- Player, Tower, Monster, Creep에 Sight 컬럼 추가 (player는 visionRadius 대응 필요) - Tower 레벨 컬럼 및 더미 데이터 추가 - 시야 전용 건물 Torch fbx 추가
353 lines
10 KiB
Plaintext
353 lines
10 KiB
Plaintext
%YAML 1.1
|
|
%TAG !u! tag:unity3d.com,2011:
|
|
--- !u!1 &6069745798179580788
|
|
GameObject:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
serializedVersion: 6
|
|
m_Component:
|
|
- component: {fileID: 1946920726373980927}
|
|
- component: {fileID: 7590898295931944412}
|
|
- component: {fileID: 1895346251414906059}
|
|
m_Layer: 0
|
|
m_Name: building_tower_B_top_blue
|
|
m_TagString: Untagged
|
|
m_Icon: {fileID: 0}
|
|
m_NavMeshLayer: 0
|
|
m_StaticEditorFlags: 0
|
|
m_IsActive: 1
|
|
--- !u!4 &1946920726373980927
|
|
Transform:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 6069745798179580788}
|
|
serializedVersion: 2
|
|
m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
|
|
m_LocalPosition: {x: -0, y: 0, z: 0}
|
|
m_LocalScale: {x: 1, y: 1, z: 1}
|
|
m_ConstrainProportionsScale: 0
|
|
m_Children: []
|
|
m_Father: {fileID: 661627475163341791}
|
|
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
|
--- !u!33 &7590898295931944412
|
|
MeshFilter:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 6069745798179580788}
|
|
m_Mesh: {fileID: -2975848345017946836, guid: 3dbb43609bf79104da27aad0a7704ed3, type: 3}
|
|
--- !u!23 &1895346251414906059
|
|
MeshRenderer:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 6069745798179580788}
|
|
m_Enabled: 1
|
|
m_CastShadows: 1
|
|
m_ReceiveShadows: 1
|
|
m_DynamicOccludee: 1
|
|
m_StaticShadowCaster: 0
|
|
m_MotionVectors: 1
|
|
m_LightProbeUsage: 1
|
|
m_ReflectionProbeUsage: 1
|
|
m_RayTracingMode: 2
|
|
m_RayTraceProcedural: 0
|
|
m_RayTracingAccelStructBuildFlagsOverride: 0
|
|
m_RayTracingAccelStructBuildFlags: 1
|
|
m_SmallMeshCulling: 1
|
|
m_ForceMeshLod: -1
|
|
m_MeshLodSelectionBias: 0
|
|
m_RenderingLayerMask: 1
|
|
m_RendererPriority: 0
|
|
m_Materials:
|
|
- {fileID: -6545801570897300931, guid: 3dbb43609bf79104da27aad0a7704ed3, type: 3}
|
|
m_StaticBatchInfo:
|
|
firstSubMesh: 0
|
|
subMeshCount: 0
|
|
m_StaticBatchRoot: {fileID: 0}
|
|
m_ProbeAnchor: {fileID: 0}
|
|
m_LightProbeVolumeOverride: {fileID: 0}
|
|
m_ScaleInLightmap: 1
|
|
m_ReceiveGI: 1
|
|
m_PreserveUVs: 0
|
|
m_IgnoreNormalsForChartDetection: 0
|
|
m_ImportantGI: 0
|
|
m_StitchLightmapSeams: 1
|
|
m_SelectedEditorRenderState: 3
|
|
m_MinimumChartSize: 4
|
|
m_AutoUVMaxDistance: 0.5
|
|
m_AutoUVMaxAngle: 89
|
|
m_LightmapParameters: {fileID: 0}
|
|
m_GlobalIlluminationMeshLod: 0
|
|
m_SortingLayerID: 0
|
|
m_SortingLayer: 0
|
|
m_SortingOrder: 0
|
|
m_MaskInteraction: 0
|
|
m_AdditionalVertexStreams: {fileID: 0}
|
|
--- !u!1 &7648147945515125919
|
|
GameObject:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
serializedVersion: 6
|
|
m_Component:
|
|
- component: {fileID: 661627475163341791}
|
|
- component: {fileID: 1232652515049586854}
|
|
- component: {fileID: 451369909800877190}
|
|
m_Layer: 0
|
|
m_Name: Model
|
|
m_TagString: Untagged
|
|
m_Icon: {fileID: 0}
|
|
m_NavMeshLayer: 0
|
|
m_StaticEditorFlags: 0
|
|
m_IsActive: 1
|
|
--- !u!4 &661627475163341791
|
|
