Files
Northbound/Assets/Data/ScriptableObjects/Monster/Monster102.asset
BoyongHwang b4c22edcbd 몬스터 종류별 fbx 추가
kaykit에서 아래 fbx들 가져와 적용
- 일반 : 미니언
- 속도 : 드루이드
- 탱크 : 워리어
- 원거리 : 로그
- 엘리트 : 바바리안 라지
2026-02-02 20:19:04 +09:00

26 lines
717 B
Plaintext

%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &11400000
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 71f75742bf2af604ba55221e30379f4a, type: 3}
m_Name: Monster102
m_EditorClassIdentifier: Assembly-CSharp::Northbound.Data.MonsterData
id: 102
memo: "Fast(\uBE60\uB984/\uC57D\uD568)"
moveSpeed: 3.4
maxHp: 18
atkRange: 1
atkDamage: 2
atkIntervalSec: 1
cost: 2
weight: 0.5
modelPath: Assets/Models/Druid.fbx
animationControllerPath: Assets/Animations/MonsterAnimationController.controller