||||
|
m_CastShadows: 1
|
||||||
|
m_ReceiveShadows: 1
|
||||||
|
m_DynamicOccludee: 1
|
||||||
|
m_StaticShadowCaster: 0
|
||||||
|
m_MotionVectors: 1
|
||||||
|
m_LightProbeUsage: 1
|
||||||
|
m_ReflectionProbeUsage: 1
|
||||||
|
m_RayTracingMode: 2
|
||||||
|
m_RayTraceProcedural: 0
|
||||||
|
m_RayTracingAccelStructBuildFlagsOverride: 0
|
||||||
|
m_RayTracingAccelStructBuildFlags: 1
|
||||||
|
m_SmallMeshCulling: 1
|
||||||
|
m_ForceMeshLod: -1
|
||||||
|
m_MeshLodSelectionBias: 0
|
||||||
|
m_RenderingLayerMask: 1
|
||||||
|
m_RendererPriority: 0
|
||||||
|
m_Materials:
|
||||||
|
- {fileID: 2100000, guid: 2425c03ff18262a4eaa45371f0fe6dcf, type: 2}
|
||||||
|
m_StaticBatchInfo:
|
||||||
|
firstSubMesh: 0
|
||||||
|
subMeshCount: 0
|
||||||
|
m_StaticBatchRoot: {fileID: 0}
|
||||||
|
m_ProbeAnchor: {fileID: 0}
|
||||||
|
m_LightProbeVolumeOverride: {fileID: 0}
|
||||||
|
m_ScaleInLightmap: 1
|
||||||
|
m_ReceiveGI: 1
|
||||||
|
m_PreserveUVs: 0
|
||||||
|
m_IgnoreNormalsForChartDetection: 0
|
||||||
|
m_ImportantGI: 0
|
||||||
|
m_StitchLightmapSeams: 1
|
||||||
|
m_SelectedEditorRenderState: 3
|
||||||
|
m_MinimumChartSize: 4
|
||||||
|
m_AutoUVMaxDistance: 0.5
|
||||||
|
m_AutoUVMaxAngle: 89
|
||||||
|
m_LightmapParameters: {fileID: 0}
|
||||||
|
m_GlobalIlluminationMeshLod: 0
|
||||||
|
m_SortingLayerID: 0
|
||||||
|
m_SortingLayer: 0
|
||||||
|
m_SortingOrder: 0
|
||||||
|
m_MaskInteraction: 0
|
||||||
|
m_AdditionalVertexStreams: {fileID: 0}
|
||||||
|
--- !u!136 &7268282616491863210
|
||||||
|
CapsuleCollider:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 3338716477839217821}
|
||||||
|
m_Material: {fileID: 0}
|
||||||
|
m_IncludeLayers:
|
||||||
|
serializedVersion: 2
|
||||||
|
m_Bits: 0
|
||||||
|
m_ExcludeLayers:
|
||||||
|
serializedVersion: 2
|
||||||
|
m_Bits: 0
|
||||||
|
m_LayerOverridePriority: 0
|
||||||
|
m_IsTrigger: 0
|
||||||
|
m_ProvidesContacts: 0
|
||||||
|
m_Enabled: 1
|
||||||
|
serializedVersion: 2
|
||||||
|
m_Radius: 0.5000001
|
||||||
|
m_Height: 2
|
||||||
|
m_Direction: 1
|
||||||
|
m_Center: {x: 0.000000059604645, y: 0, z: -0.00000008940697}
|
||||||
|
--- !u!1 &4176368385582026743
|
||||||
|
GameObject:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
serializedVersion: 6
|
||||||
|
m_Component:
|
||||||
|
- component: {fileID: 3858196731468032658}
|
||||||
|
- component: {fileID: 5105387382278468509}
|
||||||
|
- component: {fileID: 4329586792469698581}
|
||||||
|
- component: {fileID: 3235776639679066991}
|
||||||
|
m_Layer: 0
|
||||||
|
m_Name: Bottom
|
||||||
|
m_TagString: Untagged
|
||||||
|
m_Icon: {fileID: 0}
|
||||||
|
m_NavMeshLayer: 0
|
||||||
|
m_StaticEditorFlags: 0
|
||||||
|
m_IsActive: 1
|
||||||
|
--- !u!4 &3858196731468032658
|
||||||
|
Transform:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 4176368385582026743}
|
||||||
|
serializedVersion: 2
|
||||||
|
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||||
|
m_LocalPosition: {x: 0, y: -1, z: 0}
|
||||||
|
m_LocalScale: {x: 1.5, y: 0.2, z: 1.5}
|
||||||
|
m_ConstrainProportionsScale: 0
|
||||||
|
m_Children: []
|
||||||
|
m_Father: {fileID: 3298109745345281552}
|
||||||
|
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||||
|
--- !u!33 &5105387382278468509
|
||||||
|
MeshFilter:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 4176368385582026743}
|
||||||
|
m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0}
|
||||||
|
--- !u!23 &4329586792469698581
|
||||||
|
MeshRenderer:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 4176368385582026743}
|
||||||
|
m_Enabled: 1
|
||||||
|
m_CastShadows: 1
|
||||||
|
m_ReceiveShadows: 1
|
||||||
|
m_DynamicOccludee: 1
|
||||||
|
m_StaticShadowCaster: 0
|
||||||
|
m_MotionVectors: 1
|
||||||
|
m_LightProbeUsage: 1
|
||||||
|
m_ReflectionProbeUsage: 1
|
||||||
|
m_RayTracingMode: 2
|
||||||
|
m_RayTraceProcedural: 0
|
||||||
|
m_RayTracingAccelStructBuildFlagsOverride: 0
|
||||||
|
m_RayTracingAccelStructBuildFlags: 1
|
||||||
|
m_SmallMeshCulling: 1
|
||||||
|
m_ForceMeshLod: -1
|
||||||
|
m_MeshLodSelectionBias: 0
|
||||||
|
m_RenderingLayerMask: 1
|
||||||
|
m_RendererPriority: 0
|
||||||
|
m_Materials:
|
||||||
|
- {fileID: 2100000, guid: 2425c03ff18262a4eaa45371f0fe6dcf, type: 2}
|
||||||
|
m_StaticBatchInfo:
|
||||||
|
firstSubMesh: 0
|
||||||
|
subMeshCount: 0
|
||||||
|
m_StaticBatchRoot: {fileID: 0}
|
||||||
|
m_ProbeAnchor: {fileID: 0}
|
||||||
|
m_LightProbeVolumeOverride: {fileID: 0}
|
||||||
|
m_ScaleInLightmap: 1
|
||||||
|
m_ReceiveGI: 1
|
||||||
|
m_PreserveUVs: 0
|
||||||
|
m_IgnoreNormalsForChartDetection: 0
|
||||||
|
m_ImportantGI: 0
|
||||||
|
m_StitchLightmapSeams: 1
|
||||||
|
m_SelectedEditorRenderState: 3
|
||||||
|
m_MinimumChartSize: 4
|
||||||
|
m_AutoUVMaxDistance: 0.5
|
||||||
|
m_AutoUVMaxAngle: 89
|
||||||
|
m_LightmapParameters: {fileID: 0}
|
||||||
|
m_GlobalIlluminationMeshLod: 0
|
||||||
|
m_SortingLayerID: 0
|
||||||
|
m_SortingLayer: 0
|
||||||
|
m_SortingOrder: 0
|
||||||
|
m_MaskInteraction: 0
|
||||||
|
m_AdditionalVertexStreams: {fileID: 0}
|
||||||
|
--- !u!136 &3235776639679066991
|
||||||
|
CapsuleCollider:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 4176368385582026743}
|
||||||
|
m_Material: {fileID: 0}
|
||||||
|
m_IncludeLayers:
|
||||||
|
serializedVersion: 2
|
||||||
|
