각종 경고 수정
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@@ -8,8 +8,6 @@ public class PlaceableBehavior : ItemBehavior
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{
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[Header("Placement Settings")]
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[SerializeField] private GameObject placeablePrefab;
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[SerializeField] private bool requiresGround = true;
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[SerializeField] private float placementRange = 5f;
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public override bool IsConsumable => true;
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