Collider를 없앤 후 NavMesh를 설치하여 NavMesh를 생성, 그 후에 Collider를 생성하여 빈 공간이 없도록 함 건물에 의해 갈 수 없는 공간도 갈 수 있다고 판단하게 되지만 Collider에 의해 막히기 때문에 괜찮다고 판단 추가로 적의 인지 범위를 조정함
271 lines
9.1 KiB
Plaintext
271 lines
9.1 KiB
Plaintext
%YAML 1.1
|
|
%TAG !u! tag:unity3d.com,2011:
|
|
--- !u!1 &8124290768227340041
|
|
GameObject:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
serializedVersion: 6
|
|
m_Component:
|
|
- component: {fileID: 8064559726283331702}
|
|
- component: {fileID: 5173262576415873253}
|
|
- component: {fileID: 1287070985890992582}
|
|
- component: {fileID: 2964705630284685173}
|
|
- component: {fileID: 2236804103334722056}
|
|
- component: {fileID: -7963177287827765112}
|
|
m_Layer: 7
|
|
m_Name: Core
|
|
m_TagString: Untagged
|
|
m_Icon: {fileID: 0}
|
|
m_NavMeshLayer: 0
|
|
m_StaticEditorFlags: 0
|
|
m_IsActive: 1
|
|
--- !u!4 &8064559726283331702
|
|
Transform:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 8124290768227340041}
|
|
serializedVersion: 2
|
|
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
|
m_LocalPosition: {x: 0, y: 0, z: -90}
|
|
m_LocalScale: {x: 1, y: 1, z: 1}
|
|
m_ConstrainProportionsScale: 0
|
|
m_Children:
|
|
- {fileID: 1630774755871243086}
|
|
m_Father: {fileID: 0}
|
|
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
|
--- !u!114 &5173262576415873253
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 8124290768227340041}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: d5a57f767e5e46a458fc5d3c628d0cbb, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier: Unity.Netcode.Runtime::Unity.Netcode.NetworkObject
|
|
GlobalObjectIdHash: 3998537868
|
|
InScenePlacedSourceGlobalObjectIdHash: 615747208
|
|
DeferredDespawnTick: 0
|
|
Ownership: 0
|
|
AlwaysReplicateAsRoot: 0
|
|
SynchronizeTransform: 1
|
|
ActiveSceneSynchronization: 0
|
|
SceneMigrationSynchronization: 0
|
|
SpawnWithObservers: 1
|
|
DontDestroyWithOwner: 0
|
|
AutoObjectParentSync: 1
|
|
SyncOwnerTransformWhenParented: 1
|
|
AllowOwnerToParent: 0
|
|
--- !u!114 &1287070985890992582
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 8124290768227340041}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: 7c94274e2af2c8d4f827fe52b26c4410, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier: Assembly-CSharp::Northbound.Core
|
|
ShowTopMostFoldoutHeaderGroup: 1
|
|
maxStorageCapacity: 1000
|
|
unlimitedStorage: 0
|
|
maxHealth: 1000
|
|
damageEffectPrefab: {fileID: 0}
|
|
destroyEffectPrefab: {fileID: 0}
|
|
depositAll: 1
|
|
depositAmountPerInteraction: 10
|
|
interactionAnimationTrigger:
|
|
equipmentData:
|
|
socketName:
|
|
equipmentPrefab: {fileID: 0}
|
|
attachOnStart: 1
|
|
detachOnEnd: 1
|
|
keepEquipped: 0
|
|
attachDelay: 0
|
|
detachDelay: 0
|
|
depositEffectPrefab: {fileID: 0}
|
|
effectSpawnPoint: {fileID: 0}
|
|
--- !u!114 &2964705630284685173