m_Bits: 0
|
||||||
|
m_ExcludeLayers:
|
||||||
|
serializedVersion: 2
|
||||||
|
m_Bits: 0
|
||||||
|
m_LayerOverridePriority: 0
|
||||||
|
m_IsTrigger: 0
|
||||||
|
m_ProvidesContacts: 0
|
||||||
|
m_Enabled: 1
|
||||||
|
serializedVersion: 2
|
||||||
|
m_Radius: 0.5000001
|
||||||
|
m_Height: 2
|
||||||
|
m_Direction: 1
|
||||||
|
m_Center: {x: 0.000000059604645, y: 0, z: -0.00000008940697}
|
||||||
|
--- !u!1 &4573345416905391530
|
||||||
|
GameObject:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
serializedVersion: 6
|
||||||
|
m_Component:
|
||||||
|
- component: {fileID: 6292900974210807601}
|
||||||
|
m_Layer: 0
|
||||||
|
m_Name: Fire Point
|
||||||
|
m_TagString: Untagged
|
||||||
|
m_Icon: {fileID: 0}
|
||||||
|
m_NavMeshLayer: 0
|
||||||
|
m_StaticEditorFlags: 0
|
||||||
|
m_IsActive: 1
|
||||||
|
--- !u!4 &6292900974210807601
|
||||||
|
Transform:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 4573345416905391530}
|
||||||
|
serializedVersion: 2
|
||||||
|
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||||
|
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||||
|
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||||
|
m_ConstrainProportionsScale: 0
|
||||||
|
m_Children: []
|
||||||
|
m_Father: {fileID: 7162028395211604891}
|
||||||
|
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||||
|
--- !u!1 &6997723527259061931
|
||||||
|
GameObject:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
serializedVersion: 6
|
||||||
|
m_Component:
|
||||||
|
- component: {fileID: 7162028395211604891}
|
||||||
|
- component: {fileID: 1801500531134520477}
|
||||||
|
- component: {fileID: 8234413314614412032}
|
||||||
|
m_Layer: 0
|
||||||
|
m_Name: Tower Symbol
|
||||||
|
m_TagString: Untagged
|
||||||
|
m_Icon: {fileID: 0}
|
||||||
|
m_NavMeshLayer: 0
|
||||||
|
m_StaticEditorFlags: 0
|
||||||
|
m_IsActive: 1
|
||||||
|
--- !u!4 &7162028395211604891
|
||||||
|
Transform:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 6997723527259061931}
|
||||||
|
serializedVersion: 2
|
||||||
|
m_LocalRotation: {x: 0, y: 1, z: 0, w: 0}
|
||||||
|
m_LocalPosition: {x: 0, y: 2, z: 0}
|
||||||
|
m_LocalScale: {x: 2, y: 2, z: 2}
|
||||||
|
m_ConstrainProportionsScale: 0
|
||||||
|
m_Children:
|
||||||
|
- {fileID: 6292900974210807601}
|
||||||
|
m_Father: {fileID: 3298109745345281552}
|
||||||
|
m_LocalEulerAnglesHint: {x: 0, y: 180, z: 0}
|
||||||
|
--- !u!33 &1801500531134520477
|
||||||
|
MeshFilter:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 6997723527259061931}
|
||||||
|
m_Mesh: {fileID: 4300000, guid: f7ec8369cac1a7e4ab36747b35f91c24, type: 3}
|
||||||
|
--- !u!23 &8234413314614412032
|
||||||
|
MeshRenderer:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 6997723527259061931}
|
||||||
|
m_Enabled: 1
|
||||||
|
m_CastShadows: 1
|
||||||
|
m_ReceiveShadows: 1
|
||||||
|
m_DynamicOccludee: 1
|
||||||
|
m_StaticShadowCaster: 0
|
||||||
|
m_MotionVectors: 1
|
||||||
|
m_LightProbeUsage: 1
|
||||||
|
m_ReflectionProbeUsage: 1
|
||||||
|
m_RayTracingMode: 2
|
||||||
|
m_RayTraceProcedural: 0
|
||||||
|
m_RayTracingAccelStructBuildFlagsOverride: 0
|
||||||
|
m_RayTracingAccelStructBuildFlags: 1
|
||||||
|
m_SmallMeshCulling: 1
|
||||||
|
m_ForceMeshLod: -1
|
||||||
|
m_MeshLodSelectionBias: 0
|
||||||
|
m_RenderingLayerMask: 1
|
||||||
|
m_RendererPriority: 0
|
||||||
|
m_Materials:
|
||||||
|
- {fileID: 2100000, guid: 41680dad0f0243748b4e228f49a2e3c4, type: 2}
|
||||||
|
m_StaticBatchInfo:
|
||||||
|
firstSubMesh: 0
|
||||||
|
subMeshCount: 0
|
||||||
|
m_StaticBatchRoot: {fileID: 0}
|
||||||
|
m_ProbeAnchor: {fileID: 0}
|
||||||
|
m_LightProbeVolumeOverride: {fileID: 0}
|
||||||
|
m_ScaleInLightmap: 1
|
||||||
|
m_ReceiveGI: 1
|
||||||
|
m_PreserveUVs: 0
|
||||||
|
m_IgnoreNormalsForChartDetection: 0
|
||||||
|
m_ImportantGI: 0
|
||||||
|
m_StitchLightmapSeams: 1
|
||||||
|
m_SelectedEditorRenderState: 3
|
||||||
|
m_MinimumChartSize: 4
|
||||||
|
m_AutoUVMaxDistance: 0.5
|
||||||
|
m_AutoUVMaxAngle: 89
|
||||||
|
m_LightmapParameters: {fileID: 0}
|
||||||
|
m_GlobalIlluminationMeshLod: 0
|
||||||
|
m_SortingLayerID: 0
|
||||||
|
m_SortingLayer: 0
|
||||||
|
m_SortingOrder: 0
|
||||||
|
m_MaskInteraction: 0
|
||||||
|
m_AdditionalVertexStreams: {fileID: 0}
|
||||||
--- !u!1 &7327242023390354019
|
--- !u!1 &7327242023390354019
|
||||||
GameObject:
|
GameObject:
|
||||||
m_ObjectHideFlags: 0
|
m_ObjectHideFlags: 0
|
||||||
@@ -122,10 +473,8 @@ GameObject:
|
|||||||
serializedVersion: 6
|
serializedVersion: 6
|
||||||
m_Component:
|
m_Component:
|
||||||
- component: {fileID: 3298109745345281552}
|
- component: {fileID: 3298109745345281552}
|
||||||
- component: {fileID: 4649899659862504811}
|
- component: {fileID: 962871345428866319}
|
||||||
- component: {fileID: 4610490688749176459}
|
m_Layer: 0
|
||||||
- component: {fileID: 7009177059939730184}
|
|
||||||
m_Layer: 8
|
|
||||||
m_Name: Magic Tower
|
m_Name: Magic Tower
|
||||||
m_TagString: Untagged
|
m_TagString: Untagged
|
||||||
m_Icon: {fileID: 0}
|
m_Icon: {fileID: 0}
|
||||||
@@ -141,88 +490,29 @@ Transform:
|
|||||||
m_GameObject: {fileID: 7327242023390354019}
|
m_GameObject: {fileID: 7327242023390354019}
|
||||||
serializedVersion: 2
|
serializedVersion: 2
|
||||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||||