Transform:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 7648147945515125919}
|
|
serializedVersion: 2
|
|
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
|
m_LocalPosition: {x: 0, y: 0, z: 0}
|
|
m_LocalScale: {x: 1, y: 1, z: 1}
|
|
m_ConstrainProportionsScale: 0
|
|
m_Children:
|
|
- {fileID: 1946920726373980927}
|
|
m_Father: {fileID: 1350230301411095123}
|
|
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
|
--- !u!33 &1232652515049586854
|
|
MeshFilter:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 7648147945515125919}
|
|
m_Mesh: {fileID: -1867165846391908481, guid: 3dbb43609bf79104da27aad0a7704ed3, type: 3}
|
|
--- !u!23 &451369909800877190
|
|
MeshRenderer:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 7648147945515125919}
|
|
m_Enabled: 1
|
|
m_CastShadows: 1
|
|
m_ReceiveShadows: 1
|
|
m_DynamicOccludee: 1
|
|
m_StaticShadowCaster: 0
|
|
m_MotionVectors: 1
|
|
m_LightProbeUsage: 1
|
|
m_ReflectionProbeUsage: 1
|
|
m_RayTracingMode: 2
|
|
m_RayTraceProcedural: 0
|
|
m_RayTracingAccelStructBuildFlagsOverride: 0
|
|
m_RayTracingAccelStructBuildFlags: 1
|
|
m_SmallMeshCulling: 1
|
|
m_ForceMeshLod: -1
|
|
m_MeshLodSelectionBias: 0
|
|
m_RenderingLayerMask: 1
|
|
m_RendererPriority: 0
|
|
m_Materials:
|
|
- {fileID: -6545801570897300931, guid: 3dbb43609bf79104da27aad0a7704ed3, type: 3}
|
|
m_StaticBatchInfo:
|
|
firstSubMesh: 0
|
|
subMeshCount: 0
|
|
m_StaticBatchRoot: {fileID: 0}
|
|
m_ProbeAnchor: {fileID: 0}
|
|
m_LightProbeVolumeOverride: {fileID: 0}
|
|
m_ScaleInLightmap: 1
|
|
m_ReceiveGI: 1
|
|
m_PreserveUVs: 0
|
|
m_IgnoreNormalsForChartDetection: 0
|
|
m_ImportantGI: 0
|
|
m_StitchLightmapSeams: 1
|
|
m_SelectedEditorRenderState: 3
|
|
m_MinimumChartSize: 4
|
|
m_AutoUVMaxDistance: 0.5
|
|
m_AutoUVMaxAngle: 89
|
|
m_LightmapParameters: {fileID: 0}
|
|
m_GlobalIlluminationMeshLod: 0
|
|
m_SortingLayerID: 0
|
|
m_SortingLayer: 0
|
|
m_SortingOrder: 0
|
|
m_MaskInteraction: 0
|
|
m_AdditionalVertexStreams: {fileID: 0}
|
|
--- !u!1 &7839175078399552227
|
|
GameObject:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
serializedVersion: 6
|
|
m_Component:
|
|
- component: {fileID: 1350230301411095123}
|
|
- component: {fileID: 1632129022724768311}
|
|
- component: {fileID: 1625363584873290297}
|
|
- component: {fileID: 458488654505953222}
|
|
- component: {fileID: 7793549006863489961}
|
|
- component: {fileID: 8973420052264088671}
|
|
- component: {fileID: 2803691622880562890}
|
|
m_Layer: 0
|
|
m_Name: Tower5
|
|
m_TagString: Untagged
|
|
m_Icon: {fileID: 0}
|
|
m_NavMeshLayer: 0
|
|
m_StaticEditorFlags: 0
|
|
m_IsActive: 1
|
|
--- !u!4 &1350230301411095123
|
|
Transform:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 7839175078399552227}
|
|
serializedVersion: 2
|
|
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
|
m_LocalPosition: {x: 0, y: 0, z: 0}
|
|
m_LocalScale: {x: 1, y: 1, z: 1}
|
|
m_ConstrainProportionsScale: 0
|
|
m_Children:
|
|
- {fileID: 661627475163341791}
|
|
m_Father: {fileID: 0}
|
|
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
|
--- !u!114 &1632129022724768311
