지하 생성 및 터널 구조 개선

This commit is contained in:
2026-01-17 00:13:38 +09:00
parent d6292b6879
commit 1ba1d2c03c
17 changed files with 687 additions and 386 deletions

View File

@@ -139,7 +139,7 @@ MonoBehaviour:
m_Script: {fileID: 11500000, guid: d71ce06d133743140877345b807f33ad, type: 3}
m_Name:
m_EditorClassIdentifier: Assembly-CSharp::TunnelTraveler
travelSpeed: 20
travelSpeed: 2
--- !u!95 &5870045807328036684
Animator:
serializedVersion: 7
@@ -207,7 +207,7 @@ MonoBehaviour:
interactRange: 3
interactableLayer:
serializedVersion: 2
m_Bits: 1024
m_Bits: 9216
constructionLayer:
serializedVersion: 2
m_Bits: 256

View File

@@ -0,0 +1,157 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1 &989066657509100432
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 5902598773338262147}
- component: {fileID: 7167019900531103381}
- component: {fileID: 384943650775659982}
- component: {fileID: 3086293200253757409}
- component: {fileID: 7528764990365051674}
- component: {fileID: 3421159559893464927}
m_Layer: 12
m_Name: ResourceBlock
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &5902598773338262147
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 989066657509100432}
serializedVersion: 2
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0.5, y: 0.5, z: 0.5}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 0}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &7167019900531103381
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 989066657509100432}
m_Mesh: {fileID: 4300000, guid: 09d8bdb2477b8c04f87c3f5d1d04a55f, type: 3}
--- !u!23 &384943650775659982
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 989066657509100432}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RayTracingAccelStructBuildFlagsOverride: 0
m_RayTracingAccelStructBuildFlags: 1
m_SmallMeshCulling: 1
m_ForceMeshLod: -1
m_MeshLodSelectionBias: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 4930c6ffa5b9b9f4098249a43abf8506, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_GlobalIlluminationMeshLod: 0
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_MaskInteraction: 0
m_AdditionalVertexStreams: {fileID: 0}
--- !u!64 &3086293200253757409
MeshCollider:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 989066657509100432}
m_Material: {fileID: 0}
m_IncludeLayers:
serializedVersion: 2
m_Bits: 0
m_ExcludeLayers:
serializedVersion: 2
m_Bits: 0
m_LayerOverridePriority: 0
m_IsTrigger: 0
m_ProvidesContacts: 0
m_Enabled: 1
serializedVersion: 5
m_Convex: 0
m_CookingOptions: 30
m_Mesh: {fileID: 4300000, guid: 10d475a0f15b31443aa032c25648465b, type: 3}
--- !u!114 &7528764990365051674
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 989066657509100432}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: d5a57f767e5e46a458fc5d3c628d0cbb, type: 3}
m_Name:
m_EditorClassIdentifier: Unity.Netcode.Runtime::Unity.Netcode.NetworkObject
GlobalObjectIdHash: 1191681468
InScenePlacedSourceGlobalObjectIdHash: 3862515551
DeferredDespawnTick: 0
Ownership: 1
AlwaysReplicateAsRoot: 0
SynchronizeTransform: 1
ActiveSceneSynchronization: 0
SceneMigrationSynchronization: 0
SpawnWithObservers: 1
DontDestroyWithOwner: 0
AutoObjectParentSync: 1
SyncOwnerTransformWhenParented: 1
AllowOwnerToParent: 0
--- !u!114 &3421159559893464927
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 989066657509100432}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: e8e42f98781f84c42855fa4e989d3c1b, type: 3}
m_Name:
m_EditorClassIdentifier: Assembly-CSharp::MineableBlock
ShowTopMostFoldoutHeaderGroup: 1
maxHp: 100
breakEffectPrefab: {fileID: 0}

View File

@@ -0,0 +1,7 @@
fileFormatVersion: 2
guid: 17532917e1ada23469c573abf64905f0
PrefabImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -11,7 +11,7 @@ GameObject:
- component: {fileID: 4703568612144557396}
- component: {fileID: 2320767985316498782}
- component: {fileID: 2292926820231089492}
m_Layer: 10
m_Layer: 13
m_Name: TunnelNodeA
m_TagString: Untagged
m_Icon: {fileID: 0}
@@ -45,9 +45,8 @@ MonoBehaviour:
m_Script: {fileID: 11500000, guid: 275306f282948c343bf20ee884ad22b8, type: 3}
m_Name:
m_EditorClassIdentifier: Assembly-CSharp::TunnelNode
ShowTopMostFoldoutHeaderGroup: 1
aboveNode: {fileID: 0}
belowNode: {fileID: 0}
isTop: 1
partnerNode: {fileID: 3033105595038429359}
--- !u!65 &2292926820231089492
BoxCollider:
m_ObjectHideFlags: 0
@@ -100,8 +99,77 @@ Transform:
m_Children:
- {fileID: 4229549338725785498}
- {fileID: 4703568612144557396}
- {fileID: 6728412950896342264}
m_Father: {fileID: 7892781535212668078}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &6875506762777844854
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 6728412950896342264}
- component: {fileID: 3033105595038429359}
- component: {fileID: 3152835292698073290}
m_Layer: 13
m_Name: TunnelNodeB
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &6728412950896342264
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6875506762777844854}
serializedVersion: 2
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: -3, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 5411003075815891614}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &3033105595038429359
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6875506762777844854}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 275306f282948c343bf20ee884ad22b8, type: 3}
m_Name:
m_EditorClassIdentifier: Assembly-CSharp::TunnelNode
isTop: 0
partnerNode: {fileID: 2320767985316498782}
--- !u!65 &3152835292698073290
BoxCollider:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6875506762777844854}
m_Material: {fileID: 0}
m_IncludeLayers:
serializedVersion: 2
m_Bits: 0
m_ExcludeLayers:
serializedVersion: 2
m_Bits: 0
m_LayerOverridePriority: 0
m_IsTrigger: 1
m_ProvidesContacts: 0
m_Enabled: 1
serializedVersion: 3
m_Size: {x: 1, y: 1, z: 1}
m_Center: {x: 0, y: 0, z: 0}
--- !u!1 &7297238503126003997
GameObject:
m_ObjectHideFlags: 0
@@ -225,6 +293,7 @@ GameObject:
m_Component:
- component: {fileID: 7892781535212668078}
- component: {fileID: 5637751854208875435}
- component: {fileID: 5398902060671424421}
m_Layer: 11
m_Name: Tunnel
m_TagString: Untagged
@@ -273,3 +342,30 @@ MonoBehaviour:
AutoObjectParentSync: 1
SyncOwnerTransformWhenParented: 1
AllowOwnerToParent: 0
--- !u!54 &5398902060671424421
Rigidbody:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7817822323996939414}
serializedVersion: 5
m_Mass: 1
m_LinearDamping: 0
m_AngularDamping: 0.05
m_CenterOfMass: {x: 0, y: 0, z: 0}
m_InertiaTensor: {x: 1, y: 1, z: 1}
m_InertiaRotation: {x: 0, y: 0, z: 0, w: 1}
m_IncludeLayers:
serializedVersion: 2
m_Bits: 0
m_ExcludeLayers:
serializedVersion: 2
m_Bits: 0
m_ImplicitCom: 1
m_ImplicitTensor: 1
m_UseGravity: 0
m_IsKinematic: 1
m_Interpolate: 0
m_Constraints: 0
m_CollisionDetection: 0