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 8124290768227340041}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: 0ceedb9b012d848478813136b65738ae, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier: Assembly-CSharp::Northbound.Building
|
|
ShowTopMostFoldoutHeaderGroup: 1
|
|
buildingData: {fileID: 0}
|
|
gridPosition: {x: 0, y: 0, z: 0}
|
|
rotation: 0
|
|
initialTeam: 1
|
|
initialOwnerId: 0
|
|
useInitialOwner: 0
|
|
showHealthBar: 1
|
|
healthBarPrefab: {fileID: 0}
|
|
destroyEffectPrefab: {fileID: 0}
|
|
damageEffectPrefab: {fileID: 0}
|
|
effectSpawnPoint: {fileID: 0}
|
|
showGridBounds: 1
|
|
gridBoundsColor: {r: 0, g: 1, b: 1, a: 1}
|
|
--- !u!65 &2236804103334722056
|
|
BoxCollider:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 8124290768227340041}
|
|
m_Material: {fileID: 0}
|
|
m_IncludeLayers:
|
|
serializedVersion: 2
|
|
m_Bits: 0
|
|
m_ExcludeLayers:
|
|
serializedVersion: 2
|
|
m_Bits: 0
|
|
m_LayerOverridePriority: 0
|
|
m_IsTrigger: 1
|
|
m_ProvidesContacts: 0
|
|
m_Enabled: 1
|
|
serializedVersion: 3
|
|
m_Size: {x: 8, y: 8, z: 8}
|
|
m_Center: {x: 0, y: 4, z: 0}
|
|
--- !u!114 &-7963177287827765112
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 8124290768227340041}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: 760137a2fd0da7f458ac4b0ee7f485d6, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier: Assembly-CSharp::Northbound.FogOfWarVisibility
|
|
showInExploredAreas: 1
|
|
updateInterval: 0.2
|
|
renderers: []
|
|
enableDistantVisibility: 1
|
|
heightVisibilityMultiplier: 2
|
|
minHeightForDistantVisibility: 3
|
|
useExploredMaterial: 0
|
|
exploredMaterial: {fileID: 0}
|
|
--- !u!1001 &1237105051606736037
|
|
PrefabInstance:
|
|
m_ObjectHideFlags: 0
|
|
serializedVersion: 2
|
|
m_Modification:
|
|
serializedVersion: 3
|
|
m_TransformParent: {fileID: 8064559726283331702}
|
|
m_Modifications:
|
|
- target: {fileID: -8679921383154817045, guid: 0402c4b1e07c04444b61bea1d63d7880, type: 3}
|
|
propertyPath: m_LocalScale.x
|
|
value: 4
|
|
objectReference: {fileID: 0}
|
|
- target: {fileID: -8679921383154817045, guid: 0402c4b1e07c04444b61bea1d63d7880, type: 3}
|
|
propertyPath: m_LocalScale.y
|
|
value: 4
|
|
objectReference: {fileID: 0}
|
|
- target: {fileID: -8679921383154817045, guid: 0402c4b1e07c04444b61bea1d63d7880, type: 3}
|
|
propertyPath: m_LocalScale.z
|
|
value: 4
|
|
objectReference: {fileID: 0}
|
|
- target: {fileID: -8679921383154817045, guid: 0402c4b1e07c04444b61bea1d63d7880, type: 3}
|
|
propertyPath: m_LocalPosition.x
|
|
value: 0
|
|
objectReference: {fileID: 0}
|
|
- target: {fileID: -8679921383154817045, guid: 0402c4b1e07c04444b61bea1d63d7880, type: 3}
|
|
propertyPath: m_LocalPosition.y
|
|
value: 0
|
|
objectReference: {fileID: 0}
|
|
- target: {fileID: -8679921383154817045, guid: 0402c4b1e07c04444b61bea1d63d7880, type: 3}
|
|
propertyPath: m_LocalPosition.z
|
|
value: 0
|
|
objectReference: {fileID: 0}
|
|
- target: {fileID: -8679921383154817045, guid: 0402c4b1e07c04444b61bea1d63d7880, type: 3}
|
|
propertyPath: m_LocalRotation.w
|
|
value: 1
|
|