m_LocalPosition: {x: 1015.73444, y: -0.00002, z: 8.98205}
|
m_LocalPosition: {x: 0, y: 2.6199205, z: 0}
|
||||||
m_LocalScale: {x: 1, y: 5, z: 1}
|
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||||
m_ConstrainProportionsScale: 0
|
m_ConstrainProportionsScale: 0
|
||||||
m_Children:
|
m_Children:
|
||||||
- {fileID: 4109571144015078867}
|
- {fileID: 6992428298610098574}
|
||||||
|
- {fileID: 3858196731468032658}
|
||||||
|
- {fileID: 1288397978851794682}
|
||||||
|
- {fileID: 7162028395211604891}
|
||||||
m_Father: {fileID: 0}
|
m_Father: {fileID: 0}
|
||||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||||
--- !u!33 &4649899659862504811
|
--- !u!114 &962871345428866319
|
||||||
MeshFilter:
|
MonoBehaviour:
|
||||||
m_ObjectHideFlags: 0
|
|
||||||
m_CorrespondingSourceObject: {fileID: 0}
|
|
||||||
m_PrefabInstance: {fileID: 0}
|
|
||||||
m_PrefabAsset: {fileID: 0}
|
|
||||||
m_GameObject: {fileID: 7327242023390354019}
|
|
||||||
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
|
|
||||||
--- !u!23 &4610490688749176459
|
|
||||||
MeshRenderer:
|
|
||||||
m_ObjectHideFlags: 0
|
m_ObjectHideFlags: 0
|
||||||
m_CorrespondingSourceObject: {fileID: 0}
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
m_PrefabInstance: {fileID: 0}
|
m_PrefabInstance: {fileID: 0}
|
||||||
m_PrefabAsset: {fileID: 0}
|
m_PrefabAsset: {fileID: 0}
|
||||||
m_GameObject: {fileID: 7327242023390354019}
|
m_GameObject: {fileID: 7327242023390354019}
|
||||||
m_Enabled: 1
|
m_Enabled: 1
|
||||||
m_CastShadows: 1
|
m_EditorHideFlags: 0
|
||||||
m_ReceiveShadows: 1
|
m_Script: {fileID: 11500000, guid: 2a2261bfcc98da54f99ea109f6fd9645, type: 3}
|
||||||
m_DynamicOccludee: 1
|
m_Name:
|
||||||
m_StaticShadowCaster: 0
|
m_EditorClassIdentifier: Assembly-CSharp::TowerAttack
|
||||||
m_MotionVectors: 1
|
range: 10
|
||||||
m_LightProbeUsage: 1
|
fireRate: 1
|
||||||
m_ReflectionProbeUsage: 1
|
projectilePrefab: {fileID: 7534389752222086601, guid: 07a30a13d7b9ad44ca946ded21af7cdf, type: 3}
|
||||||
m_RayTracingMode: 2
|
firePoint: {fileID: 6292900974210807601}
|
||||||
m_RayTraceProcedural: 0
|
|
||||||
m_RayTracingAccelStructBuildFlagsOverride: 0
|
|
||||||
m_RayTracingAccelStructBuildFlags: 1
|
|
||||||
m_SmallMeshCulling: 1
|
|
||||||
m_ForceMeshLod: -1
|
|
||||||
m_MeshLodSelectionBias: 0
|
|
||||||
m_RenderingLayerMask: 1
|
|
||||||
m_RendererPriority: 0
|
|
||||||
m_Materials:
|
|
||||||
- {fileID: 2100000, guid: 8d6da24c0897d24498349dd41e5e9487, type: 2}
|
|
||||||
m_StaticBatchInfo:
|
|
||||||
firstSubMesh: 0
|
|
||||||
subMeshCount: 0
|
|
||||||
m_StaticBatchRoot: {fileID: 0}
|
|
||||||
m_ProbeAnchor: {fileID: 0}
|
|
||||||
m_LightProbeVolumeOverride: {fileID: 0}
|
|
||||||
m_ScaleInLightmap: 1
|
|
||||||
m_ReceiveGI: 1
|
|
||||||
m_PreserveUVs: 0
|
|
||||||
m_IgnoreNormalsForChartDetection: 0
|
|
||||||
m_ImportantGI: 0
|
|
||||||
m_StitchLightmapSeams: 1
|
|
||||||
m_SelectedEditorRenderState: 3
|
|
||||||
m_MinimumChartSize: 4
|
|
||||||
m_AutoUVMaxDistance: 0.5
|
|
||||||
m_AutoUVMaxAngle: 89
|
|
||||||
m_LightmapParameters: {fileID: 0}
|
|
||||||
m_GlobalIlluminationMeshLod: 0
|
|
||||||
m_SortingLayerID: 0
|
|
||||||
m_SortingLayer: 0
|
|
||||||
m_SortingOrder: 0
|
|
||||||
m_MaskInteraction: 0
|
|
||||||
m_AdditionalVertexStreams: {fileID: 0}
|
|
||||||
--- !u!65 &7009177059939730184
|
|
||||||
BoxCollider:
|
|
||||||
m_ObjectHideFlags: 0
|
|
||||||
m_CorrespondingSourceObject: {fileID: 0}
|
|
||||||
m_PrefabInstance: {fileID: 0}
|
|
||||||
m_PrefabAsset: {fileID: 0}
|
|
||||||
m_GameObject: {fileID: 7327242023390354019}
|
|
||||||
m_Material: {fileID: 0}
|
|
||||||
m_IncludeLayers:
|
|
||||||
serializedVersion: 2
|
|
||||||
m_Bits: 0
|
|
||||||
m_ExcludeLayers:
|
|
||||||
serializedVersion: 2
|
|
||||||
m_Bits: 0
|
|
||||||
m_LayerOverridePriority: 0
|
|
||||||
m_IsTrigger: 0
|
|
||||||
m_ProvidesContacts: 0
|
|
||||||
m_Enabled: 1
|
|
||||||
serializedVersion: 3
|
|
||||||
m_Size: {x: 1, y: 1, z: 1}
|
|
||||||
m_Center: {x: 0, y: 0, z: 0}
|
|
||||||
|
|||||||
@@ -1,6 +1,6 @@
|
|||||||
%YAML 1.1
|
%YAML 1.1
|
||||||
%TAG !u! tag:unity3d.com,2011:
|
%TAG !u! tag:unity3d.com,2011:
|
||||||
--- !u!1 &5197809611902479495
|
--- !u!1 &1307184479261167341
|
||||||
GameObject:
|
GameObject:
|
||||||
m_ObjectHideFlags: 0
|
m_ObjectHideFlags: 0
|
||||||
m_CorrespondingSourceObject: {fileID: 0}
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
@@ -8,47 +8,47 @@ GameObject:
|
|||||||
m_PrefabAsset: {fileID: 0}
|
m_PrefabAsset: {fileID: 0}
|
||||||
serializedVersion: 6
|
serializedVersion: 6
|
||||||
m_Component:
|
m_Component:
|
||||||
- component: {fileID: 4109571144015078867}
|
- component: {fileID: 8294384161186731043}
|
||||||
- component: {fileID: 4642167661985692858}
|
- component: {fileID: 4960100812621122681}
|
||||||
- component: {fileID: 5228462337659917940}
|
- component: {fileID: 7300087901557872514}
|
||||||
- component: {fileID: 5161982024381316271}
|
- component: {fileID: 3733206278601329168}
|
||||||
m_Layer: 8
|
m_Layer: 0
|
||||||
m_Name: Quad
|
m_Name: Body
|
||||||
m_TagString: Untagged
|
m_TagString: Untagged
|
||||||
m_Icon: {fileID: 0}
|
m_Icon: {fileID: 0}
|
||||||
m_NavMeshLayer: 0
|
m_NavMeshLayer: 0
|
||||||
m_StaticEditorFlags: 0
|
m_StaticEditorFlags: 0
|
||||||
m_IsActive: 1
|
m_IsActive: 1
|
