Idle, Run 애니메이션 루핑 설정

This commit is contained in:
2026-01-16 16:34:10 +09:00
parent 565f2e043b
commit 5d37aedc93
6 changed files with 1692 additions and 198 deletions

View File

@@ -17,7 +17,99 @@ ModelImporter:
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motionNodeName:
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@@ -29,7 +121,442 @@ ModelImporter:
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scale: {x: 1, y: 0.9999999, z: 0.9999997}
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scale: {x: 1, y: 1, z: 1}
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scale: {x: 1, y: 1, z: 1}
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scale: {x: 1, y: 1, z: 1}
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position: {x: -0, y: 0, z: 0}
rotation: {x: 0.000000021855694, y: 0, z: -0, w: 1}
scale: {x: 1, y: 1, z: 1}
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rotation: {x: 0.000000021855694, y: 0, z: -0, w: 1}
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View File

@@ -17,7 +17,49 @@ ModelImporter:
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motionNodeName:
animationImportErrors:
animationImportWarnings:
animationImportWarnings: "\nClip 'Jump_Full_Long' has import animation warnings
that might lower retargeting quality:\nNote: Activate translation DOF on avatar
to improve retargeting quality.\n\t'chest' is inbetween humanoid transforms
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Activate translation DOF on avatar to improve retargeting quality.\n\t'chest'
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'Jump_Idle' has import animation warnings that might lower retargeting quality:\nNote:
Activate translation DOF on avatar to improve retargeting quality.\n\t'chest'
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'Jump_Land' has import animation warnings that might lower retargeting quality:\nNote:
Activate translation DOF on avatar to improve retargeting quality.\n\t'chest'
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'Jump_Start' has import animation warnings that might lower retargeting quality:\nNote:
Activate translation DOF on avatar to improve retargeting quality.\n\t'chest'
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'Running_A' has import animation warnings that might lower retargeting quality:\nNote:
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lower retargeting quality:\nNote: Activate translation DOF on avatar to improve
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warnings that might lower retargeting quality:\nNote: Activate translation
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animationRetargetingWarnings:
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importAnimatedCustomProperties: 0
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clipAnimations: []
clipAnimations:
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scale: {x: 1, y: 0.9999976, z: 1.0000035}
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scale: {x: 1, y: 1, z: 1}
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rotation: {x: 0.000000021855694, y: 0, z: -0, w: 1}
scale: {x: 1, y: 1, z: 1}
- name: Mannequin_ArmRight
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rotation: {x: 0.000000021855694, y: 0, z: -0, w: 1}
scale: {x: 1, y: 1, z: 1}
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rotation: {x: 0.000000021855694, y: 0, z: -0, w: 1}
scale: {x: 1, y: 1, z: 1}
- name: Mannequin_LegRight
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rotation: {x: 0.000000021855694, y: 0, z: -0, w: 1}
scale: {x: 1, y: 1, z: 1}
- name: Mannequin_Body
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rotation: {x: 0.000000021855694, y: 0, z: -0, w: 1}
scale: {x: 1, y: 1, z: 1}
armTwist: 0.5
foreArmTwist: 0.5
upperLegTwist: 0.5