diff --git a/Assets/Scenes/DefenceScene.unity b/Assets/Scenes/DefenceScene.unity index 4a78180..a30cddc 100644 --- a/Assets/Scenes/DefenceScene.unity +++ b/Assets/Scenes/DefenceScene.unity @@ -1161,7 +1161,7 @@ MeshRenderer: m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - - {fileID: 2100000, guid: 9452ae1262a74094f8a68013fbcd1834, type: 2} + - {fileID: 2100000, guid: 673443bdcb7bf2f47be93ce60e68966f, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 @@ -1192,7 +1192,7 @@ MeshFilter: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 621471626} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} + m_Mesh: {fileID: 4300000, guid: fafc239678bc5064887cfc699c21e355, type: 3} --- !u!114 &621471631 MonoBehaviour: m_ObjectHideFlags: 0