||||||
--- !u!4 &4109571144015078867
|
--- !u!4 &8294384161186731043
|
||||||
Transform:
|
Transform:
|
||||||
m_ObjectHideFlags: 0
|
m_ObjectHideFlags: 0
|
||||||
m_CorrespondingSourceObject: {fileID: 0}
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
m_PrefabInstance: {fileID: 0}
|
m_PrefabInstance: {fileID: 0}
|
||||||
m_PrefabAsset: {fileID: 0}
|
m_PrefabAsset: {fileID: 0}
|
||||||
m_GameObject: {fileID: 5197809611902479495}
|
m_GameObject: {fileID: 1307184479261167341}
|
||||||
serializedVersion: 2
|
serializedVersion: 2
|
||||||
m_LocalRotation: {x: 0.7071068, y: 0, z: 0, w: 0.7071068}
|
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||||
m_LocalPosition: {x: 0, y: 0.5, z: 0}
|
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||||
m_ConstrainProportionsScale: 0
|
m_ConstrainProportionsScale: 0
|
||||||
m_Children: []
|
m_Children: []
|
||||||
m_Father: {fileID: 3298109745345281552}
|
m_Father: {fileID: 3298109745345281552}
|
||||||
m_LocalEulerAnglesHint: {x: 90, y: 0, z: 0}
|
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||||
--- !u!33 &4642167661985692858
|
--- !u!33 &4960100812621122681
|
||||||
MeshFilter:
|
MeshFilter:
|
||||||
m_ObjectHideFlags: 0
|
m_ObjectHideFlags: 0
|
||||||
m_CorrespondingSourceObject: {fileID: 0}
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
m_PrefabInstance: {fileID: 0}
|
m_PrefabInstance: {fileID: 0}
|
||||||
m_PrefabAsset: {fileID: 0}
|
m_PrefabAsset: {fileID: 0}
|
||||||
m_GameObject: {fileID: 5197809611902479495}
|
m_GameObject: {fileID: 1307184479261167341}
|
||||||
m_Mesh: {fileID: 10210, guid: 0000000000000000e000000000000000, type: 0}
|
m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0}
|
||||||
--- !u!23 &5228462337659917940
|
--- !u!23 &7300087901557872514
|
||||||
MeshRenderer:
|
MeshRenderer:
|
||||||
m_ObjectHideFlags: 0
|
m_ObjectHideFlags: 0
|
||||||
m_CorrespondingSourceObject: {fileID: 0}
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
m_PrefabInstance: {fileID: 0}
|
m_PrefabInstance: {fileID: 0}
|
||||||
m_PrefabAsset: {fileID: 0}
|
m_PrefabAsset: {fileID: 0}
|
||||||
m_GameObject: {fileID: 5197809611902479495}
|
m_GameObject: {fileID: 1307184479261167341}
|
||||||
m_Enabled: 1
|
m_Enabled: 1
|
||||||
m_CastShadows: 1
|
m_CastShadows: 1
|
||||||
m_ReceiveShadows: 1
|
m_ReceiveShadows: 1
|
||||||
@@ -67,7 +67,7 @@ MeshRenderer:
|
|||||||
m_RenderingLayerMask: 1
|
m_RenderingLayerMask: 1
|
||||||
m_RendererPriority: 0
|
m_RendererPriority: 0
|
||||||
m_Materials:
|
m_Materials:
|
||||||
- {fileID: 2100000, guid: 9452ae1262a74094f8a68013fbcd1834, type: 2}
|
- {fileID: 2100000, guid: 2425c03ff18262a4eaa45371f0fe6dcf, type: 2}
|
||||||
m_StaticBatchInfo:
|
m_StaticBatchInfo:
|
||||||
firstSubMesh: 0
|
firstSubMesh: 0
|
||||||
subMeshCount: 0
|
subMeshCount: 0
|
||||||
@@ -91,13 +91,13 @@ MeshRenderer:
|
|||||||
m_SortingOrder: 0
|
m_SortingOrder: 0
|
||||||
m_MaskInteraction: 0
|
m_MaskInteraction: 0
|
||||||
m_AdditionalVertexStreams: {fileID: 0}
|
m_AdditionalVertexStreams: {fileID: 0}
|
||||||
--- !u!64 &5161982024381316271
|
--- !u!136 &3733206278601329168
|
||||||
MeshCollider:
|
CapsuleCollider:
|
||||||
m_ObjectHideFlags: 0
|
m_ObjectHideFlags: 0
|
||||||
m_CorrespondingSourceObject: {fileID: 0}
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
m_PrefabInstance: {fileID: 0}
|
m_PrefabInstance: {fileID: 0}
|
||||||
m_PrefabAsset: {fileID: 0}
|
m_PrefabAsset: {fileID: 0}
|
||||||
m_GameObject: {fileID: 5197809611902479495}
|
m_GameObject: {fileID: 1307184479261167341}
|
||||||
m_Material: {fileID: 0}
|
m_Material: {fileID: 0}
|
||||||
m_IncludeLayers:
|
m_IncludeLayers:
|
||||||
serializedVersion: 2
|
serializedVersion: 2
|
||||||
@@ -109,10 +109,361 @@ MeshCollider:
|
|||||||
m_IsTrigger: 0
|
m_IsTrigger: 0
|
||||||
m_ProvidesContacts: 0
|
m_ProvidesContacts: 0
|
||||||
m_Enabled: 1
|
m_Enabled: 1
|
||||||
serializedVersion: 5
|
serializedVersion: 2
|
||||||
m_Convex: 0
|
m_Radius: 0.5000001
|
||||||
m_CookingOptions: 30
|
m_Height: 2
|
||||||
m_Mesh: {fileID: 10210, guid: 0000000000000000e000000000000000, type: 0}
|
m_Direction: 1
|
||||||
|
m_Center: {x: 0.000000059604645, y: 0, z: -0.00000008940697}
|
||||||
|
--- !u!1 &2369693584978002843
|
||||||
|
GameObject:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
serializedVersion: 6
|
||||||
|
m_Component:
|
||||||
|
- component: {fileID: 7835315057260588229}
|
||||||
|
- component: {fileID: 3865205210505594013}
|
||||||
|
- component: {fileID: 978852807760346946}
|
||||||
|
- component: {fileID: 8018191751970582451}
|
||||||
|
m_Layer: 0
|
||||||
|
m_Name: Bottom
|
||||||
|
m_TagString: Untagged
|
||||||
|
m_Icon: {fileID: 0}
|
||||||
|
m_NavMeshLayer: 0
|
||||||
|
m_StaticEditorFlags: 0
|
||||||
|
m_IsActive: 1
|
||||||
|
--- !u!4 &7835315057260588229
|
||||||
|
Transform:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 2369693584978002843}
|
||||||
|
serializedVersion: 2
|
||||||
|
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||||
|
m_LocalPosition: {x: 0, y: -1, z: 0}
|
||||||
|
m_LocalScale: {x: 1.5, y: 0.2, z: 1.5}
|
||||||
|
m_ConstrainProportionsScale: 0
|
||||||
|
m_Children: []
|
||||||
|
m_Father: {fileID: 3298109745345281552}
|
||||||
|
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||||
|
--- !u!33 &3865205210505594013
|
||||||
