namespace Northbound { public static class GameConstants { public static class Building { public const float BoundsShrinkAmount = 0.01f; public const float MaxPlacementDistance = 100f; public const int MaxDragBuildingCount = 50; } public static class Physics { public const float GroundRaycastOriginHeight = 10f; public const float GroundRaycastDistance = 20f; } public static class FogOfWar { public const float DefaultUpdateInterval = 0.2f; } public static class Player { public const float RespawnDelay = 3f; public const int DefaultMaxHealth = 100; } public static class Material { public const int TransparentRenderQueue = 3000; } } }