타워 공격 기능 추가

각 타워 외형 변경 및 투사체 생성
This commit is contained in:
2026-01-14 01:45:59 +09:00
parent b346bd0d7b
commit 745166803c
15 changed files with 2033 additions and 408 deletions

View File

@@ -16,9 +16,10 @@ GameObject:
- component: {fileID: 8179311635793422716}
- component: {fileID: 7188026176818599596}
- component: {fileID: 9004018437643743475}
- component: {fileID: 2076938100137781138}
m_Layer: 6
m_Name: Enemy
m_TagString: Untagged
m_TagString: Enemy
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
@@ -114,7 +115,7 @@ BoxCollider:
m_ProvidesContacts: 0
m_Enabled: 1
serializedVersion: 3
m_Size: {x: 1, y: 3, z: 1}
m_Size: {x: 1, y: 1, z: 1}
m_Center: {x: 0, y: 0, z: 0}
--- !u!195 &-5761292396473217197
NavMeshAgent:
@@ -198,3 +199,16 @@ Rigidbody:
m_Interpolate: 0
m_Constraints: 112
m_CollisionDetection: 0
--- !u!114 &2076938100137781138
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3659626783364531313}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: b2ce198f9f66bbe41a739abb07974082, type: 3}
m_Name:
m_EditorClassIdentifier: Assembly-CSharp::EnemyHealth
maxHealth: 50