|
MeshFilter:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 2369693584978002843}
|
||||||
|
m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0}
|
||||||
|
--- !u!23 &978852807760346946
|
||||||
|
MeshRenderer:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 2369693584978002843}
|
||||||
|
m_Enabled: 1
|
||||||
|
m_CastShadows: 1
|
||||||
|
m_ReceiveShadows: 1
|
||||||
|
m_DynamicOccludee: 1
|
||||||
|
m_StaticShadowCaster: 0
|
||||||
|
m_MotionVectors: 1
|
||||||
|
m_LightProbeUsage: 1
|
||||||
|
m_ReflectionProbeUsage: 1
|
||||||
|
m_RayTracingMode: 2
|
||||||
|
m_RayTraceProcedural: 0
|
||||||
|
m_RayTracingAccelStructBuildFlagsOverride: 0
|
||||||
|
m_RayTracingAccelStructBuildFlags: 1
|
||||||
|
m_SmallMeshCulling: 1
|
||||||
|
m_ForceMeshLod: -1
|
||||||
|
m_MeshLodSelectionBias: 0
|
||||||
|
m_RenderingLayerMask: 1
|
||||||
|
m_RendererPriority: 0
|
||||||
|
m_Materials:
|
||||||
|
- {fileID: 2100000, guid: 2425c03ff18262a4eaa45371f0fe6dcf, type: 2}
|
||||||
|
m_StaticBatchInfo:
|
||||||
|
firstSubMesh: 0
|
||||||
|
subMeshCount: 0
|
||||||
|
m_StaticBatchRoot: {fileID: 0}
|
||||||
|
m_ProbeAnchor: {fileID: 0}
|
||||||
|
m_LightProbeVolumeOverride: {fileID: 0}
|
||||||
|
m_ScaleInLightmap: 1
|
||||||
|
m_ReceiveGI: 1
|
||||||
|
m_PreserveUVs: 0
|
||||||
|
m_IgnoreNormalsForChartDetection: 0
|
||||||
|
m_ImportantGI: 0
|
||||||
|
m_StitchLightmapSeams: 1
|
||||||
|
m_SelectedEditorRenderState: 3
|
||||||
|
m_MinimumChartSize: 4
|
||||||
|
m_AutoUVMaxDistance: 0.5
|
||||||
|
m_AutoUVMaxAngle: 89
|
||||||
|
m_LightmapParameters: {fileID: 0}
|
||||||
|
m_GlobalIlluminationMeshLod: 0
|
||||||
|
m_SortingLayerID: 0
|
||||||
|
m_SortingLayer: 0
|
||||||
|
m_SortingOrder: 0
|
||||||
|
m_MaskInteraction: 0
|
||||||
|
m_AdditionalVertexStreams: {fileID: 0}
|
||||||
|
--- !u!136 &8018191751970582451
|
||||||
|
CapsuleCollider:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 2369693584978002843}
|
||||||
|
m_Material: {fileID: 0}
|
||||||
|
m_IncludeLayers:
|
||||||
|
serializedVersion: 2
|
||||||
|
m_Bits: 0
|
||||||
|
m_ExcludeLayers:
|
||||||
|
serializedVersion: 2
|
||||||
|
m_Bits: 0
|
||||||
|
m_LayerOverridePriority: 0
|
||||||
|
m_IsTrigger: 0
|
||||||
|
m_ProvidesContacts: 0
|
||||||
|
m_Enabled: 1
|
||||||
|
serializedVersion: 2
|
||||||
|
m_Radius: 0.5000001
|
||||||
|
m_Height: 2
|
||||||
|
m_Direction: 1
|
||||||
|
m_Center: {x: 0.000000059604645, y: 0, z: -0.00000008940697}
|
||||||
|
--- !u!1 &2696219365738182358
|
||||||
|
GameObject:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
serializedVersion: 6
|
||||||
|
m_Component:
|
||||||
|
- component: {fileID: 2633599713202291824}
|
||||||
|
m_Layer: 0
|
||||||
|
m_Name: Fire Point
|
||||||
|
m_TagString: Untagged
|
||||||
|
m_Icon: {fileID: 0}
|
||||||
|
m_NavMeshLayer: 0
|
||||||
|
m_StaticEditorFlags: 0
|
||||||
|
m_IsActive: 1
|
||||||
|
--- !u!4 &2633599713202291824
|
||||||
|
Transform:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 2696219365738182358}
|
||||||
|
serializedVersion: 2
|
||||||
|
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||||
|
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||||
|
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||||
|
m_ConstrainProportionsScale: 0
|
||||||
|
m_Children: []
|
||||||
|
m_Father: {fileID: 6436976415691637932}
|
||||||
|
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||||
|
--- !u!1 &3221020941335772993
|
||||||
|
GameObject:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
serializedVersion: 6
|
||||||
|
m_Component:
|
||||||
|
- component: {fileID: 2541533638004766028}
|
||||||
|
- component: {fileID: 8868776258900857488}
|
||||||
|
- component: {fileID: 4738810048980549440}
|
||||||
|
- component: {fileID: 112485727824483103}
|
||||||
|
m_Layer: 0
|
||||||
|
m_Name: Top
|
||||||
|
m_TagString: Untagged
|
||||||
|
m_Icon: {fileID: 0}
|
||||||
|
m_NavMeshLayer: 0
|
||||||
|
m_StaticEditorFlags: 0
|
||||||
|
m_IsActive: 1
|
||||||
|
--- !u!4 &2541533638004766028
|
||||||
|
Transform:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 3221020941335772993}
|
||||||
|
serializedVersion: 2
|
||||||
|
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||||
|
m_LocalPosition: {x: 0, y: 1, z: 0}
|
||||||
|
m_LocalScale: {x: 1.5, y: 0.2, z: 1.5}
|
||||||
|
m_ConstrainProportionsScale: 0
|
||||||
|
m_Children: []
|
||||||
|
m_Father: {fileID: 3298109745345281552}
|
||||||
|
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||||
|
--- !u!33 &8868776258900857488
|
||||||
|
MeshFilter:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 3221020941335772993}
|
||||||
|
m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0}
|
||||||
|
--- !u!23 &4738810048980549440
|
||||||
|
MeshRenderer:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 3221020941335772993}
|
||||||
|
m_Enabled: 1
|
||||||
|
m_CastShadows: 1
|
||||||
|
m_ReceiveShadows: 1
|
||||||
|
m_DynamicOccludee: 1
|
||||||
|
m_StaticShadowCaster: 0
|
||||||
|
m_MotionVectors: 1
|
||||||
|
m_LightProbeUsage: 1
|
||||||
|
m_ReflectionProbeUsage: 1
|
||||||
|
m_RayTracingMode: 2
|
||||||
|
m_RayTraceProcedural: 0
|
||||||
|
m_RayTracingAccelStructBuildFlagsOverride: 0
|
||||||
|
m_RayTracingAccelStructBuildFlags: 1
|
||||||
|
m_SmallMeshCulling: 1
|
||||||
|
m_ForceMeshLod: -1
|
||||||
