타워 선택 건설 및 몹 웨이브 생성
Defence용 Scene 별도 생성
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@@ -13,6 +13,7 @@ GameObject:
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- component: {fileID: 4610490688749176459}
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- component: {fileID: 7009177059939730184}
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- component: {fileID: 3261695852906763218}
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- component: {fileID: 1331949327699177778}
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m_Layer: 8
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m_Name: ConstructionSite
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m_TagString: Untagged
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@@ -127,3 +128,30 @@ MonoBehaviour:
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m_EditorClassIdentifier: Assembly-CSharp::ConstructionSite
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uiPrefab: {fileID: 5538244123098040924, guid: c3fdbbab939866e4396727cb27c57314, type: 3}
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uiOffset: {x: 0, y: 2, z: 1.5}
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--- !u!54 &1331949327699177778
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Rigidbody:
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m_ObjectHideFlags: 0
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 7327242023390354019}
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serializedVersion: 5
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m_Mass: 1
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m_LinearDamping: 0
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m_AngularDamping: 0.05
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m_CenterOfMass: {x: 0, y: 0, z: 0}
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m_InertiaTensor: {x: 1, y: 1, z: 1}
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m_InertiaRotation: {x: 0, y: 0, z: 0, w: 1}
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m_IncludeLayers:
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serializedVersion: 2
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m_Bits: 0
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m_ExcludeLayers:
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serializedVersion: 2
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m_Bits: 0
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m_ImplicitCom: 1
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m_ImplicitTensor: 1
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m_UseGravity: 1
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m_IsKinematic: 1
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m_Interpolate: 0
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m_Constraints: 0
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m_CollisionDetection: 0
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