Files
Northbound/Assets/FlatKit/Demos/[Demo] Desert/Materials/Pillar Variant 1.mat
2026-01-25 11:27:33 +09:00

54 lines
1.4 KiB
Plaintext

%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &-7576314998116305501
MonoBehaviour:
m_ObjectHideFlags: 11
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3}
m_Name:
m_EditorClassIdentifier:
version: 10
--- !u!21 &2100000
Material:
serializedVersion: 8
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: Pillar Variant 1
m_Shader: {fileID: -6465566751694194690, guid: 4f03e090f823e194a8710fe149803097,
type: 3}
m_Parent: {fileID: 2100000, guid: eac1e3160e2fd6e4ea5c7177ce616e84, type: 2}
m_ModifiedSerializedProperties: 0
m_ValidKeywords:
- _BLEND_MODE_OVERLAY
- _HEIGHT_ENABLED
- _TYPE_C
m_InvalidKeywords: []
m_LightmapFlags: 2
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: -1
stringTagMap: {}
disabledShaderPasses:
- MOTIONVECTORS
m_LockedProperties:
m_SavedProperties:
serializedVersion: 3
m_TexEnvs: []
m_Ints: []
m_Floats:
- _ScaleFactor: 1
- _TYPE: 2
m_Colors:
- _Distribution: {r: -0.13, g: 0.33, b: 0, a: 0}
- _NoiseScale1: {r: 1, g: -54.15, b: 0, a: 0}
- _NoiseScale2: {r: 0.41, g: -0.32, b: 0.07, a: 0}
m_BuildTextureStacks: []
m_AllowLocking: 1