|
m_MeshLodSelectionBias: 0
|
||||||
|
m_RenderingLayerMask: 1
|
||||||
|
m_RendererPriority: 0
|
||||||
|
m_Materials:
|
||||||
|
- {fileID: 2100000, guid: 2425c03ff18262a4eaa45371f0fe6dcf, type: 2}
|
||||||
|
m_StaticBatchInfo:
|
||||||
|
firstSubMesh: 0
|
||||||
|
subMeshCount: 0
|
||||||
|
m_StaticBatchRoot: {fileID: 0}
|
||||||
|
m_ProbeAnchor: {fileID: 0}
|
||||||
|
m_LightProbeVolumeOverride: {fileID: 0}
|
||||||
|
m_ScaleInLightmap: 1
|
||||||
|
m_ReceiveGI: 1
|
||||||
|
m_PreserveUVs: 0
|
||||||
|
m_IgnoreNormalsForChartDetection: 0
|
||||||
|
m_ImportantGI: 0
|
||||||
|
m_StitchLightmapSeams: 1
|
||||||
|
m_SelectedEditorRenderState: 3
|
||||||
|
m_MinimumChartSize: 4
|
||||||
|
m_AutoUVMaxDistance: 0.5
|
||||||
|
m_AutoUVMaxAngle: 89
|
||||||
|
m_LightmapParameters: {fileID: 0}
|
||||||
|
m_GlobalIlluminationMeshLod: 0
|
||||||
|
m_SortingLayerID: 0
|
||||||
|
m_SortingLayer: 0
|
||||||
|
m_SortingOrder: 0
|
||||||
|
m_MaskInteraction: 0
|
||||||
|
m_AdditionalVertexStreams: {fileID: 0}
|
||||||
|
--- !u!136 &112485727824483103
|
||||||
|
CapsuleCollider:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 3221020941335772993}
|
||||||
|
m_Material: {fileID: 0}
|
||||||
|
m_IncludeLayers:
|
||||||
|
serializedVersion: 2
|
||||||
|
m_Bits: 0
|
||||||
|
m_ExcludeLayers:
|
||||||
|
serializedVersion: 2
|
||||||
|
m_Bits: 0
|
||||||
|
m_LayerOverridePriority: 0
|
||||||
|
m_IsTrigger: 0
|
||||||
|
m_ProvidesContacts: 0
|
||||||
|
m_Enabled: 1
|
||||||
|
serializedVersion: 2
|
||||||
|
m_Radius: 0.5000001
|
||||||
|
m_Height: 2
|
||||||
|
m_Direction: 1
|
||||||
|
m_Center: {x: 0.000000059604645, y: 0, z: -0.00000008940697}
|
||||||
|
--- !u!1 &3840974805175040170
|
||||||
|
GameObject:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
serializedVersion: 6
|
||||||
|
m_Component:
|
||||||
|
- component: {fileID: 6436976415691637932}
|
||||||
|
- component: {fileID: 6221822981646156480}
|
||||||
|
- component: {fileID: 8653159351786250847}
|
||||||
|
m_Layer: 0
|
||||||
|
m_Name: Tower Symbol
|
||||||
|
m_TagString: Untagged
|
||||||
|
m_Icon: {fileID: 0}
|
||||||
|
m_NavMeshLayer: 0
|
||||||
|
m_StaticEditorFlags: 0
|
||||||
|
m_IsActive: 1
|
||||||
|
--- !u!4 &6436976415691637932
|
||||||
|
Transform:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 3840974805175040170}
|
||||||
|
serializedVersion: 2
|
||||||
|
m_LocalRotation: {x: 0, y: 1, z: 0, w: 0}
|
||||||
|
m_LocalPosition: {x: 0, y: 2, z: 0}
|
||||||
|
m_LocalScale: {x: 1.5, y: 1.5, z: 1.5}
|
||||||
|
m_ConstrainProportionsScale: 0
|
||||||
|
m_Children:
|
||||||
|
- {fileID: 2633599713202291824}
|
||||||
|
m_Father: {fileID: 3298109745345281552}
|
||||||
|
m_LocalEulerAnglesHint: {x: 0, y: 180, z: 0}
|
||||||
|
--- !u!33 &6221822981646156480
|
||||||
|
MeshFilter:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 3840974805175040170}
|
||||||
|
m_Mesh: {fileID: 4300000, guid: 307c68ba3296dfa4da3f6bcb7fa19e14, type: 3}
|
||||||
|
--- !u!23 &8653159351786250847
|
||||||
|
MeshRenderer:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 3840974805175040170}
|
||||||
|
m_Enabled: 1
|
||||||
|
m_CastShadows: 1
|
||||||
|
m_ReceiveShadows: 1
|
||||||
|
m_DynamicOccludee: 1
|
||||||
|
m_StaticShadowCaster: 0
|
||||||
|
m_MotionVectors: 1
|
||||||
|
m_LightProbeUsage: 1
|
||||||
|
m_ReflectionProbeUsage: 1
|
||||||
|
m_RayTracingMode: 2
|
||||||
|
m_RayTraceProcedural: 0
|
||||||
|
m_RayTracingAccelStructBuildFlagsOverride: 0
|
||||||
|
m_RayTracingAccelStructBuildFlags: 1
|
||||||
|
m_SmallMeshCulling: 1
|
||||||
|
m_ForceMeshLod: -1
|
||||||
|
m_MeshLodSelectionBias: 0
|
||||||
|
m_RenderingLayerMask: 1
|
||||||
|
m_RendererPriority: 0
|
||||||
|
m_Materials:
|
||||||
|
- {fileID: 2100000, guid: 41680dad0f0243748b4e228f49a2e3c4, type: 2}
|
||||||
|
m_StaticBatchInfo:
|
||||||
|
firstSubMesh: 0
|
||||||
|
subMeshCount: 0
|
||||||
|
m_StaticBatchRoot: {fileID: 0}
|
||||||
|
m_ProbeAnchor: {fileID: 0}
|
||||||
|
m_LightProbeVolumeOverride: {fileID: 0}
|
||||||
|
m_ScaleInLightmap: 1
|
||||||
|
m_ReceiveGI: 1
|
||||||
|
m_PreserveUVs: 0
|
||||||
|
m_IgnoreNormalsForChartDetection: 0
|
||||||
|
m_ImportantGI: 0
|
||||||
|
m_StitchLightmapSeams: 1
|
||||||
|
m_SelectedEditorRenderState: 3
|
||||||
|
m_MinimumChartSize: 4
|
||||||
|
m_AutoUVMaxDistance: 0.5
|
||||||
|
m_AutoUVMaxAngle: 89
|
||||||
|
m_LightmapParameters: {fileID: 0}
|
||||||
|
m_GlobalIlluminationMeshLod: 0
|
||||||
|
m_SortingLayerID: 0
|
||||||
|
m_SortingLayer: 0
|
||||||
|
m_SortingOrder: 0
|
||||||
|
m_MaskInteraction: 0
|
||||||
|
m_AdditionalVertexStreams: {fileID: 0}
|
||||||
--- !u!1 &7327242023390354019
|
--- !u!1 &7327242023390354019
|
||||||
GameObject:
|
GameObject:
|
||||||
m_ObjectHideFlags: 0
|
m_ObjectHideFlags: 0
|
||||||
@@ -122,10 +473,8 @@ GameObject:
|
|||||||
serializedVersion: 6
|
serializedVersion: 6
|
||||||
m_Component:
|
m_Component:
|
||||||
- component: {fileID: 3298109745345281552}
|
- component: {fileID: 3298109745345281552}
|
||||||
- component: {fileID: 4649899659862504811}
|
- component: {fileID: 6952582377345872741}
|
||||||
- component: {fileID: 4610490688749176459}
|
m_Layer: 0
|
||||||
- component: {fileID: 7009177059939730184}
|
|
||||||
m_Layer: 8
|
|
||||||
m_Name: Tower
|
m_Name: Tower
|
||||||
m_TagString: Untagged
|
m_TagString: Untagged
