블록 조준 시스템 제작

및 기본 에디터 자동 호스트화
This commit is contained in:
2026-01-17 14:32:05 +09:00
parent b6822691b6
commit 11b9112739
36 changed files with 2644 additions and 36 deletions

View File

@@ -0,0 +1,33 @@
//
// OutlineMask.shader
// QuickOutline
//
// Created by Chris Nolet on 2/21/18.
// Copyright © 2018 Chris Nolet. All rights reserved.
//
Shader "Custom/Outline Mask" {
Properties {
[Enum(UnityEngine.Rendering.CompareFunction)] _ZTest("ZTest", Float) = 0
}
SubShader {
Tags {
"Queue" = "Transparent+100"
"RenderType" = "Transparent"
}
Pass {
Name "Mask"
Cull Off
ZTest [_ZTest]
ZWrite Off
ColorMask 0
Stencil {
Ref 1
Pass Replace
}
}
}
}