objectReference: {fileID: 0}
|
|
- target: {fileID: -8679921383154817045, guid: 0402c4b1e07c04444b61bea1d63d7880, type: 3}
|
|
propertyPath: m_LocalRotation.x
|
|
value: 0.00000008146034
|
|
objectReference: {fileID: 0}
|
|
- target: {fileID: -8679921383154817045, guid: 0402c4b1e07c04444b61bea1d63d7880, type: 3}
|
|
propertyPath: m_LocalRotation.y
|
|
value: 0
|
|
objectReference: {fileID: 0}
|
|
- target: {fileID: -8679921383154817045, guid: 0402c4b1e07c04444b61bea1d63d7880, type: 3}
|
|
propertyPath: m_LocalRotation.z
|
|
value: -0
|
|
objectReference: {fileID: 0}
|
|
- target: {fileID: -8679921383154817045, guid: 0402c4b1e07c04444b61bea1d63d7880, type: 3}
|
|
propertyPath: m_LocalEulerAnglesHint.x
|
|
value: 0
|
|
objectReference: {fileID: 0}
|
|
- target: {fileID: -8679921383154817045, guid: 0402c4b1e07c04444b61bea1d63d7880, type: 3}
|
|
propertyPath: m_LocalEulerAnglesHint.y
|
|
value: 0
|
|
objectReference: {fileID: 0}
|
|
- target: {fileID: -8679921383154817045, guid: 0402c4b1e07c04444b61bea1d63d7880, type: 3}
|
|
propertyPath: m_LocalEulerAnglesHint.z
|
|
value: 0
|
|
objectReference: {fileID: 0}
|
|
- target: {fileID: -7511558181221131132, guid: 0402c4b1e07c04444b61bea1d63d7880, type: 3}
|
|
propertyPath: 'm_Materials.Array.data[0]'
|
|
value:
|
|
objectReference: {fileID: 2100000, guid: 91e05bbf1e5cbfb4d865c8e2febc4673, type: 2}
|
|
- target: {fileID: 919132149155446097, guid: 0402c4b1e07c04444b61bea1d63d7880, type: 3}
|
|
propertyPath: m_Name
|
|
value: building_castle_blue
|
|
objectReference: {fileID: 0}
|
|
m_RemovedComponents: []
|
|
m_RemovedGameObjects: []
|
|
m_AddedGameObjects: []
|
|
m_AddedComponents:
|
|
- targetCorrespondingSourceObject: {fileID: 919132149155446097, guid: 0402c4b1e07c04444b61bea1d63d7880, type: 3}
|
|
insertIndex: -1
|
|
addedObject: {fileID: 8929210192865157768}
|
|
m_SourcePrefab: {fileID: 100100000, guid: 0402c4b1e07c04444b61bea1d63d7880, type: 3}
|
|
--- !u!4 &1630774755871243086 stripped
|
|
Transform:
|
|
m_CorrespondingSourceObject: {fileID: -8679921383154817045, guid: 0402c4b1e07c04444b61bea1d63d7880, type: 3}
|
|
m_PrefabInstance: {fileID: 1237105051606736037}
|
|
m_PrefabAsset: {fileID: 0}
|
|
--- !u!1 &2155673551667028468 stripped
|
|
GameObject:
|
|
m_CorrespondingSourceObject: {fileID: 919132149155446097, guid: 0402c4b1e07c04444b61bea1d63d7880, type: 3}
|
|
m_PrefabInstance: {fileID: 1237105051606736037}
|
|
m_PrefabAsset: {fileID: 0}
|
|
--- !u!64 &8929210192865157768
|
|
MeshCollider:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 2155673551667028468}
|
|
m_Material: {fileID: 0}
|
|
m_IncludeLayers:
|
|
serializedVersion: 2
|
|
m_Bits: 0
|
|
m_ExcludeLayers:
|
|
serializedVersion: 2
|
|
m_Bits: 0
|
|
m_LayerOverridePriority: 0
|
|
m_IsTrigger: 0
|
|
m_ProvidesContacts: 0
|
|
m_Enabled: 1
|
|
serializedVersion: 5
|
|
m_Convex: 1
|
|
m_CookingOptions: 30
|
|
m_Mesh: {fileID: 2107252493709494298, guid: 0402c4b1e07c04444b61bea1d63d7880, type: 3}
|