|
||||||
m_Icon: {fileID: 0}
|
m_Icon: {fileID: 0}
|
||||||
@@ -141,88 +490,29 @@ Transform:
|
|||||||
m_GameObject: {fileID: 7327242023390354019}
|
m_GameObject: {fileID: 7327242023390354019}
|
||||||
serializedVersion: 2
|
serializedVersion: 2
|
||||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||||
m_LocalPosition: {x: -4.90576, y: 2.5, z: -0.2079}
|
m_LocalPosition: {x: 0, y: 2.6199205, z: 0}
|
||||||
m_LocalScale: {x: 1, y: 5, z: 1}
|
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||||
m_ConstrainProportionsScale: 0
|
m_ConstrainProportionsScale: 0
|
||||||
m_Children:
|
m_Children:
|
||||||
- {fileID: 4109571144015078867}
|
- {fileID: 8294384161186731043}
|
||||||
|
- {fileID: 7835315057260588229}
|
||||||
|
- {fileID: 2541533638004766028}
|
||||||
|
- {fileID: 6436976415691637932}
|
||||||
m_Father: {fileID: 0}
|
m_Father: {fileID: 0}
|
||||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||||
--- !u!33 &4649899659862504811
|
--- !u!114 &6952582377345872741
|
||||||
MeshFilter:
|
MonoBehaviour:
|
||||||
m_ObjectHideFlags: 0
|
|
||||||
m_CorrespondingSourceObject: {fileID: 0}
|
|
||||||
m_PrefabInstance: {fileID: 0}
|
|
||||||
m_PrefabAsset: {fileID: 0}
|
|
||||||
m_GameObject: {fileID: 7327242023390354019}
|
|
||||||
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
|
|
||||||
--- !u!23 &4610490688749176459
|
|
||||||
MeshRenderer:
|
|
||||||
m_ObjectHideFlags: 0
|
m_ObjectHideFlags: 0
|
||||||
m_CorrespondingSourceObject: {fileID: 0}
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
m_PrefabInstance: {fileID: 0}
|
m_PrefabInstance: {fileID: 0}
|
||||||
m_PrefabAsset: {fileID: 0}
|
m_PrefabAsset: {fileID: 0}
|
||||||
m_GameObject: {fileID: 7327242023390354019}
|
m_GameObject: {fileID: 7327242023390354019}
|
||||||
m_Enabled: 1
|
m_Enabled: 1
|
||||||
m_CastShadows: 1
|
m_EditorHideFlags: 0
|
||||||
m_ReceiveShadows: 1
|
m_Script: {fileID: 11500000, guid: 2a2261bfcc98da54f99ea109f6fd9645, type: 3}
|
||||||
m_DynamicOccludee: 1
|
m_Name:
|
||||||
m_StaticShadowCaster: 0
|
m_EditorClassIdentifier: Assembly-CSharp::TowerAttack
|
||||||
m_MotionVectors: 1
|
range: 10
|
||||||
m_LightProbeUsage: 1
|
fireRate: 1
|
||||||
m_ReflectionProbeUsage: 1
|
projectilePrefab: {fileID: 7534389752222086601, guid: 9c1ec9160a9e40c40a900277e13a69c1, type: 3}
|
||||||
m_RayTracingMode: 2
|
firePoint: {fileID: 2633599713202291824}
|
||||||
m_RayTraceProcedural: 0
|
|
||||||
m_RayTracingAccelStructBuildFlagsOverride: 0
|
|
||||||
m_RayTracingAccelStructBuildFlags: 1
|
|
||||||
m_SmallMeshCulling: 1
|
|
||||||
m_ForceMeshLod: -1
|
|
||||||
m_MeshLodSelectionBias: 0
|
|
||||||
m_RenderingLayerMask: 1
|
|
||||||
m_RendererPriority: 0
|
|
||||||
m_Materials:
|
|
||||||
- {fileID: 2100000, guid: 8d6da24c0897d24498349dd41e5e9487, type: 2}
|
|
||||||
m_StaticBatchInfo:
|
|
||||||
firstSubMesh: 0
|
|
||||||
subMeshCount: 0
|
|
||||||
m_StaticBatchRoot: {fileID: 0}
|
|
||||||
m_ProbeAnchor: {fileID: 0}
|
|
||||||
m_LightProbeVolumeOverride: {fileID: 0}
|
|
||||||
m_ScaleInLightmap: 1
|
|
||||||
m_ReceiveGI: 1
|
|
||||||
m_PreserveUVs: 0
|
|
||||||
m_IgnoreNormalsForChartDetection: 0
|
|
||||||
m_ImportantGI: 0
|
|
||||||
m_StitchLightmapSeams: 1
|
|
||||||
m_SelectedEditorRenderState: 3
|
|
||||||
m_MinimumChartSize: 4
|
|
||||||
m_AutoUVMaxDistance: 0.5
|
|
||||||
m_AutoUVMaxAngle: 89
|
|
||||||
m_LightmapParameters: {fileID: 0}
|
|
||||||
m_GlobalIlluminationMeshLod: 0
|
|
||||||
m_SortingLayerID: 0
|
|
||||||
m_SortingLayer: 0
|
|
||||||
m_SortingOrder: 0
|
|
||||||
m_MaskInteraction: 0
|
|
||||||
m_AdditionalVertexStreams: {fileID: 0}
|
|
||||||
--- !u!65 &7009177059939730184
|
|
||||||
BoxCollider:
|
|
||||||
m_ObjectHideFlags: 0
|
|
||||||
m_CorrespondingSourceObject: {fileID: 0}
|
|
||||||
m_PrefabInstance: {fileID: 0}
|
|
||||||
m_PrefabAsset: {fileID: 0}
|
|
||||||
m_GameObject: {fileID: 7327242023390354019}
|
|
||||||
m_Material: {fileID: 0}
|
|
||||||
m_IncludeLayers:
|
|
||||||
serializedVersion: 2
|
|
||||||
m_Bits: 0
|
|
||||||
m_ExcludeLayers:
|
|
||||||
serializedVersion: 2
|
|
||||||
m_Bits: 0
|
|
||||||
m_LayerOverridePriority: 0
|
|
||||||
m_IsTrigger: 0
|
|
||||||
m_ProvidesContacts: 0
|
|
||||||
m_Enabled: 1
|
|
||||||
serializedVersion: 3
|
|
||||||
m_Size: {x: 1, y: 1, z: 1}
|
|
||||||
m_Center: {x: 0, y: 0, z: 0}
|
|
||||||
|
|||||||
33
Assets/Scripts/Enemy/EnemyHealth.cs
Normal file
33
Assets/Scripts/Enemy/EnemyHealth.cs
Normal file
@@ -0,0 +1,33 @@
|
|||||||
|
using UnityEngine;
|
||||||
|
|
||||||
|
public class EnemyHealth : MonoBehaviour, IDamageable
|
||||||
|
{
|
||||||
|
public float maxHealth = 50f;
|
||||||
|
private float _currentHealth;
|
||||||
|
|
||||||
|
void Start()
|
||||||
|
{
|
||||||
|
_currentHealth = maxHealth;
|
||||||
|
}
|
||||||
|
|
||||||
|
public void TakeDamage(float damage)
|
||||||
|
{
|
||||||
|
_currentHealth -= damage;
|
||||||
|
Debug.Log($"{gameObject.name} 남은 체력: {_currentHealth}");
|
||||||
|
|
||||||
|
// 데미지 입었을 때 반짝이는 효과를 여기서 호출해도 좋습니다.
|
||||||
|
// 예: GetComponent<EnemyAttack>().StartFlash();
|
||||||
|
|
||||||
|
if (_currentHealth <= 0)
|
||||||
|
{
|
||||||
|
Die();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
private void Die()
|
||||||
|
{
|
||||||
|
Debug.Log($"{gameObject.name} 사망!");
|
||||||
|
// 여기서 파티클 생성이나 점수 추가 등을 처리합니다.
