%YAML 1.1 %TAG !u! tag:unity3d.com,2011: --- !u!114 &-4321619813945176072 MonoBehaviour: m_ObjectHideFlags: 11 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3} m_Name: m_EditorClassIdentifier: version: 1 --- !u!21 &2100000 Material: serializedVersion: 8 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: WaterObjectScene_Water_04 m_Shader: {fileID: 4800000, guid: efcaf526ceb1f4efd9eb4e4c30c6ade6, type: 3} m_Parent: {fileID: 0} m_ModifiedSerializedProperties: 0 m_ValidKeywords: - _COLORMODE_LINEAR - _FOAMMODE_NONE - _NOISESOURCE_WORLD_SPACE - _WAVEMODE_GRID m_InvalidKeywords: - _OPAQUE_OFF m_LightmapFlags: 4 m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 m_CustomRenderQueue: -1 stringTagMap: {} disabledShaderPasses: [] m_LockedProperties: m_SavedProperties: serializedVersion: 3 m_TexEnvs: - _BaseMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _BumpMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _ColorGradient: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _EmissionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MainTex: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MetallicGlossMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _NoiseMap: m_Texture: {fileID: 2800000, guid: 062db1959aabc4afb95dd37cf1c09dd6, type: 3} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _OcclusionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _SpecGlossMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} m_Ints: [] m_Floats: - _AllowAlphaOverflow: 0 - _AlphaClip: 0 - _Amount: 1 - _Amplitude: 0.51 - _Blend: 0 - _BumpScale: 1 - _CameraDistanceFadeClose: 0 - _CameraDistanceFadeFar: 10 - _ColorMode: 0 - _CrestSharpness: 0 - _CrestSize: 0 - _Cull: 2 - _Cutoff: 0.5 - _Depth: 100 - _DstBlend: 0 - _EnvironmentReflections: 1 - _FadeDistance: 0.3 - _FoamAmount: 0.76 - _FoamDepth: 0 - _FoamDirection: 0 - _FoamFromTexture: 1 - _FoamMode: 0 - _FoamNoiseAmount: 1 - _FoamProcedural: 1 - _FoamScale: 6.29 - _FoamSharpness: 1 - _FoamSpeed: 0 - _FoamStretchX: 1 - _FoamStretchY: 1 - _FoamTexture: 1 - _Frequency: 0.08 - _GlossMapScale: 0 - _Glossiness: 0 - _GlossyReflections: 0 - _LightContribution: 0 - _Metallic: 0 - _NoiseSource: 1 - _OcclusionStrength: 1 - _Opaque: 0 - _ProceduralFoam: 1 - _QueueOffset: 0 - _ReceiveShadows: 1 - _RefractionAmplitude: 0.24 - _RefractionFrequency: 0.02 - _RefractionScale: 75 - _RefractionSpeed: 0 - _RefractionStrength: 0.01 - _ShadowStrength: 0.35 - _Smoothness: 0.5 - _SmoothnessTextureChannel: 0 - _SpecularHighlights: 1 - _Speed: 0.3 - _SrcBlend: 1 - _Surface: 0 - _UvFadeX: 0.1 - _UvFadeY: 0.1 - _WaterClearness: 0.811 - _WaterDepth: 0 - _WaveAmplitude: 0.25 - _WaveDirection: 0 - _WaveFrequency: 1.63 - _WaveMode: 2 - _WaveNoise: 1 - _WaveSpeed: 1 - _WorkflowMode: 1 - _ZWrite: 1 m_Colors: - _BaseColor: {r: 1, g: 1, b: 1, a: 1} - _Color: {r: 0, g: 1, b: 0.7287984, a: 1} - _ColorDeep: {r: 0.21342114, g: 0.33853576, b: 0.41509432, a: 1} - _ColorShallow: {r: 0, g: 0, b: 0, a: 1} - _ColorTop: {r: 0.9622642, g: 0.9622642, b: 0.9622642, a: 1} - _CrestColor: {r: 1, g: 1, b: 1, a: 0.9} - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} - _FoamColor: {r: 0, g: 0, b: 0, a: 0.8} - _FoamStretch: {r: 1, g: 1, b: 1, a: 1} - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} m_BuildTextureStacks: [] m_AllowLocking: 1