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 7839175078399552227}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: d5a57f767e5e46a458fc5d3c628d0cbb, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier: Unity.Netcode.Runtime::Unity.Netcode.NetworkObject
|
|
GlobalObjectIdHash: 4259369348
|
|
InScenePlacedSourceGlobalObjectIdHash: 0
|
|
DeferredDespawnTick: 0
|
|
Ownership: 0
|
|
AlwaysReplicateAsRoot: 0
|
|
SynchronizeTransform: 1
|
|
ActiveSceneSynchronization: 0
|
|
SceneMigrationSynchronization: 0
|
|
SpawnWithObservers: 1
|
|
DontDestroyWithOwner: 0
|
|
AutoObjectParentSync: 1
|
|
SyncOwnerTransformWhenParented: 1
|
|
AllowOwnerToParent: 0
|
|
--- !u!65 &1625363584873290297
|
|
BoxCollider:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 7839175078399552227}
|
|
m_Material: {fileID: 0}
|
|
m_IncludeLayers:
|
|
serializedVersion: 2
|
|
m_Bits: 0
|
|
m_ExcludeLayers:
|
|
serializedVersion: 2
|
|
m_Bits: 0
|
|
m_LayerOverridePriority: 0
|
|
m_IsTrigger: 0
|
|
m_ProvidesContacts: 0
|
|
m_Enabled: 1
|
|
serializedVersion: 3
|
|
m_Size: {x: 4, y: 10, z: 4}
|
|
m_Center: {x: 0, y: 5, z: 0}
|
|
--- !u!208 &458488654505953222
|
|
NavMeshObstacle:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 7839175078399552227}
|
|
m_Enabled: 1
|
|
serializedVersion: 3
|
|
m_Shape: 1
|
|
m_Extents: {x: 2, y: 5, z: 2}
|
|
m_MoveThreshold: 0.1
|
|
m_Carve: 0
|
|
m_CarveOnlyStationary: 1
|
|
m_Center: {x: 0, y: 5, z: 0}
|
|
m_TimeToStationary: 0.5
|
|
--- !u!114 &7793549006863489961
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 7839175078399552227}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: 0ceedb9b012d848478813136b65738ae, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier: Assembly-CSharp::Northbound.Building
|
|
ShowTopMostFoldoutHeaderGroup: 1
|
|
buildingData: {fileID: 0}
|
|
gridPosition: {x: 0, y: 0, z: 0}
|
|
rotation: 0
|
|
initialTeam: 1
|
|
initialOwnerId: 0
|
|
useInitialOwner: 0
|
|
showHealthBar: 1
|
|
healthBarPrefab: {fileID: 0}
|
|
destroyEffectPrefab: {fileID: 0}
|
|
damageEffectPrefab: {fileID: 0}
|
|
effectSpawnPoint: {fileID: 0}
|
|
showGridBounds: 1
|
|
gridBoundsColor: {r: 0, g: 1, b: 1, a: 1}
|
|
--- !u!114 &8973420052264088671
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 7839175078399552227}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: 760137a2fd0da7f458ac4b0ee7f485d6, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier: Assembly-CSharp::Northbound.FogOfWarVisibility
|
|
showInExploredAreas: 0
|
|
updateInterval: 0.2
|
|
renderers: []
|
|
enableDistantVisibility: 1
|
|
heightVisibilityMultiplier: 2
|
|
minHeightForDistantVisibility: 3
|
|
useExploredMaterial: 0
|
|
exploredMaterial: {fileID: 0}
|
|
--- !u!114 &2803691622880562890
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 7839175078399552227}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: 8dd1c341faa09554aa2bc35164888453, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier: Assembly-CSharp::Northbound.AutoTargetSystem
|
|
ShowTopMostFoldoutHeaderGroup: 1
|
|
targetLayer:
|
|
serializedVersion: 2
|
|
m_Bits: 2304
|
|
beamPrefab: {fileID: 0}
|
|
beamColor: {r: 1, g: 0, b: 0, a: 1}
|
|
beamStartWidth: 0.1
|
|
beamEndWidth: 0.05
|
|
beamDuration: 0.15
|
|
firePoint: {fileID: 0}
|
|
showDebugInfo: 1
|