|
||||||
|
Destroy(gameObject);
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -20,7 +20,7 @@ public class ConstructionSite : MonoBehaviour
|
|||||||
_size = size; // 사이즈 저장
|
_size = size; // 사이즈 저장
|
||||||
|
|
||||||
// 토대 자체의 크기 조절 (BuildManager에서 해도 되지만 여기서 하면 더 확실합니다)
|
// 토대 자체의 크기 조절 (BuildManager에서 해도 되지만 여기서 하면 더 확실합니다)
|
||||||
transform.localScale = new Vector3(size.x, 5f, size.y);
|
transform.localScale = new Vector3(size.x, 1f, size.y);
|
||||||
|
|
||||||
// UI 생성 및 초기화
|
// UI 생성 및 초기화
|
||||||
if (uiPrefab != null)
|
if (uiPrefab != null)
|
||||||
@@ -29,6 +29,7 @@ public class ConstructionSite : MonoBehaviour
|
|||||||
_progressSlider = uiObj.GetComponentInChildren<Slider>();
|
_progressSlider = uiObj.GetComponentInChildren<Slider>();
|
||||||
if (_progressSlider != null)
|
if (_progressSlider != null)
|
||||||
{
|
{
|
||||||
|
_progressSlider.transform.localScale = Vector3.one; // 슬라이더 크기 조절
|
||||||
_progressSlider.maxValue = 1f;
|
_progressSlider.maxValue = 1f;
|
||||||
_progressSlider.value = 0f;
|
_progressSlider.value = 0f;
|
||||||
}
|
}
|
||||||
@@ -58,7 +59,7 @@ public class ConstructionSite : MonoBehaviour
|
|||||||
GameObject turret = Instantiate(_finalTurretPrefab, transform.position, transform.rotation);
|
GameObject turret = Instantiate(_finalTurretPrefab, transform.position, transform.rotation);
|
||||||
|
|
||||||
// 2. 생성된 타워의 크기를 저장해둔 사이즈로 변경!
|
// 2. 생성된 타워의 크기를 저장해둔 사이즈로 변경!
|
||||||
turret.transform.localScale = new Vector3(_size.x, 5f, _size.y);
|
turret.transform.localScale = new Vector3(_size.x, 1f, _size.y);
|
||||||
|
|
||||||
Destroy(gameObject);
|
Destroy(gameObject);
|
||||||
}
|
}
|
||||||
|
|||||||
47
Assets/Scripts/GameBase/Projectile.cs
Normal file
47
Assets/Scripts/GameBase/Projectile.cs
Normal file
@@ -0,0 +1,47 @@
|
|||||||
|
using UnityEngine;
|
||||||
|
|
||||||
|
public class Projectile : MonoBehaviour
|
||||||
|
{
|
||||||
|
private Transform _target;
|
||||||
|
public float speed = 20f;
|
||||||
|
public float damage = 20f;
|
||||||
|
|
||||||
|
public void Seek(Transform target)
|
||||||
|
{
|
||||||
|
_target = target;
|
||||||
|
}
|
||||||
|
|
||||||
|
void Update()
|
||||||
|
{
|
||||||
|
if (_target == null)
|
||||||
|
{
|
||||||
|
Destroy(gameObject);
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
// 타겟 방향으로 이동
|
||||||
|
Vector3 dir = _target.position - transform.position;
|
||||||
|
float distanceThisFrame = speed * Time.deltaTime;
|
||||||
|
|
||||||
|
// 적에게 도달했는지 확인
|
||||||
|
if (dir.magnitude <= distanceThisFrame)
|
||||||
|
{
|
||||||
|
HitTarget();
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
transform.Translate(dir.normalized * distanceThisFrame, Space.World);
|
||||||
|
transform.LookAt(_target); // 적을 바라보게 회전
|
||||||
|
}
|
||||||
|
|
||||||
|
void HitTarget()
|
||||||
|
{
|
||||||
|
IDamageable damageable = _target.GetComponentInParent<IDamageable>();
|
||||||
|
if (damageable != null)
|
||||||
|
{
|
||||||
|
damageable.TakeDamage(damage);
|
||||||
|
}
|
||||||
|
|
||||||
|
Destroy(gameObject); // 충돌 후 소멸
|
||||||
|
}
|
||||||
|
}
|
||||||
76
Assets/Scripts/GameBase/TowerAttack.cs
Normal file
76
Assets/Scripts/GameBase/TowerAttack.cs
Normal file
@@ -0,0 +1,76 @@
|
|||||||
|
using UnityEngine;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
|
||||||
|
public class TowerAttack : MonoBehaviour
|
||||||
|
{
|
||||||
|
[Header("Tower Settings")]
|
||||||
|
public float range = 10f; // 사거리
|
||||||
|
public float fireRate = 1f; // 초당 발사 횟수
|
||||||
|
public GameObject projectilePrefab; // 화살/마법탄 등 프리팹
|
||||||
|
public Transform firePoint; // 투사체가 발사될 위치
|
||||||
|
|
||||||
|
private float _fireCountdown = 0f;
|
||||||
|
private Transform _target;
|
||||||
|
|
||||||
|
void Update()
|
||||||
|
{
|
||||||
|
UpdateTarget(); // 가장 가까운 적 찾기
|
||||||
|
|
||||||
|
if (_target == null) return;
|
||||||
|
|
||||||
|
// 발사 간격 관리
|
||||||
|
if (_fireCountdown <= 0f)
|
||||||
|
{
|
||||||
|
Shoot();
|
||||||
|
_fireCountdown = 1f / fireRate;
|
||||||
|
}
|
||||||
|
|
||||||
|
_fireCountdown -= Time.deltaTime;
|
||||||
|
}
|
||||||
|
|
||||||
|
void UpdateTarget()
|
||||||
|
{
|
||||||
|
// "Enemy" 태그를 가진 모든 오브젝트 검색
|
||||||
|
GameObject[] enemies = GameObject.FindGameObjectsWithTag("Enemy");
|
||||||
|
float shortestDistance = Mathf.Infinity;
|
||||||
|
GameObject nearestEnemy = null;
|
||||||
|
|
||||||
|
foreach (GameObject enemy in enemies)
|
||||||
|
{
|
||||||
|
float distanceToEnemy = Vector3.Distance(transform.position, enemy.transform.position);
|
||||||
|
if (distanceToEnemy < shortestDistance)
|
||||||
|
{
|
||||||
|
shortestDistance = distanceToEnemy;
|
||||||
|
nearestEnemy = enemy;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
// 가장 가까운 적이 사거리 안에 있을 때만 타겟으로 설정
|
||||||
|
if (nearestEnemy != null && shortestDistance <= range)
|
||||||
|
{
|
||||||
|
_target = nearestEnemy.transform;
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
_target = null;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
void Shoot()
|
||||||
|
{
|
||||||
|
GameObject projectileGo = Instantiate(projectilePrefab, firePoint.position, firePoint.rotation);
|
||||||
|
Projectile projectile = projectileGo.GetComponent<Projectile>();
|
||||||
|
|
||||||
|
if (projectile != null)
|
||||||
|
{
|
||||||
|
projectile.Seek(_target); // 투사체에게 타겟 정보 전달
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
// 에디터 씬 뷰에서 사거리를 시각적으로 확인
|
||||||
|
void OnDrawGizmosSelected()
|
||||||
|
{
|
||||||
|
Gizmos.color = Color.red;
|
||||||
|
Gizmos.DrawWireSphere(transform.position, range);
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -6,6 +6,7 @@ TagManager:
|
|||||||
tags:
|
tags:
|
||||||
- Core
|
- Core
|
||||||
- Gate
|
- Gate
|
||||||
|
- Enemy
|
||||||
layers:
|
layers:
|
||||||
- Default
|
- Default
|
||||||
- TransparentFX
|
- TransparentFX
|
||||||
|
|||||||
Reference in New Issue
Block a user